Elliryanna Mejia
Unity Game Developer at Originator Inc.- Claim this Profile
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English Native or bilingual proficiency
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Spanish Native or bilingual proficiency
Topline Score
Bio
Credentials
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Group 2: Playtester
CITI ProgramDec, 2021- Oct, 2024 -
Unity Certified Developer
Unity TechnologiesDec, 2016- Oct, 2024
Experience
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Originator Inc.
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United States
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Mobile Gaming Apps
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1 - 100 Employee
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Unity Game Developer
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May 2023 - Present
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Software Engineer
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Sep 2022 - May 2023
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OCLPlay
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Chile
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Computer Games
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1 - 100 Employee
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Software Engineer
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Jul 2021 - Sep 2022
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TinyBytes
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Chile
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Computer Games
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1 - 100 Employee
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Full Stack Game Programmer
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Dec 2020 - Jun 2021
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N3TWORK INC
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United States
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Biotechnology Research
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Game Client Engineer
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Jan 2020 - Sep 2020
Worked on client side programming for Tetris, a mobile game for iOS and Android. I implemented GPS functionality, developed various debugging tools used by the QA team, implemented in game UI and HUD elements, animations and effects, redesigned popup and view flow, and more. Worked on client side programming for Tetris, a mobile game for iOS and Android. I implemented GPS functionality, developed various debugging tools used by the QA team, implemented in game UI and HUD elements, animations and effects, redesigned popup and view flow, and more.
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Niebla Games
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Chile
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Computer Games
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1 - 100 Employee
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Programmer
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Jan 2016 - Dec 2019
Front End Programmer for Causa, Voices of the Dusk - an online collectible card game designed for PC, PlayStation and X-Box. I designed and implemented the entire front end of the gameplay, including card movement, UI, combat mechanics, particle effects, and in-game animations. I also handled user account management, from authentication, saving player decks and experience, and handling their purchases using PlayFab. I also implemented the pre match lobby screen, card collection, campaign map, marketplace, player profile, options, and more. Full Stack Programmer for Hexland Heroes - a free to play puzzle game for mobile where players must rescue and collect cute creatures. Show less
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Instituto Profesional ARCOS
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Chile
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Higher Education
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100 - 200 Employee
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Professor
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Mar 2015 - Dec 2019
Professor for Video Game Workshop and Programming class. Teach college students how to design and develop computer games with Unity. Professor for Video Game Workshop and Programming class. Teach college students how to design and develop computer games with Unity.
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Sumersión Studio
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Computer Games
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1 - 100 Employee
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Senior Software Developer
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Sep 2012 - Dec 2015
Lead Proyect Programmer, develop Artificial Intelligence and gameplay for ambitious PC Shooter title "3 Days of Darkness" using Unity and C#. Lead Proyect Programmer, develop Artificial Intelligence and gameplay for ambitious PC Shooter title "3 Days of Darkness" using Unity and C#.
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Education
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Universidad del Pacífico (CL)
Associates of Science, Game and Interactive Media Design -
Universidad Técnica Federico Santa María
Bachelor of Science (BS), Computer Engineering -
The International School Nido de Aguilas