Elizabeth Amour

Principal Engineer at Amadeus IT Pacific
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Contact Information
us****@****om
(386) 825-5501
Location
Empire Bay, AU
Languages
  • English Professional working proficiency
  • Chinese Native or bilingual proficiency

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Bio

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Credentials

  • C++ 11 Programming
    Sudarshan Goswami
    Aug, 2019
    - Oct, 2024

Experience

    • Australia
    • IT Services and IT Consulting
    • 100 - 200 Employee
    • Principal Engineer
      • Mar 2015 - Present
    • Senior Software Engineer
      • Sep 2011 - May 2013

       Design, develop and implement modules of a multi-function helicopter simulation system for the Chinese Military.  Communicate with client and analyse requirements of the modules.  Communicate with other programmers and design interfaces between different modules.  Work in various platform (Windows & UNIX) and use various tools and game engines (Visual Studio, CryEngine3, BigWorld Engine).  Modify existing software with limited source code and data access due to confidentiality… Show more  Design, develop and implement modules of a multi-function helicopter simulation system for the Chinese Military.  Communicate with client and analyse requirements of the modules.  Communicate with other programmers and design interfaces between different modules.  Work in various platform (Windows & UNIX) and use various tools and game engines (Visual Studio, CryEngine3, BigWorld Engine).  Modify existing software with limited source code and data access due to confidentiality reasons.  Perform functional, non-functional and performance testing. Show less  Design, develop and implement modules of a multi-function helicopter simulation system for the Chinese Military.  Communicate with client and analyse requirements of the modules.  Communicate with other programmers and design interfaces between different modules.  Work in various platform (Windows & UNIX) and use various tools and game engines (Visual Studio, CryEngine3, BigWorld Engine).  Modify existing software with limited source code and data access due to confidentiality… Show more  Design, develop and implement modules of a multi-function helicopter simulation system for the Chinese Military.  Communicate with client and analyse requirements of the modules.  Communicate with other programmers and design interfaces between different modules.  Work in various platform (Windows & UNIX) and use various tools and game engines (Visual Studio, CryEngine3, BigWorld Engine).  Modify existing software with limited source code and data access due to confidentiality reasons.  Perform functional, non-functional and performance testing. Show less

    • Client Development Engineer
      • Dec 2009 - May 2011

       Design, develop and implement 3D MMORPG game modules using Python, C++ and BigWorld Engine.  Key team member of client side module development (write at least 1/3 of modules independently).  Write the whole user interface module from scratch.  Communicate with designers to analyse requirements and feasibility.  Communicate with server side programmer to design interfaces between client and server, with cautious consideration of network performance and data… Show more  Design, develop and implement 3D MMORPG game modules using Python, C++ and BigWorld Engine.  Key team member of client side module development (write at least 1/3 of modules independently).  Write the whole user interface module from scratch.  Communicate with designers to analyse requirements and feasibility.  Communicate with server side programmer to design interfaces between client and server, with cautious consideration of network performance and data security.  Mainly work in Windows platform, few work in UNIX and MySQL.  Perform functional, non-functional and performance tests. Show less  Design, develop and implement 3D MMORPG game modules using Python, C++ and BigWorld Engine.  Key team member of client side module development (write at least 1/3 of modules independently).  Write the whole user interface module from scratch.  Communicate with designers to analyse requirements and feasibility.  Communicate with server side programmer to design interfaces between client and server, with cautious consideration of network performance and data… Show more  Design, develop and implement 3D MMORPG game modules using Python, C++ and BigWorld Engine.  Key team member of client side module development (write at least 1/3 of modules independently).  Write the whole user interface module from scratch.  Communicate with designers to analyse requirements and feasibility.  Communicate with server side programmer to design interfaces between client and server, with cautious consideration of network performance and data security.  Mainly work in Windows platform, few work in UNIX and MySQL.  Perform functional, non-functional and performance tests. Show less

Education

  • University of Technology, Sydney
    Master's Degree, Information Technology
    2013 - 2014
  • Capital Normal University, Beijing
    Bachelor’s Degree of Engineering, Game Software Development Technology
    2008 - 2012
  • Beijing University
    Diploma, Psychology
    2005 - 2008

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