Elizabeth Amour
Principal Engineer at Amadeus IT Pacific- Claim this Profile
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English Professional working proficiency
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Chinese Native or bilingual proficiency
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Bio
Credentials
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C++ 11 Programming
Sudarshan GoswamiAug, 2019- Oct, 2024
Experience
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Amadeus IT Pacific
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Australia
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IT Services and IT Consulting
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100 - 200 Employee
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Principal Engineer
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Mar 2015 - Present
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Senior Software Engineer
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Sep 2011 - May 2013
Design, develop and implement modules of a multi-function helicopter simulation system for the Chinese Military. Communicate with client and analyse requirements of the modules. Communicate with other programmers and design interfaces between different modules. Work in various platform (Windows & UNIX) and use various tools and game engines (Visual Studio, CryEngine3, BigWorld Engine). Modify existing software with limited source code and data access due to confidentiality… Show more Design, develop and implement modules of a multi-function helicopter simulation system for the Chinese Military. Communicate with client and analyse requirements of the modules. Communicate with other programmers and design interfaces between different modules. Work in various platform (Windows & UNIX) and use various tools and game engines (Visual Studio, CryEngine3, BigWorld Engine). Modify existing software with limited source code and data access due to confidentiality reasons. Perform functional, non-functional and performance testing. Show less Design, develop and implement modules of a multi-function helicopter simulation system for the Chinese Military. Communicate with client and analyse requirements of the modules. Communicate with other programmers and design interfaces between different modules. Work in various platform (Windows & UNIX) and use various tools and game engines (Visual Studio, CryEngine3, BigWorld Engine). Modify existing software with limited source code and data access due to confidentiality… Show more Design, develop and implement modules of a multi-function helicopter simulation system for the Chinese Military. Communicate with client and analyse requirements of the modules. Communicate with other programmers and design interfaces between different modules. Work in various platform (Windows & UNIX) and use various tools and game engines (Visual Studio, CryEngine3, BigWorld Engine). Modify existing software with limited source code and data access due to confidentiality reasons. Perform functional, non-functional and performance testing. Show less
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CDC Games
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China
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Client Development Engineer
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Dec 2009 - May 2011
Design, develop and implement 3D MMORPG game modules using Python, C++ and BigWorld Engine. Key team member of client side module development (write at least 1/3 of modules independently). Write the whole user interface module from scratch. Communicate with designers to analyse requirements and feasibility. Communicate with server side programmer to design interfaces between client and server, with cautious consideration of network performance and data… Show more Design, develop and implement 3D MMORPG game modules using Python, C++ and BigWorld Engine. Key team member of client side module development (write at least 1/3 of modules independently). Write the whole user interface module from scratch. Communicate with designers to analyse requirements and feasibility. Communicate with server side programmer to design interfaces between client and server, with cautious consideration of network performance and data security. Mainly work in Windows platform, few work in UNIX and MySQL. Perform functional, non-functional and performance tests. Show less Design, develop and implement 3D MMORPG game modules using Python, C++ and BigWorld Engine. Key team member of client side module development (write at least 1/3 of modules independently). Write the whole user interface module from scratch. Communicate with designers to analyse requirements and feasibility. Communicate with server side programmer to design interfaces between client and server, with cautious consideration of network performance and data… Show more Design, develop and implement 3D MMORPG game modules using Python, C++ and BigWorld Engine. Key team member of client side module development (write at least 1/3 of modules independently). Write the whole user interface module from scratch. Communicate with designers to analyse requirements and feasibility. Communicate with server side programmer to design interfaces between client and server, with cautious consideration of network performance and data security. Mainly work in Windows platform, few work in UNIX and MySQL. Perform functional, non-functional and performance tests. Show less
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Education
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University of Technology, Sydney
Master's Degree, Information Technology -
Capital Normal University, Beijing
Bachelor’s Degree of Engineering, Game Software Development Technology -
Beijing University
Diploma, Psychology