Elias Kremer
Technical Artist (Realtime) at kaleidoscube- Claim this Profile
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Topline Score
Bio
Experience
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kaleidoscube
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Germany
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Computer Games
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1 - 100 Employee
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Technical Artist (Realtime)
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Jul 2019 - Present
-shader programming -visual tricks -gameplay programming -shader programming -visual tricks -gameplay programming
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Filmakademie Baden-Wuerttemberg
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Germany
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Higher Education
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100 - 200 Employee
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Student Artist
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Sep 2015 - Sep 2021
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Mackevision
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Germany
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Animation
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100 - 200 Employee
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Lead Technical Artist (Realtime)
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Oct 2019 - Dec 2019
-3D Asset preparation -scripting automatic scene optimization (Unity) -shader creation + scripting (cg) -3D Asset preparation -scripting automatic scene optimization (Unity) -shader creation + scripting (cg)
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Goodbye Kansas Studios
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Sweden
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Animation and Post-production
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100 - 200 Employee
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Junior Technical Artist
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Jul 2018 - Feb 2019
-support for realtime projects -research and development for shader and pipeline (Unreal Engine 4) -research on other realtime options (e.g. webgl) -support for realtime projects -research and development for shader and pipeline (Unreal Engine 4) -research on other realtime options (e.g. webgl)
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Klapproth+Koch
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Erfurt und Umgebung, Deutschland
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3D-Generalist
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Sep 2014 - Aug 2015
-3D visualisations -interactive product presentations (for Glatt, PIA automation, PvP, ...) -augmented reality apps -3D visualisations -interactive product presentations (for Glatt, PIA automation, PvP, ...) -augmented reality apps
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metricminds
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Frankfurt am Main und Umgebung, Deutschland
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Junior Artist
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Apr 2014 - Sep 2014
-motion editing -motioncapture assistance -cleaning mocap data -motion editing -motioncapture assistance -cleaning mocap data
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Education
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Filmakademie Baden-Württemberg
Animation and Effects