Elhoussine Mehnik
Senior Gameplay Programmer at TiMi Studio Group- Claim this Profile
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French Professional working proficiency
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English Professional working proficiency
Topline Score
Bio
Gabriel Robert PhD
Elhoussine has very good prototyping skills that allow him to iterate really fast to find the fun of a feature. And when the fun is validated he'll work on a strong implementation to be sure this feature is solid. He can go deep in all the parts of the code (tools, gameplay and core engine) to make it work properly. In my team he was working on NPC navigation, not because it was his background, but because he's a fast learner and loves to tackle new challenges and learn new things.
LinkedIn User
Elhoussine is one of the best gameplay programmers I have worked with. He's really creative, dedicated and result oriented. His expertise goes beyond his programming skills. He'll always come up with good suggestions to improve the gameplay and the game design. I'm looking forward to work with him anytime.
Gabriel Robert PhD
Elhoussine has very good prototyping skills that allow him to iterate really fast to find the fun of a feature. And when the fun is validated he'll work on a strong implementation to be sure this feature is solid. He can go deep in all the parts of the code (tools, gameplay and core engine) to make it work properly. In my team he was working on NPC navigation, not because it was his background, but because he's a fast learner and loves to tackle new challenges and learn new things.
LinkedIn User
Elhoussine is one of the best gameplay programmers I have worked with. He's really creative, dedicated and result oriented. His expertise goes beyond his programming skills. He'll always come up with good suggestions to improve the gameplay and the game design. I'm looking forward to work with him anytime.
Gabriel Robert PhD
Elhoussine has very good prototyping skills that allow him to iterate really fast to find the fun of a feature. And when the fun is validated he'll work on a strong implementation to be sure this feature is solid. He can go deep in all the parts of the code (tools, gameplay and core engine) to make it work properly. In my team he was working on NPC navigation, not because it was his background, but because he's a fast learner and loves to tackle new challenges and learn new things.
LinkedIn User
Elhoussine is one of the best gameplay programmers I have worked with. He's really creative, dedicated and result oriented. His expertise goes beyond his programming skills. He'll always come up with good suggestions to improve the gameplay and the game design. I'm looking forward to work with him anytime.
Gabriel Robert PhD
Elhoussine has very good prototyping skills that allow him to iterate really fast to find the fun of a feature. And when the fun is validated he'll work on a strong implementation to be sure this feature is solid. He can go deep in all the parts of the code (tools, gameplay and core engine) to make it work properly. In my team he was working on NPC navigation, not because it was his background, but because he's a fast learner and loves to tackle new challenges and learn new things.
LinkedIn User
Elhoussine is one of the best gameplay programmers I have worked with. He's really creative, dedicated and result oriented. His expertise goes beyond his programming skills. He'll always come up with good suggestions to improve the gameplay and the game design. I'm looking forward to work with him anytime.
Experience
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TiMi Studio Group
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China
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Computer Games
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100 - 200 Employee
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Senior Gameplay Programmer
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Dec 2022 - Present
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Ubisoft Montpellier
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France
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Computer Games
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200 - 300 Employee
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AI Programmer
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Feb 2019 - Jul 2022
Projects : - Tom Clancy's Ghost Recon Breakpoint - Beyond Good and Evil 2 Projects : - Tom Clancy's Ghost Recon Breakpoint - Beyond Good and Evil 2
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Unreal Engine Resources
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Computer Games
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1 - 100 Employee
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Unreal Engine Developer
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Feb 2017 - Feb 2019
Projects : - Stray - Dead Some Day - Unreal Engine Resources Projects : - Stray - Dead Some Day - Unreal Engine Resources
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Funsoft
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Casablanca , Morocco
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Gameplay | Tools Programmer
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Aug 2016 - Feb 2017
Projects : - Rangi VR - PUA - The Pickup Artist Story Projects : - Rangi VR - PUA - The Pickup Artist Story
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Ubisoft
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France
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Computer Games
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700 & Above Employee
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Gameplay Programmer
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Mar 2016 - Jul 2016
Projects : - Hungry Dragon - R&D Projects : - Hungry Dragon - R&D
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Gameplay | Tools Programmer
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May 2013 - Mar 2016
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Education
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Université Ibn Zohr
Bachelor’s Degree, Economic Sciences