Dylan Alvandi

Software Development Working Student at ReliaTec GmbH
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Contact Information
us****@****om
(386) 825-5501
Location
Munich, Bavaria, Germany, DE

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Experience

    • Germany
    • Information Technology & Services
    • 1 - 100 Employee
    • Software Development Working Student
      • Nov 2021 - Present

      Software testing, and software development, mainly using Java. Software testing, and software development, mainly using Java.

    • PPID Communication and Information Division
      • Sep 2021 - Sep 2022

      Volunteer work as a website administrator for the Indonesian International Students Association Volunteer work as a website administrator for the Indonesian International Students Association

    • Germany
    • Research Services
    • 700 & Above Employee
    • TUM Hackathon (HackaTUM) Participant
      • Oct 2021 - Oct 2021

      https://github.com/theKooker/hackaTum_InterhypApp https://github.com/theKooker/hackaTum_InterhypApp

    • Germany
    • Civic and Social Organizations
    • Website Developer
      • Jul 2021 - Aug 2021

      Website development using React and TailwindCSS for a sporting event from PPI Munich, as well as stream management using OBS Studio, streamed on twitch.tv/ppimunich Website development using React and TailwindCSS for a sporting event from PPI Munich, as well as stream management using OBS Studio, streamed on twitch.tv/ppimunich

    • Germany
    • Semiconductor Manufacturing
    • 700 & Above Employee
    • Infineon Hackathon Participant
      • May 2021 - May 2021

      One week Hackathon event(Audio Track) involving the use of Machine Learning using Google's Voice Recognition library, and programming a Raspberry Pi to listen in as a smart assistant. One week Hackathon event(Audio Track) involving the use of Machine Learning using Google's Voice Recognition library, and programming a Raspberry Pi to listen in as a smart assistant.

      • Nov 2019 - Jul 2020

      Developed mobile game called "Catboxed" which was released on the Google Play Store using Unity (C#), In between developed "Sandwich Game" which was also released to the Google Play Store Catboxed :https://play.google.com/store/apps/details?id=com.WoodRawr.CatboxedSandwich Game:https://play.google.com/store/apps/details?id=com.woodrawr.sandwichgame&hl=en_GB

      • Aug 2019 - Nov 2019

      Side project creating a 3D platformer system which was implemented in Unity using C#. Game includes various mechanics, such as wall-jumping, ledge-grabbing, shooting, double jumping, AI enemies, etc.

      • Mar 2019 - Jul 2019

      Developed a simple game implemented in Unreal Engine 4 using UE4 blueprints and C++.

  • Supervillain
    • Jakarta, Indonesia
    • Product Designer
      • Dec 2018 - Feb 2019

      Streetwear apparel business project Streetwear apparel business project

      • Jun 2017 - Jul 2018

      Quack Rush game designer, programmer, and game developer. The game Quack Rush was programmed through Unreal Engine 4 Blueprints.

      • Oct 2017 - Dec 2017

      Simple comic strips made using Photoshop and published in Line Webtoons.

    • Kongregate Standalone Indie Flash Game Developer
      • May 2015 - Aug 2015

      Made small flash games using Actionscript 3.0 and HTML5 games using Construct 2 and published them to Kongregate when I started learning how to code before moving on to Unreal Engine 4. All designs and code came from myself. Made small flash games using Actionscript 3.0 and HTML5 games using Construct 2 and published them to Kongregate when I started learning how to code before moving on to Unreal Engine 4. All designs and code came from myself.

Education

  • Technical University of Munich
    bachelors, Computer Science
    2020 - 2024

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