Drew Johnson

at University of Utah
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Contact Information
us****@****om
(386) 825-5501
Location
Salt Lake City, Utah, United States, US

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Experience

    • United States
    • Higher Education
    • 700 & Above Employee
      • Jul 2023 - Present

      As a faculty member within the new Division of Games, I specialize in teaching technical art classes for undergraduate and graduate students. Classes I teach include Real-time VFX, Procedural Art, Asset Pipeline, and Alternative Game Development.

      • Aug 2020 - Present

      I teach undergraduate and graduate courses in Real-time VFX, Procedural Content Generation, Asset Pipeline, and Alternative Game Development.

  • Freelance (Self employed)
    • Salt Lake City, Utah, United States
    • Technical FX Artist
      • Jan 2020 - Present

      Working remotely, I help studios with tools, VFX, pipeline management, and asset optimization. Working remotely, I help studios with tools, VFX, pipeline management, and asset optimization.

    • Technical FX Artist
      • Feb 2019 - Jul 2021

      At Undertone FX, I worked with studios to create tools and VFX for their games. Titles I worked on include Where Cards Fall, Empire of Sin, New Noology Network, and more. At Undertone FX, I worked with studios to create tools and VFX for their games. Titles I worked on include Where Cards Fall, Empire of Sin, New Noology Network, and more.

  • Genetic Science Learning Center
    • Salt Lake City, Utah, United States
    • Technical Artist
      • Jul 2018 - Jan 2019

      I worked to develop shaders and optimize assets for educational games targeted for web. I worked to develop shaders and optimize assets for educational games targeted for web.

Education

  • University of Utah
    Bachelor of Arts - BA, Film & Media Design
    2014 - 2018

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