Dominic Parrott
Senior Programmer at Supermassive Games Ltd- Claim this Profile
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Experience
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Supermassive Games Ltd
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United Kingdom
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Computer Games
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200 - 300 Employee
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Senior Programmer
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Jul 2017 - Present
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Sony Computer Entertainment Europe
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United Kingdom
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1 - 100 Employee
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Principal Programmer
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Jul 2011 - Mar 2016
SingStar (PS3 & PS4): • HTML and CSS based UI system with basic support for scripting and string template formatting • Prototyped features of the UI in JavaScript (running in a browser) and ported to C++ so that the same HTML/CSS worked in the game and in a browser • JSON data paging system for accessing and merging large local or remote datasets • UI widgets for grid and list data views • UI templates and UI pages/content • Performance/gameplay streaming system (pitch detection, scoring, and UI data)DanceStar (PS3): • Lead gameplay programmer. Gameplay, game modes, and gameplay UI. Show less
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Senior Programmer
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Aug 2005 - Jul 2011
SingStar +Dance (PS3): • Led a small team adding dance gameplay functionality into SingStar.SingStar (PS3): • Front-end and in-game UI content, 2D rendering, and XML schema validation.World Tour Soccer 2 (PSP): • Updated and optimised UI system, 2D renderers and UI content.
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Criterion Games
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United Kingdom
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Computer Games
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1 - 100 Employee
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Senior Programmer
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May 1999 - Aug 2005
Burnout Revenge (PS2 & Xbox): Lead presentation programmer. 2D rendering system & tools, UI system (back-end to Flash), and HUD. Burnout 3 (PS2 & Xbox): Lead front-end programmer. UI content, UI & HUD systems, and 2D rendering. Burnout 2 ports (Xbox & GameCube): Lead Xbox programmer, ported rendering to Xbox, and 2D renderers both platforms. Burnout 2 (PS2): UI and HUD content. Other games: Airblade (PS2), and Deep Fighter (PC & DC). Burnout Revenge (PS2 & Xbox): Lead presentation programmer. 2D rendering system & tools, UI system (back-end to Flash), and HUD. Burnout 3 (PS2 & Xbox): Lead front-end programmer. UI content, UI & HUD systems, and 2D rendering. Burnout 2 ports (Xbox & GameCube): Lead Xbox programmer, ported rendering to Xbox, and 2D renderers both platforms. Burnout 2 (PS2): UI and HUD content. Other games: Airblade (PS2), and Deep Fighter (PC & DC).
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Codemasters
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Staffing and Recruiting
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Programmer
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Sep 1998 - Mar 1999
Micro Maniacs (PS1): Graphical effects, file system/file compression, controller library, and font system. Micro Maniacs (PS1): Graphical effects, file system/file compression, controller library, and font system.
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Digital Equipment Corporation
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United States
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Computer Hardware Manufacturing
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1 - 100 Employee
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Software Developer
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Jul 1996 - Sep 1997
EDI Product: Tools and scripts for testing EDI software and data. EDI Product: Tools and scripts for testing EDI software and data.
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Education
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University of the West of England
Bachelor of Science (BSc), Software Engineering -
University of Bristol
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Cricklade College
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Test Valley School