Ronan LE FUR

Senior Concept Artist at IllFonic
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Contact Information
us****@****om
(386) 825-5501
Location
Greater Rennes Metropolitan Area, FR
Languages
  • French Native or bilingual proficiency
  • English Full professional proficiency
  • German Limited working proficiency

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Youenn DURAND-BARON

J'ai beaucoup appris sous la supervision de Ronan, principalement sur Vray et le rendering en général. J'ai apprécié sa vision artistique et les qualités humaines dont il a su faire preuve, en toutes circonstances et tout au long de notre collaboration.

Adel Benabdallah

I had the chance to work with Ronan, on several projects. He's very talented, experienced and very reliable, when we work together I was very impressed by is drawing skill and his concept art. It's always a pleasure to have Ronan in a team.

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Experience

    • United States
    • Computer Games
    • 1 - 100 Employee
    • Senior Concept Artist
      • May 2023 - Present

    • Hong Kong
    • Computer Games
    • 1 - 100 Employee
    • Concept Artist
      • Sep 2019 - Present

      Concept art and visual development for the upcoming RTS video game "infinite fleet" Concept art and visual development for the upcoming RTS video game "infinite fleet"

    • United States
    • Computer Games
    • 100 - 200 Employee
    • Concept Artist
      • Nov 2022 - May 2023

    • United States
    • Computer Games
    • 1 - 100 Employee
    • Concept Artist
      • Mar 2021 - Oct 2022

      Concept art for an upcoming video game. Concept art for an upcoming video game.

    • Illustrator
      • Feb 2022 - Mar 2022

      Illustrations and keyframe designs for a video game currently in development. Illustrations and keyframe designs for a video game currently in development.

    • United Kingdom
    • Media Production
    • 200 - 300 Employee
    • Concept Artist
      • Jan 2022 - Feb 2022

      Concept art for an upcoming project. Concept art for an upcoming project.

    • Germany
    • Computer Games
    • 100 - 200 Employee
    • Concept Artist
      • Aug 2021 - Aug 2021

      Concept art for the upcoming video game " Off The Grid " Concept art for the upcoming video game " Off The Grid "

    • United Kingdom
    • Entertainment
    • 300 - 400 Employee
    • Concept Artist
      • May 2021 - Jun 2021

      Concept art and keyframe designs for an undisclosed project. Concept art and keyframe designs for an undisclosed project.

    • France
    • Media Production
    • 200 - 300 Employee
    • Concept Artist
      • Oct 2020 - Jun 2021

      Concept art made for various projects, including the video "higher power" made for Coldplay. Concept art made for various projects, including the video "higher power" made for Coldplay.

    • International Affairs
    • 700 & Above Employee
    • Freelance Illustrator
      • Jul 2020 - Aug 2020

      With the 75th birtday of the United Nations organisation approaching, I was kindly asked to produce a series of four illustrations for the United Nations Department of Political Affairs (UNDPPA). The main idea was to explore the future of peacekeeping, by creating science fiction visuals, without the usual dystopian clichés. With the 75th birtday of the United Nations organisation approaching, I was kindly asked to produce a series of four illustrations for the United Nations Department of Political Affairs (UNDPPA). The main idea was to explore the future of peacekeeping, by creating science fiction visuals, without the usual dystopian clichés.

    • Poland
    • Animation and Post-production
    • 200 - 300 Employee
    • Concept Artist
      • May 2020 - May 2020

      Concept art made for an undisclosed project. Concept art made for an undisclosed project.

    • United Kingdom
    • Advertising Services
    • 700 & Above Employee
    • Concept Artist
      • Mar 2020 - Apr 2020

      Concept art and keyframes for an undisclosed project. Concept art and keyframes for an undisclosed project.

    • France
    • Movies and Sound Recording
    • 100 - 200 Employee
    • Concept Artist
      • Dec 2019 - Feb 2020

      Concept art for Love, Death and Robots season #2. Episode "Snow in the desert". Concept art for Love, Death and Robots season #2. Episode "Snow in the desert".

    • United Kingdom
    • Media Production
    • 200 - 300 Employee
    • Concept Artist
      • Nov 2019 - Dec 2019

      Concept art for an "APEX LEGENDS" trailer. https://www.artstation.com/artwork/Oy6vBb Concept art for an "APEX LEGENDS" trailer. https://www.artstation.com/artwork/Oy6vBb

    • France
    • Media Production
    • 1 - 100 Employee
    • Concept Artist
      • Oct 2019 - Oct 2019

      Concept art for a project of trailer for Ubisoft's "the division 2". Concept art for a project of trailer for Ubisoft's "the division 2".

    • United States
    • Computer Games
    • 700 & Above Employee
    • Concept Artist
      • Jun 2018 - Aug 2018

      Involved in the production of concept artworks for Fortnite. Involved in the production of concept artworks for Fortnite.

  • QUARTO PUBLISHING PLC
    • Rennes Area, France
    • Illustrator
      • Jan 2018 - May 2018

      Illustrations for the Star Wars book : "scum and villainy", by Pablo Hidalgo Illustrations for the Star Wars book : "scum and villainy", by Pablo Hidalgo

  • Nki
    • Rennes Area, France
    • Concept Artist
      • Dec 2017 - Dec 2017

      Concept art and color key for the cinematic trailer of the video game "Subnautica" Concept art and color key for the cinematic trailer of the video game "Subnautica"

    • Illustrator
      • Oct 2017 - Nov 2017

      Cover artwork for the novel "Forgotten city", by Michael Ford. Cover artwork for the novel "Forgotten city", by Michael Ford.

    • France
    • Movies and Sound Recording
    • 100 - 200 Employee
    • Concept Artist
      • Jul 2017 - Sep 2017

      Concept artist for the Netflix show "Love, death and robots" I designed spaceships, space stations and various sets and props for the "Beyond the Aquila rift" episode. Concept artist for the Netflix show "Love, death and robots" I designed spaceships, space stations and various sets and props for the "Beyond the Aquila rift" episode.

    • Concept Artist
      • Apr 2017 - Jul 2017

      Concept art and illustrations produced for the video game "True legacy" Concept art and illustrations produced for the video game "True legacy"

    • South Korea
    • Entertainment
    • Concept Artist
      • Dec 2016 - Mar 2017

      Concept art and illustrations for an upcoming video game. Concept art and illustrations for an upcoming video game.

  • Morphiks
    • Rennes
    • Concept Artist
      • Jul 2016 - Nov 2016

      Concept art and illustrations for an upcoming video game. Concept art and illustrations for an upcoming video game.

    • United Kingdom
    • Animation and Post-production
    • 700 & Above Employee
    • Concept Artist
      • Apr 2016 - Jun 2016

      Concept art for an unannounced motion picture. Concept art for an unannounced motion picture.

    • United States
    • Movies, Videos, and Sound
    • 1 - 100 Employee
    • Concept Artist
      • Mar 2016 - Mar 2016

      Concept art and mech design for a commercial. Concept art and mech design for a commercial.

    • Concept Artist
      • Jan 2016 - Jan 2016

      Artworks for the upcoming video game "Sokaris". Artworks for the upcoming video game "Sokaris".

    • France
    • Software Development
    • 1 - 100 Employee
    • CG Supervisor / Art Director / Director
      • Oct 2010 - Oct 2015

      I worked for Polymorph as a CG supervisor and art director. I produced many artworks and concept arts for various projects. I also supervized and directed several CG short films. I worked for Polymorph as a CG supervisor and art director. I produced many artworks and concept arts for various projects. I also supervized and directed several CG short films.

    • France
    • Media Production
    • 100 - 200 Employee
    • Lighting TD / Surfacing artist
      • Aug 2010 - Oct 2010

      I worked on a commercial for Toyota, directed by Pleix. I was in charge of the shaders and lighting of several shots (mostly the oven and ice chamber). I worked on a commercial for Toyota, directed by Pleix. I was in charge of the shaders and lighting of several shots (mostly the oven and ice chamber).

  • Space Patrol
    • Paris Area, France
    • Lighting TD / Surfacing artist
      • Jan 2010 - Mar 2010

    • France
    • Media Production
    • 1 - 100 Employee
    • Lighting TD / Surfacing artist
      • Nov 2009 - Jan 2010

      Shaders, lighting and rendering for the corporate movie "Peugeot SR-1" directed by Stéphane Leloutre. Shaders, lighting and rendering for the corporate movie "Peugeot SR-1" directed by Stéphane Leloutre.

  • Publicis Events
    • Paris Area, France
    • Lighting TD / Surfacing artist
      • Jul 2009 - Oct 2009

      Delivered many shots for a commercial for Renault electric vehicles range (directed by CO3). Delivered many shots for a commercial for Renault electric vehicles range (directed by CO3).

    • Belgium
    • Advertising Services
    • 1 - 100 Employee
    • Generalist CG artist
      • Feb 2009 - May 2009

    • Belgium
    • Advertising Services
    • 1 - 100 Employee
    • Generalist CG Artist
      • Dec 2007 - Mar 2008

    • Vietnam
    • Computer Games
    • 200 - 300 Employee
    • Surfacing artist
      • Jun 2007 - Dec 2007

      I worked on several sets and assets for the feature animation film "Igor". I worked on several sets and assets for the feature animation film "Igor".

    • Movies, Videos, and Sound
    • 1 - 100 Employee
    • Lighting TD / Surfacing artist
      • Feb 2007 - Jun 2007

      I had the honor to work on the visual developement of the movie "Yona Yona Penguin" under the supervision of Cedric Babouche and Rin Taro. I had the honor to work on the visual developement of the movie "Yona Yona Penguin" under the supervision of Cedric Babouche and Rin Taro.

    • France
    • Movies, Videos, and Sound
    • 1 - 100 Employee
    • Generalist CG Artist
      • Jan 2007 - Feb 2007

    • France
    • Computer Games
    • 700 & Above Employee
    • Generalist CG Artist
      • Nov 2006 - Jan 2007

  • MAGNETO SERGE
    • Paris Area, France
    • Generalist CG Artist
      • Sep 2006 - Oct 2006

      I was in charge of the modeling, texturing, shading and rendering of the TV show opening "On n'est pas couché". I was in charge of the modeling, texturing, shading and rendering of the TV show opening "On n'est pas couché".

  • SPECIMEN
    • Paris Area, France
    • Generalist CG Artist
      • Jul 2006 - Sep 2006

    • France
    • Computer Games
    • 700 & Above Employee
    • Generalist CG Artist
      • Apr 2006 - May 2006

  • SPECIMEN
    • Paris Area, France
    • Generalist CG Artist
      • Mar 2006 - Apr 2006

  • DMC Group
    • Geneva Area, Switzerland
    • Lighting TD / Surfacing artist
      • Feb 2006 - Mar 2006

      I worked on a commercial for Nestlé. I worked on a commercial for Nestlé.

  • MAGIC LAB
    • Paris Area, France
    • Lighting TD / Surfacing artist
      • Nov 2005 - Feb 2006

      I worked on the trailer of Ubisoft's "Splinter Cell 4, double agent" I worked on the trailer of Ubisoft's "Splinter Cell 4, double agent"

    • France
    • Movies, Videos, and Sound
    • 1 - 100 Employee
    • Generalist CG Artist
      • Sep 2005 - Oct 2005

      Work made for a Kellog's commercial. I was in charge of 3d tracking and integration of some objects in several shots. Work made for a Kellog's commercial. I was in charge of 3d tracking and integration of some objects in several shots.

    • France
    • Animation and Post-production
    • 1 - 100 Employee
    • Lighting TD / Surfacing artist
      • Aug 2005 - Sep 2005

      I had the opportunity to work on the cinematics of "Prince of Persia : the two thrones". I was in charge of texturing and lighting several sets and characters. I had the opportunity to work on the cinematics of "Prince of Persia : the two thrones". I was in charge of texturing and lighting several sets and characters.

Education

  • Supinfocom Group
    Master's degree, Computer Graphics
    2001 - 2005

Community

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