Dillon Sommerville

Sr. 3D Environment Artist at Monomi Park
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Location
Garden City, Michigan, United States, US

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Scott Reschke

Dillon is a hard working, extremely talented game developer. He specializes in 3d models but has a wide diversity of other skills for game development. His assistance in UI/UX and menu and general game design proved to be very useful. I would recommend Dillon for any game project with confidence that he is capable of handling the job.

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Experience

    • Computer Games
    • 1 - 100 Employee
    • Sr. 3D Environment Artist
      • Apr 2020 - Present
    • United Kingdom
    • Retail Office Equipment
    • 3D Environment Artist
      • Sep 2017 - Apr 2020

      Worked on a bulk of Smite Season 5, Realm Royale launch, Paladins Shattered Desert & Bazaar updates, as well as a variety of maps for Rogue Company. Worked on a bulk of Smite Season 5, Realm Royale launch, Paladins Shattered Desert & Bazaar updates, as well as a variety of maps for Rogue Company.

    • United States
    • Computer Games
    • 1 - 100 Employee
    • 3D Environment Artist
      • Sep 2016 - Sep 2017

      Responsible for set dressing, models, and textures for various environments on for Marvel's Guardians of the Galaxy: The Telltale Series and Minecraft: Story Mode - Season 2. Telltale Games has fostered a great community for storytelling in the game development sphere. I'm very humbled to have worked with such a great team Responsible for set dressing, models, and textures for various environments on for Marvel's Guardians of the Galaxy: The Telltale Series and Minecraft: Story Mode - Season 2. Telltale Games has fostered a great community for storytelling in the game development sphere. I'm very humbled to have worked with such a great team

    • 3D Artist
      • May 2015 - Sep 2016

      Responsible for 11 heroes in a cast of 30, numerous organic and hard-surface environment props, and set-dressing for 3 of the 9 levels at launch. Responsible for 11 heroes in a cast of 30, numerous organic and hard-surface environment props, and set-dressing for 3 of the 9 levels at launch.

    • Hungary
    • Graphic Design
    • Freelance Graphic Designer & 3D Artist
      • Jul 2013 - Sep 2016

      Various graphic design and realtime 3D artistic services provided to large companies and individual clients. Various graphic design and realtime 3D artistic services provided to large companies and individual clients.

Education

  • College for Creative Studies
    Bachelor of Fine Arts (BFA), Game Art and Design
    2011 - 2015

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