Dick Sjöström

Character Animator at Resolution Games
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Contact Information
Location
SE
Languages
  • Swedish Native or bilingual proficiency
  • English Full professional proficiency

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Bio

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5.0

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Björn Humbe

Great animator and all-round top bloke! - I met Dick on a project we did at Paradox Entertainment. Gets his work done on time and not fussy at all.

marcus edström

Dick is a very talented and ambitious guy with a Huge knowledge of his tools (primarily Maya). He stays well in touch with the latest developments and always strives to expand his perimeter, both artistically and technically. Besides all this, he is a very likeable guy who adds great spirit to his environment. /m.

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Experience

    • Sweden
    • Entertainment Providers
    • 100 - 200 Employee
    • Character Animator
      • Feb 2020 - Present

      Animating Characters for VR/AR games. Animating Characters for VR/AR games.

    • United Kingdom
    • Technology, Information and Internet
    • Animator
      • Apr 2020 - Dec 2022

      I worked with in-game animations and cinematic animations with a focus on Quadruped and animal animations. I worked with in-game animations and cinematic animations with a focus on Quadruped and animal animations.

    • United States
    • Movies, Videos, and Sound
    • 1 - 100 Employee
    • Animator
      • Aug 2011 - 2017

      I worked as an Animator for Avalanche Studios. Mainly with in-game animations and cinematics for Mad Max: Fury Road (relased 2015). I worked as an Animator for Avalanche Studios. Mainly with in-game animations and cinematics for Mad Max: Fury Road (relased 2015).

    • Sweden
    • Computer Games
    • 1 - 100 Employee
    • Animator and Rigger
      • Jun 2010 - Oct 2011

      Expansive Worlds form Avalanche Studios casual and online games division with a focus on community-driven subscription-based titles and is a subsidiary to Avalanche Studios. I was creating animations and Character Rigs for the game "The Hunter". Expansive Worlds form Avalanche Studios casual and online games division with a focus on community-driven subscription-based titles and is a subsidiary to Avalanche Studios. I was creating animations and Character Rigs for the game "The Hunter".

    • United Kingdom
    • Computer Games
    • 1 - 100 Employee
    • Animator/Rigger and Lead Animator
      • Sep 2008 - Jun 2010

      I worked at TT Fusion as a an Animator and then later on became a Lead animator and rigger on projects such as LEGO Harry Potter and LEGO Rockband. I worked at TT Fusion as a an Animator and then later on became a Lead animator and rigger on projects such as LEGO Harry Potter and LEGO Rockband.

    • Sweden
    • Computer Games
    • 300 - 400 Employee
    • CG Artist and Animator
      • Jan 2000 - Jun 2007

      I worked at Paradox Interactive as an Artist/Rigger and Animator on projects such as Europa Unerversalis, Hearts of Iron and Victoria. I worked at Paradox Interactive as an Artist/Rigger and Animator on projects such as Europa Unerversalis, Hearts of Iron and Victoria.

Education

  • Animation Mentor
    Diploma, Character Animation
    2007 - 2008
  • Digital Hollywood
    Diploma, 3D Graphics in Maya
    1999 - 2000
  • Qualified Vocational Education in Videographics
    Qualified Vocational Degree, Video editing and post production
    1997 - 1999
  • Tyresö Gymnasium
    1992 - 1994

Community

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