Diana-Mihaela Tudorancea
Dev QA at Chimera Entertainment- Claim this Profile
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Bio
Experience
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Chimera Entertainment
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Germany
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Computer Games
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1 - 100 Employee
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Dev QA
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Dec 2021 - Present
- Manual game testing, test planning, and bug tracking. Report and escalate issues to development teams and document them in issue tracking systems, ensuring they are resolved and verified before release. - Estimate, prioritize and plan testing activities. - Working with Producers and Design teams to understand product features, requirements, and design. - Testing of features and versions using a GIT branching model, in strong collaboration with the development team. - Ability to create own builds by using Jenkins. - Strong analytical and problem-solving skills, with the ability to work independently or as part of a team. - Familiarity with agile development processes and tools, including JIRA and Confluence. - Create and execute test plans, test cases, and test scenarios to ensure software quality. - Collaborate with cross-functional teams, including developers, product managers, and designers, to ensure quality and product goals are met. - Participate in agile development processes, including daily standups, sprint planning, and retrospectives. - Provide feedback and suggestions to improve the overall quality of the product. - Sharing knowledge about the development lifecycle, testing phases and test case design; Show less
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Gameloft
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France
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Computer Games
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700 & Above Employee
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Multiplatform QA Specialist
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Aug 2018 - Present
- Making sure that the Test Environment and Prerequisites are met before the Acceptance Testing itself, especially on Google Play Store.- Performing Acceptance Testing on Pre-Live Environment (Alpha and Beta Testing) and providing the "Sign off" for going live or not.-Create, update and execute test cases for deployment procedures for about 50 Gameloft titles.- Focusing on the key areas of a game(IAP, ADS, Regulatory/Stability, Usability) with the scope of finding Showstopper issues.- Providing constructive feedback about improving titles.- Keep a close relationship with the Deployment managers.- Reporting and discussing issues or concerns with the teams in charge.- Administrating and maintaining devices up for testing at any time.- Special Request - testing or checking requirements on all platforms Gameloft is operating on such as Windows, Samsung, Amazon, Apple, Xbox, PlayStation, and others). - Reports or comparisons with other titles. - Create tutorials for procedures or tool functioning - Setting up "Playtests" for the upper management. Show less
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Senior QA Tester
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Jan 2018 - Aug 2018
- Sanity Testing, when a new version arrives to make sure the title is stable for exhaustive testing that matches the Task Plan.- Retesting and Regression test to verify if an implemented fix is not affecting another area.- Stability- Performing Compliance Testing by analyzing the provided Design Documents to see if different types of values in the system under test are in accordance with the documentation.- Performing detailed testing for Non-functional Test types (Usability, Performance, Stress Testing, Compatibility, SNS, Legal, Localization). Show less
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QA Tester
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Sep 2017 - Jan 2018
- Performance and Compatibility Tests using a range of iOS devices- Testing In-App Purchases, using the Boundary Testing method to check if the title meets all the online payment requirements.- Ads Testing in order to verify the Campaigns, Compatibility, and Third-party components.- Following the Legal Checklist to analyze if there are potential infringements. - Performing Social Media Systems tests in order to check their implementation.- Performing Acceptance Testing using Black Box method on retail versions.- Geolocation Testing- Conduct Post Launch Testing on live versions.- Executing Maintenance Testing to verify if the Third-party redirects are working as expected.- Communicating with our peer team in order to check the potential cross-platform issues. Show less
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Electronic Arts (EA)
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United States
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Entertainment Providers
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700 & Above Employee
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QA Tester
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Sep 2015 - Aug 2017
- Person of Contact for Art testing and Regression. - Communicating with developers daily to ensure the quality of the Art and Regression procedures. - Worked closely with developers in Bug Triage and ensuring closure of bugs. - Performed Regression, Integration, Cross-platform, and Performance Testing to certify the Stability and Usability of game titles. - Performing detailed testing, identifying issues that are affecting the overall quality of a game and its design. - Providing feedback on various areas of the game or for the entire product. - Reporting daily results to upper management. - Generate reports to illustrate the state of a performed action or the state of a feature. - Coordinate the team into different tasks. - Filtering the workload that matches with the available resources. - Coaching junior members and sharing knowledge with veterans. Show less
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Education
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Universitatea „Alexandru Ioan Cuza” din Iași
English Language and Literature/Letters -
Liceul Pedagogic "Alexandru Vlahuta"
Art/Art Studies, General