Diana Huang
Software Engineer at Rec Room- Claim this Profile
Click to upgrade to our gold package
for the full feature experience.
-
Chinese Limited working proficiency
-
English Native or bilingual proficiency
Topline Score
Bio
Experience
-
Rec Room
-
United States
-
Software Development
-
100 - 200 Employee
-
Software Engineer
-
Sep 2021 - Present
-
-
-
Blizzard Entertainment
-
United States
-
Entertainment Providers
-
700 & Above Employee
-
Associate Software Engineer
-
Jan 2020 - Sep 2021
-
-
-
University of Illinois Urbana-Champaign
-
United States
-
Higher Education
-
700 & Above Employee
-
Lead Software Engineer for MechMania 2019 Visualizer Development Team
-
Oct 2018 - Jan 2020
- Programmed and designed an autonomous program in a team basedenvironment.- Wrote robust code to visualize the animations and graphics in Unity3D.- Mechmania is a 24-hour AI hack-a-thon at the annually hosted ReflectionsProjections technology conference at U of I.
-
-
Software Engineer for MechMania 2018 Development Team
-
Oct 2017 - Sep 2018
- Programmed and designed a strategy game that receives AI scripts from competitors.- Implemented JSON stream parser and wrote robust code to visualize the animations and graphics in Unity3D.- Mechmania is a 24-hour AI hack-a-thon at the annually hosted ReflectionsProjections technology conference at U of I.
-
-
"Intro to Unity Engine and Game Design" Course Assistant
-
Nov 2017 - Jan 2018
- Supervised several student Unity projects and assisted with their design anddevelopment eight hours a week.- Helped students further develop their Unity Engine and C# scripting skills.
-
-
-
Blizzard Entertainment
-
United States
-
Entertainment Providers
-
700 & Above Employee
-
Software Engineer Intern
-
Jun 2019 - Aug 2019
-
-
-
University of Illinois Urbana-Champaign
-
United States
-
Higher Education
-
700 & Above Employee
-
Software Developer
-
Jun 2017 - Aug 2017
- Developed the interface for DEEPSOIL platform, a site response analysis software for geotechnical engineering. - Implemented features such as multiple userlanguage selection and simultaneous plot/graph view of several motions. - Developed the interface for DEEPSOIL platform, a site response analysis software for geotechnical engineering. - Implemented features such as multiple userlanguage selection and simultaneous plot/graph view of several motions.
-
-
Education
-
University of Illinois at Urbana-Champaign
Bachelor's degree, Computer Science & Linguistics