Del Walker
Senior Character Artist - Outsource Production at Naughty Dog- Claim this Profile
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Topline Score
Bio
seth nash
Spend a day with Del and you will find he's an artist with an obvious love for the process and art of creating characters. His enthusiasm for building on the strong artistic and technical foundation that he already possesses is infectious, watching Del work just makes you want to be a better artist. He has an enviable knowledge on all aspects of character creation. From facial anatomy through to boot soles, Del has taken it upon himself to know how these things are put together so that he can replicate them flawlessly in three dimensions, or have an understanding of their forms so that he can stylize creations effortlessly. 10/10 would work with again :D
Sæþór Benjamín Randalsson
Del took part in two different workshops I gave at De Montfort, and he was attentive, asked plenty of questions, but most importantly, he put aspects of the workshop into practice in his work. He is one of the few students I've kept in touch with after the workshops, and it's a real pleasure to watch his portfolio progress. I no longer consider him a student, but a peer with comparable work, which is the most I can ever ask for as an instructor.
seth nash
Spend a day with Del and you will find he's an artist with an obvious love for the process and art of creating characters. His enthusiasm for building on the strong artistic and technical foundation that he already possesses is infectious, watching Del work just makes you want to be a better artist. He has an enviable knowledge on all aspects of character creation. From facial anatomy through to boot soles, Del has taken it upon himself to know how these things are put together so that he can replicate them flawlessly in three dimensions, or have an understanding of their forms so that he can stylize creations effortlessly. 10/10 would work with again :D
Sæþór Benjamín Randalsson
Del took part in two different workshops I gave at De Montfort, and he was attentive, asked plenty of questions, but most importantly, he put aspects of the workshop into practice in his work. He is one of the few students I've kept in touch with after the workshops, and it's a real pleasure to watch his portfolio progress. I no longer consider him a student, but a peer with comparable work, which is the most I can ever ask for as an instructor.
seth nash
Spend a day with Del and you will find he's an artist with an obvious love for the process and art of creating characters. His enthusiasm for building on the strong artistic and technical foundation that he already possesses is infectious, watching Del work just makes you want to be a better artist. He has an enviable knowledge on all aspects of character creation. From facial anatomy through to boot soles, Del has taken it upon himself to know how these things are put together so that he can replicate them flawlessly in three dimensions, or have an understanding of their forms so that he can stylize creations effortlessly. 10/10 would work with again :D
Sæþór Benjamín Randalsson
Del took part in two different workshops I gave at De Montfort, and he was attentive, asked plenty of questions, but most importantly, he put aspects of the workshop into practice in his work. He is one of the few students I've kept in touch with after the workshops, and it's a real pleasure to watch his portfolio progress. I no longer consider him a student, but a peer with comparable work, which is the most I can ever ask for as an instructor.
seth nash
Spend a day with Del and you will find he's an artist with an obvious love for the process and art of creating characters. His enthusiasm for building on the strong artistic and technical foundation that he already possesses is infectious, watching Del work just makes you want to be a better artist. He has an enviable knowledge on all aspects of character creation. From facial anatomy through to boot soles, Del has taken it upon himself to know how these things are put together so that he can replicate them flawlessly in three dimensions, or have an understanding of their forms so that he can stylize creations effortlessly. 10/10 would work with again :D
Sæþór Benjamín Randalsson
Del took part in two different workshops I gave at De Montfort, and he was attentive, asked plenty of questions, but most importantly, he put aspects of the workshop into practice in his work. He is one of the few students I've kept in touch with after the workshops, and it's a real pleasure to watch his portfolio progress. I no longer consider him a student, but a peer with comparable work, which is the most I can ever ask for as an instructor.
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Credentials
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O-1 US Visa - For Extraordinary Talent
US Federal GovernmentFeb, 2022- Sep, 2024 -
Becoming Indistractable
LinkedInJul, 2021- Sep, 2024 -
Diversity, Inclusion, and Belonging
LinkedInSep, 2020- Sep, 2024
Experience
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Naughty Dog
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United States
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Computer Games
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500 - 600 Employee
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Senior Character Artist - Outsource Production
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Sep 2022 - Present
Overseeing ALL Character Art Outsourcing as well as Creating Realtime Characters. Being the main point of contact, creating new pipelines, workflows, creating documentation, training artists, reviewing, and implementing the art direction. Overseeing ALL Character Art Outsourcing as well as Creating Realtime Characters. Being the main point of contact, creating new pipelines, workflows, creating documentation, training artists, reviewing, and implementing the art direction.
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BAFTA
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United Kingdom
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Broadcast Media Production and Distribution
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200 - 300 Employee
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BAFTA Games Committee Representative
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Jun 2023 - Present
Committee member, elected by BAFTA peers to oversee key areas of the organisation's global activity across games for of the British Academy of Film and Television Arts (BAFTA) - supporting, promoting, and developing the art forms of film, television, and video games by identifying and rewarding excellence.
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Member/Judge
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Jun 2021 - Present
Full member & Judge of the British Academy of Film and Television Arts (BAFTA) - supporting, promoting, and developing the art forms of film, television, and video games - identifying and rewarding excellence.
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Respawn Entertainment
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United States
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Computer Games
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500 - 600 Employee
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Principal Character Artist
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Aug 2021 - Jul 2022
Creating next generation real-time Character assets, whilst also implementing, reviewing, and upholding the art direction for numerous outsource Character Artists. Documentation creation, pipeline guidance, art style guide creation and quality control for Star Wars: Survivor and also Concept Art reviewing & Assisting the Art Director with outsourcing for Apex Legends, were part of my duties. Creating next generation real-time Character assets, whilst also implementing, reviewing, and upholding the art direction for numerous outsource Character Artists. Documentation creation, pipeline guidance, art style guide creation and quality control for Star Wars: Survivor and also Concept Art reviewing & Assisting the Art Director with outsourcing for Apex Legends, were part of my duties.
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Rocksteady Studios Ltd
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United Kingdom
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Computer Games
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200 - 300 Employee
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Senior Character Artist
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Aug 2017 - Jul 2021
Creating real-time assets (Including Deadshot and other main characters), whilst also being in charge of reviewing, paintovers, documentation, and pipeline guidance for outsource Character Artists for the Suicide Squad project. Creating real-time assets (Including Deadshot and other main characters), whilst also being in charge of reviewing, paintovers, documentation, and pipeline guidance for outsource Character Artists for the Suicide Squad project.
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Creative Assembly
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United Kingdom
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Computer Games
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700 & Above Employee
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Lead Character & Vehicle Artist
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Apr 2015 - Mar 2017
Leading and Managing the Character/Vehicle art team for Halo Wars 2. Making cinematic and realtime assets. Leading and Managing the Character/Vehicle art team for Halo Wars 2. Making cinematic and realtime assets.
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Sony Computer Entertainment Europe
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United Kingdom
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1 - 100 Employee
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Senior Character Artist
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Dec 2013 - Mar 2015
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Slide Ltd
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Media Production
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Senior Character Artist (Contract)
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Mar 2013 - Aug 2013
Character Artist responsible for creating various outsourced characters for Arkham Knight. Character Artist responsible for creating various outsourced characters for Arkham Knight.
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Splash Damage
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United Kingdom
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Computer Games
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300 - 400 Employee
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Character Artist (Contract)
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Jun 2012 - Nov 2012
Character Artist responsible for creation of multiplayer characters Character Artist responsible for creation of multiplayer characters
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SEGA Europe Limited
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United Kingdom
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Capital Markets
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Character Artist (Contract)
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Jan 2012 - Jun 2012
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Junior Character Artist
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Jun 2010 - Jan 2012
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Education
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De Montfort University
Bachelor of Arts Degree, Game Art -
Scott Eaton
Anatomy Masterclass -
Kingston College
Associate's degree, Graphic Design