dawid januszek
3D Technical Artist / VFX at QLOC- Claim this Profile
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Bio
Jakub Grygier
I worked with Dawid Januszek for two years at VFX school. He directed and managed work and lectures at school very efficient. Dawid is very communicative and I always got all the informations ahead of schedule and know everything what was going inside school ahead. He is a good manager and 3d vfx specialist full of passion and also a good friend. Wish to work again with Dawid in the future!
Mathias Zamęcki
Great mentor, and Cg artist. Always open for help with particles and maya issues.
Jakub Grygier
I worked with Dawid Januszek for two years at VFX school. He directed and managed work and lectures at school very efficient. Dawid is very communicative and I always got all the informations ahead of schedule and know everything what was going inside school ahead. He is a good manager and 3d vfx specialist full of passion and also a good friend. Wish to work again with Dawid in the future!
Mathias Zamęcki
Great mentor, and Cg artist. Always open for help with particles and maya issues.
Jakub Grygier
I worked with Dawid Januszek for two years at VFX school. He directed and managed work and lectures at school very efficient. Dawid is very communicative and I always got all the informations ahead of schedule and know everything what was going inside school ahead. He is a good manager and 3d vfx specialist full of passion and also a good friend. Wish to work again with Dawid in the future!
Mathias Zamęcki
Great mentor, and Cg artist. Always open for help with particles and maya issues.
Jakub Grygier
I worked with Dawid Januszek for two years at VFX school. He directed and managed work and lectures at school very efficient. Dawid is very communicative and I always got all the informations ahead of schedule and know everything what was going inside school ahead. He is a good manager and 3d vfx specialist full of passion and also a good friend. Wish to work again with Dawid in the future!
Mathias Zamęcki
Great mentor, and Cg artist. Always open for help with particles and maya issues.
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Credentials
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Vicon Blade 3, Cara Inc. Cara Live 1.0 and Cara
ViconJan, 2015- Sep, 2024 -
Autodesk Certified Instructor ( ACI ) - 3dsmax
AutodeskMay, 2013- Sep, 2024 -
Autodesk Certified Instructor (ACI) - Maya
AutodeskNov, 2011- Sep, 2024
Experience
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QLOC
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Poland
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Computer Games
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300 - 400 Employee
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3D Technical Artist / VFX
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Dec 2019 - Present
- Cyberpunk 2077 game - help with destruction, rbd sims ( Houdini ) - Gotham Knights - NDA - Houdini / Maya/ 3dsmax / UE + inhouse tools = VFX / Destruction Artist - Cyberpunk 2077 game - help with destruction, rbd sims ( Houdini ) - Gotham Knights - NDA - Houdini / Maya/ 3dsmax / UE + inhouse tools = VFX / Destruction Artist
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managing director - 3D / VFX program director
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May 2013 - Present
program dydaktyczny / dobór kadry / zarządzanie szkołą / wykładowca Dynamika i Symulacje FX ---------------------------------------------------------------------------------------------------------------------------------------------- school program and development , managing schoola, lecturer of Dynamics & Simulations FX program dydaktyczny / dobór kadry / zarządzanie szkołą / wykładowca Dynamika i Symulacje FX ---------------------------------------------------------------------------------------------------------------------------------------------- school program and development , managing schoola, lecturer of Dynamics & Simulations FX
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Mikros Animation
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France
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Animation and Post-production
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700 & Above Employee
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Senior CFX Artist
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Sep 2022 - Jan 2023
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TRIXTER
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Germany
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Animation and Post-production
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100 - 200 Employee
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3D Artist - Houdini
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Mar 2021 - Jul 2021
SHANG-CHI AND THE LEGEND OF THE TEN RINGS - CFX Artist SHANG-CHI AND THE LEGEND OF THE TEN RINGS - CFX Artist
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Animal Logic
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Australia
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Animation and Post-production
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500 - 600 Employee
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Digital Artist / Houdini - CFX / FX department
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Jun 2019 - Dec 2019
Working on Peter Rabbit 2 film - CFX ( Houdini ) Working on Peter Rabbit 2 film - CFX ( Houdini )
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Freelance 3D artist - Houdini / Maya / Clarisse
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Feb 2019 - May 2019
from games VFX to film VFX - various tasks 3D. Houdini / Maya. Beta testing Carbon ( solver) plugin from Numerion Software for Houdini / Maya in my spare time. I was also working for Jellyfish Pictures in London for upcoming Dreamworks show as CFX artist using Houdini for cloth and hair + finalling it in Maya. from games VFX to film VFX - various tasks 3D. Houdini / Maya. Beta testing Carbon ( solver) plugin from Numerion Software for Houdini / Maya in my spare time. I was also working for Jellyfish Pictures in London for upcoming Dreamworks show as CFX artist using Houdini for cloth and hair + finalling it in Maya.
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MPC
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Costa Rica
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Machinery Manufacturing
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1 - 100 Employee
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Tech Anim Artist - CFX TD
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Jun 2018 - Nov 2018
I was working on Noelle project as CFX artist in Maya + done a few shots on Godzilla 2019 ( mostly finalling stuff ) . I was working on Noelle project as CFX artist in Maya + done a few shots on Godzilla 2019 ( mostly finalling stuff ) .
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Framestore
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United Kingdom
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Animation and Post-production
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700 & Above Employee
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Creature FX TD
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Jun 2017 - Jun 2018
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Platige Image
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Poland
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Animation and Post-production
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200 - 300 Employee
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3D Artist / Simulation Artist
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Apr 2017 - Jun 2017
Simming / Clothing / CFX-ing / Generalisting 3D for Platige Image - Freelancer Simming / Clothing / CFX-ing / Generalisting 3D for Platige Image - Freelancer
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3D artist / simulation artist
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Mar 2016 - Oct 2016
Maya Cloth stuff / Maya Dynamics ( CFX ) + General 3d artist Maya Cloth stuff / Maya Dynamics ( CFX ) + General 3d artist
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3d guy / technical staff
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May 2013 - Mar 2016
Some of the Tasks : 0. helped with openning and introduced Autodesk Trainning Center at MMC Brainville. 1. Preparing software public vendor offer for multimedia and content creation for Youngstas and setup workstations and setup environment for creative content: - 3D/2D animation / compositing like: 3dsmax, maya, softimage, Houdini, RealFlow, The Foundry Packages - Rendering engines : Vray, Arnold, Maxwell, Mental Ray, Mantra for worskstations. - Simulations: Real Flow, Houdini , PhoenixFD 2. Helping with integration with Commercial available renderfarm ( choosing potentially right machines specs for render and sim jobs and all the software ) for integration with Render Engines like: vray, arnold, maxwell renderer, mantra, mental ray etc 3. Trying to help choose right weapons for Mocap sessions: Vicon T160 cameras and Vicon Cara for face expressions. Helping with integration for right workflow between Vicon Blade / Vicon cara into custom rigs in Autodesk Maya. Developping new workflow to use in commercial projects for the future team. 4 . Helping with TV and film studio configuration base and integrations with 4K camera and broadcast environment ---> into future 3D needs integration. 5. Choosing potentially good 3D printers and 3D scanner for MMC Brainville 6. Helping to choose right multimedia and Postproduction dedicated storage for various environemt and heavy weight content creation VFX for whole MMC Brainville Park. 7. Advicing with Color Correction facility according to budget - Davinci Resolve and 4k reference monitor etc. Show less
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various
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Financial Services
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1 - 100 Employee
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Freelancer 3d artist / FX artist
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Nov 2006 - Apr 2011
Various 3D jobs from modeling / FX related stuff to rendering all + comp. All done travelling across the Europe from Cyprus , Guernsey to Spain and Poland. Various 3D jobs from modeling / FX related stuff to rendering all + comp. All done travelling across the Europe from Cyprus , Guernsey to Spain and Poland.
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pyxel studios LTD
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United Kingdom
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Entertainment Providers
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3d Generalist / render artist
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Mar 2006 - Oct 2006
Doing some Architectural visualizations / 3d modeling + animation / rendering in 3dsmax / maya and Vray. Doing some Architectural visualizations / 3d modeling + animation / rendering in 3dsmax / maya and Vray.
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Infinity Dreams
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Real Estate
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3d artist /
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Jun 2001 - Nov 2001
Doing some apprentice work in Maya and learning a lot from the Pros. Helping doing some modeling 3d and particle sims for the project : Joe's Wines - Blue Eyed Superstars - 3D animated feature series for the Dutch market. Transitioning from 3dsmax into Maya 1.0 / 2.0. Doing some apprentice work in Maya and learning a lot from the Pros. Helping doing some modeling 3d and particle sims for the project : Joe's Wines - Blue Eyed Superstars - 3D animated feature series for the Dutch market. Transitioning from 3dsmax into Maya 1.0 / 2.0.
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Sans Souci IT
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Germany
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Information Technology & Services
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1 - 100 Employee
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3d generalist
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May 1999 - Jun 2000
First 3D job experience, helping doing some advertising campaign for Julius Meinl - new product coffe machine - Cinema advertising in 3d. All products and environment was done according to the architecture concepts and created in 3d by me and my friend and (great Mentor )in 3dsmax / Scanline and mental ray renderer. First 3D job experience, helping doing some advertising campaign for Julius Meinl - new product coffe machine - Cinema advertising in 3d. All products and environment was done according to the architecture concepts and created in 3d by me and my friend and (great Mentor )in 3dsmax / Scanline and mental ray renderer.
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Education
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DRIMAGINE - 3D Animation & VFX Academy
ninja 3D, 3D animation -
Autodesk
Autodesk 3dsmax Certified Instructor, 3D software trainer -
Wyższa Szkoła Biznesu - National Louis University w Nowym Sączu
magister, marketing / reklama -
Autodesk
Autodesk Maya Certified Instructor, 3D software trainer -
Profesjonalna Szkoła Biznesu
Licencjat, reklama -
fracture fx