David Ronnes
Head of 3D & Animation at Blankhans- Claim this Profile
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Bio
Experience
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Blankhans
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Germany
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Computer Games
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1 - 100 Employee
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Head of 3D & Animation
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Mar 2023 - Present
Dublin, County Dublin, Ierland Responsible for the visual design and 3D art direction of the World Design team and the Character & Animation team. Establishing the overall look and feel of the game, Coreborn: Nations of the Ultracore. - Giving visual direction to the teams - Providing feedback and mentoring of artists - Creating visual style references and assets - Team management and resource management - Close collaboration with other departments to ensure a visual cohesion that matches the… Show more Responsible for the visual design and 3D art direction of the World Design team and the Character & Animation team. Establishing the overall look and feel of the game, Coreborn: Nations of the Ultracore. - Giving visual direction to the teams - Providing feedback and mentoring of artists - Creating visual style references and assets - Team management and resource management - Close collaboration with other departments to ensure a visual cohesion that matches the gamedesign and story elements
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Senior Environment Artist
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Jul 2022 - Mar 2023
Dublin, County Dublin, Ireland - Creating and defining the artstyle in 3D in cooperation with the art director - Leading the 3D team in asset creation (e.g. modeling, texturing and shading) - Providing feedback and mentoring team members - Supporting other departments in creation of tools (e.g. building generator, turntable tools)
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Flix Interactive
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United Kingdom
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Computer Games
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1 - 100 Employee
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Senior Marketing Artist (RARE Ltd)
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Apr 2021 - Jul 2022
Dublin, County Dublin, Ierland Sea of Thieves Responsible for creating key art, achievement art, loading screens and more for Sea of Thieves: A Pirate's Life and Seasonal updates. Supporting the web team and UI to improve the visual branding of Sea of Thieves.
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Giant Animation
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Ireland
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Animation and Post-production
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100 - 200 Employee
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Environmental Modeler
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Nov 2020 - Feb 2021
Dublin, County Dublin, Ireland Working with the Art Director and Modeling team to deliver vehicles/environments/props. Producing high-quality assets for a variety of projects. Projects; Supa Team 4 (Netflix) The Artists (Original IP)
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Boulder Media
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Ireland
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Animation and Post-production
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1 - 100 Employee
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Senior Environment Modeler
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Jun 2019 - Nov 2020
County Dublin, Ireland • Modeling props and set elements (props, environments and vehicles) according to the concept art (Maya, ZBrush ,Speedtree) • Creating efficient UV layouts • Ensure continuity and supporting other departments I also had the responsibility of Acting Asset Supervisor, providing on-going feedback and mentoring to other artists, I attended senior supervisor meetings to discuss our preferred approach to specific design challenges.
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Junior Environment Modeler
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Mar 2018 - Jun 2019
Dublin, Ireland • Modeling props and set elements (props, environments and vehicles) according to the concept art (Maya, ZBrush ,Speedtree) • Creating efficient UV layouts • Ensure continuity and supporting other departments
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Artella
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United States
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Software Development
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1 - 100 Employee
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CG prop modeler - Plot Twist Short film (Rodrigo Costa)
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Sep 2018 - Apr 2020
Responsible for modeling props for the short film. Medieval style and a mix between cartoony and realistic shapes and silhouettes.
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arx anima
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Austria
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Animation and Post-production
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1 - 100 Employee
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Modeling and Texture Artist
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Nov 2016 - Nov 2017
Vienna Worked on Season 2 and 3 of the animated series "Talking Tom and Friends" • Modeling 3D assets, following the style and overall visual of the concept art (Modo and Maya) • Rigging of created assets to be used further in the production pipeline (Maya) • Texturing the assets to match the style of the show and what the clients requests (Photoshop and Mudbox)
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3D Modeler
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Jan 2017 - Jan 2017
Vienna I was part of a study that got accepted and will be presented at SIGGRAPH 2017. It's about software to help easily create 3D printed objects with moving parts and the mechanism in one go. I made models and was part of a user experience study.
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DAVE School
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United States
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Higher Education
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1 - 100 Employee
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3D Modeler
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Jul 2016 - Sep 2016
Orlando "Green Harvest" production • Modeling a great variation of CG objects to be used in the production pipeline. Both Hard Surface and Organic models (Modo, Maya, Zbrush) • Texturing of CG objects (Photoshop)
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RTL Nederland
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Netherlands
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Broadcast Media Production and Distribution
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700 & Above Employee
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Motion Graphic Designer
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Jun 2015 - Aug 2015
Hilversum, The Netherlands • Redesigning the visual branding of the TV station RTL 7 • Compositing commercials for RTL 5 • Responsible for creating an opening video for national press • Managing interns and their tasks
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RTL Nederland
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Netherlands
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Broadcast Media Production and Distribution
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700 & Above Employee
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Visual Designer (Internship)
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Sep 2014 - Jan 2015
Hilversum, The Netherlands • Designing a global style for the social media pages of four TV stations (RTL 4,5,7,8) • Creating artwork for the on demand platform RTL XL
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KPMG Nederland
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Netherlands
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Financial Services
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700 & Above Employee
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Assistant Interaction/UX Designer
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Oct 2013 - Nov 2013
Amsterdam, The Netherlands • Converting the visual branding of clients to fit the platform (Heineken, Dutch Ministry for Internal Affairs ,Vodafone, KPN, ABN-AMRO)
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Interaction/UX Designer (Intern)
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May 2013 - Oct 2013
Amsterdam, The Netherlands Converting the visual branding of clients to fit the digital in-house platform (Heineken, Dutch Ministry for Internal Affairs ,Vodafone, KPN, ABN-AMRO) Creating a concept video for the consultants to use on site
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Studentenvereniging Pallas Athene
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Netherlands
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Events Services
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Treasurer
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Nov 2012 - Nov 2013
Den Haag en omgeving, Nederland • Managing the finances of the student association • Creating an environment for students to excel and develop themselves
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Education
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The DAVE School
VFX Production diploma, Animation, Interactive Technology, Video Graphics and Special Effects -
De Haagse Hogeschool / The Hague University of Applied Sciences
Bachelor's degree, Communication and Multimedia Design -
De Haagse Hogeschool / The Hague University of Applied Sciences
Minor: Photography -
De Haagse Hogeschool / The Hague University of Applied Sciences
Minor: 3D-Animation -
LSC Montreal
French Studies -
Hogeschool Utrecht
Propedeuse, Life Sciences -
Koningin Wilhelmina College
HAVO