David L. Craddock

Writer at Romero Games Ltd.
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Location
Canton, Ohio, United States, US

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5.0

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Eri Grantland

David is a gifted writer and a pleasure to edit. While I was editing his work he was concise, always on point, and grammatically correct. When working where SEO was important David made placement seem effortless and natural where other writers oftentimes found placement difficult. On the rare occasion revisions needed to be made, usually due to client revisions, David was always amenable, open to my suggestions, and timely in his returns. Always a pleasure to work with, I have no qualms in recommending David for any writing assignments and I hope to work with him again.

Andrew Sheppard

David and I had the pleasure of working together on a text-based RPG for hi5 Networks. He did an excellent job helping us build the world and its lore. His work product was rock solid and timely. Highly recommended.

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Experience

    • Ireland
    • Computer Games
    • 1 - 100 Employee
    • Writer
      • Jun 2023 - Present

      Contributing to narrative design, chararacter development, and worldbuilding. Contributing to narrative design, chararacter development, and worldbuilding.

    • United Kingdom
    • Media Production
    • 1 - 100 Employee
    • Writer and Director
      • May 2021 - Present

      Write and direct documentaries about popular culture. Current project is FPS: First Person Shooter, a documentary about the greatest first-person action games ever made. Write and direct documentaries about popular culture. Current project is FPS: First Person Shooter, a documentary about the greatest first-person action games ever made.

    • Curator
      • Aug 2018 - Present

      Work with authors to curate bundles of books about game development and culture for sale on storybundle.com. Work with authors to curate bundles of books about game development and culture for sale on storybundle.com.

    • Online Audio and Video Media
    • 1 - 100 Employee
    • Features Editor / Longreads Editor
      • Apr 2016 - Present

      As features/long reads editor, I write short- and long-form content with a focus on how games are made and the people who make them. Each Shacknews Long Read spans narrative-style chapters, Q&A interviews, and oral histories that cover topics such as the making of a game and its impact on popular culture. I am also co-host of the Shacknews Shackcast, live interviews from the E3 show floor, and a co-broadcaster/shoutcaster for eSports competitions.

    • Contributing Editor
      • Apr 2016 - Feb 2017

      Write daily news stories with a focus on video games and technology. Contribute features spanning long-form content, strategy guides, interviews, editorials, and product reviews. Travel for industry trade shows such as E3 and contribute on-camera interviews and extensive coverage. Make appearances on the Chattycast video and audio podcast.

    • Real Estate
    • 1 - 100 Employee
    • Author
      • Aug 2008 - Present

      See "Publications" section below. Highlights: six short stories in the fantasy and horror genres, a best-selling nonfiction book, and a young adult fantasy novel.

    • Freelance Writer
      • Jan 2004 - Present

      Write editorial, evaluative, and technical content. Provide copywriting/editing services upon request. Past and current clients include TouchArcade.com, Electronic Arts, Official Xbox Magazine, PlayStation: The Official Magazine, Fantasy Book Critic, EarthTechling.com, and more.

    • Computer Games
    • 1 - 100 Employee
    • Lead Writer and Narrative Designer
      • Feb 2022 - Jun 2023

      Lead writer and narrative designer for an announced AAA first-person shooter estimated for release in 2024. Collaborated with engineering, game design, and art disciplines to write and design full story scenario, main and side missions, dialogue, and character bios. Lead writer and narrative designer for an announced AAA first-person shooter estimated for release in 2024. Collaborated with engineering, game design, and art disciplines to write and design full story scenario, main and side missions, dialogue, and character bios.

    • Denmark
    • Technology, Information and Internet
    • 1 - 100 Employee
    • Contract Content Writer
      • Mar 2018 - May 2018

      Interview Tesla employees and partners to generate articles for the company's intranet and web portal. Interview Tesla employees and partners to generate articles for the company's intranet and web portal.

    • Editor-in-chief and Creative Director
      • Sep 2015 - Jul 2017

      Manage a stable of writers committed to writing features published in print and digital formats. Work with publisher to determine each issue's thematic direction and assign projects based on that direction. Assist in copyediting and production. Write comprehensive features on the making of classic games and their designers. Manage a stable of writers committed to writing features published in print and digital formats. Work with publisher to determine each issue's thematic direction and assign projects based on that direction. Assist in copyediting and production. Write comprehensive features on the making of classic games and their designers.

    • United Kingdom
    • Public Relations and Communications Services
    • Content Producer
      • Apr 2010 - Dec 2016

      Write biographies and creative content according to SEO practices. Work with a remote team of managers and editors to ensure written copy meets client expectations. Appointed as a priority writer and assigned special projects such as writing marketing materials for the company. Write biographies and creative content according to SEO practices. Work with a remote team of managers and editors to ensure written copy meets client expectations. Appointed as a priority writer and assigned special projects such as writing marketing materials for the company.

    • Technology, Information and Internet
    • 1 - 100 Employee
    • Writer
      • Jul 2013 - Dec 2014

      Write buyer's guides covering a diverse array of topics for eBay and other clients using SEO techniques and practices. Topics covered in guides include technology, comic books, fashion, woodworking, holiday themes, and more. Write buyer's guides covering a diverse array of topics for eBay and other clients using SEO techniques and practices. Topics covered in guides include technology, comic books, fashion, woodworking, holiday themes, and more.

    • Technology, Information and Internet
    • Reviewer
      • Apr 2012 - Feb 2014

      Review games for mobile platforms including iPhone and iPad. Review games for mobile platforms including iPhone and iPad.

    • United States
    • Computer Games
    • 1 - 100 Employee
    • Contract Creative Writer
      • Jun 2010 - Jul 2011

      Wrote character dialogue for Marvel Heroes MMORPG game on PC. Wrote character dialogue for Marvel Heroes MMORPG game on PC.

    • Contract Creative Writer
      • Sep 2009 - Dec 2009

      Wrote character dialogue, world lore, proposals, and documentation for games on social media platforms. CREDITS: The Legend of Spirehold, Redline (unreleased). Wrote character dialogue, world lore, proposals, and documentation for games on social media platforms. CREDITS: The Legend of Spirehold, Redline (unreleased).

    • Technical Writer
      • May 2008 - May 2009

      Worked with TM writing teams and Electronic Arts (EA) development teams to ensure compelling documentation and accurate information for EA titles. Projects: The Lord of the Rings: Conquest, MySims Racing, NASCAR Kart Racing, and Brain Quest: Grades 3&4 / Grades 5&6. Worked with TM writing teams and Electronic Arts (EA) development teams to ensure compelling documentation and accurate information for EA titles. Projects: The Lord of the Rings: Conquest, MySims Racing, NASCAR Kart Racing, and Brain Quest: Grades 3&4 / Grades 5&6.

    • Software Development
    • 1 - 100 Employee
    • Creative Writer
      • Jan 2009 - Apr 2009

      Wrote character dialogue, world lore, proposals, and documentation for computer games. CREDITS: Hellgate: Resurrection, a complete reworking of Hellgate: London.

    • Freelance Writer
      • Oct 2008 - Jan 2009

      Conceptualized and wrote lore for Hellgate: London 1.34 patch update spanning lore, biographies and tactics for new side story and five new boss monsters. Promoted to Creative Writer in January 2009.

    • Lead Writer / Features Editor
      • May 2008 - Feb 2009

      Wrote editorial and news content for BigDownload.com and various sites across the Joystiq.com network. Maintained and helped contributors adapt to style guide, peer-edited articles, brainstormed and established editorial content and direction, and attended industry events to provide coverage of products. Wrote editorial and news content for BigDownload.com and various sites across the Joystiq.com network. Maintained and helped contributors adapt to style guide, peer-edited articles, brainstormed and established editorial content and direction, and attended industry events to provide coverage of products.

    • Contract Writer
      • Jan 2008 - Aug 2008

      Wrote story and collaborated with design team to design quests for Ice Age Online MMO. Wrote story and collaborated with design team to design quests for Ice Age Online MMO.

    • Technology, Information and Internet
    • Editor
      • Sep 2005 - May 2007

      Wrote previews, reviews, and news content tailored toward the videogame industry, with a focus on community interaction. Wrote previews, reviews, and news content tailored toward the videogame industry, with a focus on community interaction.

Education

  • Kent State University at Stark
    Associate of Arts (A.A.), English Language and Literature/Letters
    2001 - 2007
  • Kent State University
    English, Creative Writing, Literature
    2001 - 2004

Community

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