David Hamon

Lead Developer at WiDiD
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Contact Information
Location
Cenon, Nouvelle-Aquitaine, France, FR
Languages
  • Anglais Full professional proficiency
  • Français Native or bilingual proficiency

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Experience

    • France
    • E-Learning Providers
    • 1 - 100 Employee
    • Lead Developer
      • Jan 2021 - Present
    • Switzerland
    • Higher Education
    • 1 - 100 Employee
    • Intern VR Engineer
      • May 2020 - Oct 2020

      Developing VR applications for the Laboratory of Multimodal Modelling of Emotion and Feeling Developing VR applications for the Laboratory of Multimodal Modelling of Emotion and Feeling

    • Management des technologies interactives 3d
      • Sep 2018 - Oct 2020
    • France
    • IT Services and IT Consulting
    • 1 - 100 Employee
    • Intership as 3D Polyvalent developer
      • May 2019 - Jul 2019

      During this internship I developed a virtual reality application to validate hypotheses put forward by Charles Hernoux, a Cifre doctoral student working at XXII in the research field of neuroscience. I was able to approach some technical and theoretical notions of the incarnation in virtual reality as well as others in VR interactions and design of VR experience. During this internship I developed a virtual reality application to validate hypotheses put forward by Charles Hernoux, a Cifre doctoral student working at XXII in the research field of neuroscience. I was able to approach some technical and theoretical notions of the incarnation in virtual reality as well as others in VR interactions and design of VR experience.

    • Internship as 3D artist and C# developer
      • May 2017 - Sep 2017

      I was mostly writing scripts & designing the UI aswell as creating some 3D assets for a serious game that aims to reduce the players anxiety. I integrated a team of three developers plus my tutor Swann Pichon for 4 months . The game was made thanks to Unity 3D. I was mostly writing scripts & designing the UI aswell as creating some 3D assets for a serious game that aims to reduce the players anxiety. I integrated a team of three developers plus my tutor Swann Pichon for 4 months . The game was made thanks to Unity 3D.

    • France
    • Higher Education
    • 1 - 100 Employee
    • Infographie 3d et réalité virtuelle
      • Sep 2016 - Aug 2017
    • France
    • Software Development
    • 1 - 100 Employee
    • Testeur de logiciels stagiaire
      • May 2015 - Jul 2015

Education

  • Arts et Métiers ParisTech - École Nationale Supérieure d'Arts et Métiers
    Master management des applications interactives 3d, Développement d'applications 3d & réalité virtuelle
    2018 - 2020
  • UCO Laval
    Licence professionnelle, Infographiste 3D Temps réel
    2016 - 2017
  • Lycée de l'Hyrôme
    BTS, Systèmes numériques option informatique et réseaux
    2014 - 2016
  • Lycée Renaudeau
    Baccalauréat, Sciences techniques de l'industrie et du développement durable
    2012 - 2014

Community

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