Darin Casier

Senior Lead UI Programmer at Motive Studio
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Contact Information
us****@****om
(386) 825-5501
Location
Montreal, Quebec, Canada, CA

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Experience

    • Canada
    • Computer Games
    • 1 - 100 Employee
    • Senior Lead UI Programmer
      • Jun 2022 - Present

      Montreal, Quebec, Canada Lead UI Engineer on Dead Space Remake

    • Lead UI Programmer
      • Aug 2017 - Jun 2022

      Montreal, Canada Area - Lead UI Programmer on Star Wars: Squadrons - Lead team of 2 engineers and 2 Technical Designers to implement the various cockpits and menus - Responsible for making sure all UI was functional and performant in all contexts, including gameplay in the cockpits, multiplayer, replay and VR - Assisted in shipping the Social Space on Anthem - UI Tech Lead for unannounced project: gathering tech requirements from other departments, along with improving upon tech used in past… Show more - Lead UI Programmer on Star Wars: Squadrons - Lead team of 2 engineers and 2 Technical Designers to implement the various cockpits and menus - Responsible for making sure all UI was functional and performant in all contexts, including gameplay in the cockpits, multiplayer, replay and VR - Assisted in shipping the Social Space on Anthem - UI Tech Lead for unannounced project: gathering tech requirements from other departments, along with improving upon tech used in past projects - Helped ship Battlefront II from a UI perspective

    • Canada
    • Computer Games
    • 200 - 300 Employee
    • Lead UI Programmer
      • Sep 2014 - Jul 2017

      Montreal, Canada Area Lead UI programming team for Mass Effect: Andromeda across 3 studios Oversaw development of all UI features, including menus, widgets, flows + editor workflows & other pipeline features

    • UI/Gameplay Programmer
      • Dec 2010 - Aug 2014

      - Developed Multiplayer UI for Mass Effect 3 - Developed various UI and gameplay features on Dragon Age: Inquisition - Currently working on UI for the next Mass Effect game

    • Creator
      • Jun 2007 - Nov 2010

      - Helped integrate GameSpy features into an Unreal Engine based racing game on the PS3 - Created and supported content creation tool for Warriors: Legends of Troy, including scenario scripting system - Set up and maintained daily build system for projects at TKC.

    • Software Developer/Support
      • Jan 2006 - Dec 2006

      Provided software support for our VAR's, developed and maintained internal order entry system, IT support for office

    • Motor Vehicle Manufacturing
    • 1 - 100 Employee
    • IT Support
      • May 2005 - Aug 2005

      provided desktop support for over 200 employees, managed various Windows and UNIX servers (Exchange, Domain, etc)

Education

  • University of Waterloo
    Bachelor of Computer Science, Computer Science
    2002 - 2007
  • East Elgin Secondary School
    1997 - 2002

Community

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