Daniel Jilg

Founder at TelemetryDeck
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Contact Information
us****@****om
(386) 825-5501
Location
Greater Munich Metropolitan Area, DE
Languages
  • English Full professional proficiency
  • German Native or bilingual proficiency
  • French Elementary proficiency
  • Spanish Elementary proficiency
  • Swedish Elementary proficiency

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👨‍💻 Engin Kurutepe

Daniel is a very experienced engineer who built many apps and backend services. This experience is invaluable to any team he's part of. He's also very active in communication with the team and gives and receives feedback very well and always looking to improve. Besides his technical skills, he's full of interesting stories and facts and can engage his team beyond the day to day work. I'd love to work with him again.

Janina Kutyn

Daniel is a knowledgeable developer, with deep understanding of both iOS and backend. But on top of his technical skills, he is also someone who makes everyone around him feel appreciated and heard. He is considerate of his team, and always brings a great attitude to the workplace.

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Experience

    • Germany
    • IT Services and IT Consulting
    • 1 - 100 Employee
    • Founder
      • Dec 2020 - Present

      I am currently founding https://telemetrydeck.com, a privacy-first analytics platform for apps and websites. TelemetryDeck is a new service that helps app and web developers improve their product by supplying immediate, accurate analytics/telemetry data while users use your app. And the best part: It's all anonymized so your users' data stays private! I am currently founding https://telemetrydeck.com, a privacy-first analytics platform for apps and websites. TelemetryDeck is a new service that helps app and web developers improve their product by supplying immediate, accurate analytics/telemetry data while users use your app. And the best part: It's all anonymized so your users' data stays private!

    • Germany
    • Computer Hardware Manufacturing
    • 1 - 100 Employee
    • Senior Software Engineer, Server
      • Dec 2019 - Nov 2020

      In my role I worked on large-scale server components for upcoming product launches, improved processes inside the company and set guidelines to streamline development and communication between people working on server and client software. I brainstormed, designed and helped implement new features and services that are integral to upcoming launches. In my role I worked on large-scale server components for upcoming product launches, improved processes inside the company and set guidelines to streamline development and communication between people working on server and client software. I brainstormed, designed and helped implement new features and services that are integral to upcoming launches.

    • Germany
    • Technology, Information and Internet
    • 1 - 100 Employee
    • Senior Software Engineer iOS
      • Jun 2019 - Nov 2019

      Helped develop the upcoming version of the Cliqz iOS Browser ( https://github.com/cliqz/user-agent-ios ), updating team processes and feature planning. Also took part in maintaining the current iOS app, as well as the Ghostery iOS app and the Lumen iOS app. These apps are developed as Open Source, so transparency, inclusivity, community management, and documentation are important to them. Helped develop the upcoming version of the Cliqz iOS Browser ( https://github.com/cliqz/user-agent-ios ), updating team processes and feature planning. Also took part in maintaining the current iOS app, as well as the Ghostery iOS app and the Lumen iOS app. These apps are developed as Open Source, so transparency, inclusivity, community management, and documentation are important to them.

    • Germany
    • Technology, Information and Internet
    • 1 - 100 Employee
    • Freelance iOS Engineer
      • Apr 2019 - Aug 2019

      Designed, planned and developed the iOS application pretixSCAN ( https://github.com/pretix/pretixscan-ios ). Took special care to create a usable, stable application that can be used in both online and offline mode, with changes being synced whenever a connection was established to the server backend. The app was developed with Open Sourcing in mind, so code quality, readability and documentation were especially important, as were compatibility with new and old phones and OS versions. The project uses Swift 5.1, swiftlint, and CocoaPods. Special care was taken to have as little dependencies as possible. Show less

    • United States
    • Software Development
    • 1 - 100 Employee
    • Senior Software Engineer
      • Oct 2018 - Mar 2019

      Took over development of one of the company’s main apps and led efforts to add new high-performance, real-time syncing features to it. This included updating the server code to use Python 3.7’s asyncio and simplifying its architecture. I also created high-quality user interfaces with Interface Builder and Swift, and planned & implemented a new architecture for syncing data client-side. Took over development of one of the company’s main apps and led efforts to add new high-performance, real-time syncing features to it. This included updating the server code to use Python 3.7’s asyncio and simplifying its architecture. I also created high-quality user interfaces with Interface Builder and Swift, and planned & implemented a new architecture for syncing data client-side.

    • Germany
    • IT Services and IT Consulting
    • 500 - 600 Employee
    • Freelance iOS Engineer
      • Jul 2018 - Sep 2018

      Worked on a large car maker’s app in a team of iOS developers. New features included introducing a new API client for car metadata, properties and commands, as well as working communications technology and UI allowing the mobile phone app to update the car’s head unit firmware. This project used Swift 4, RxSwift and Swiftlint in very large project with close to 100 active developers. Worked on a large car maker’s app in a team of iOS developers. New features included introducing a new API client for car metadata, properties and commands, as well as working communications technology and UI allowing the mobile phone app to update the car’s head unit firmware. This project used Swift 4, RxSwift and Swiftlint in very large project with close to 100 active developers.

    • Germany
    • Software Development
    • 1 - 100 Employee
    • Senior iOS Engineer
      • Dec 2017 - May 2018

      Together with 4 other freelancers, created a large fitness and health app, which includes a chat bot, automatic server synchronization, and sophisticated video concatenation, preloading and playback. Written in Swift 4, using Behavioral Trees, Swagger and Moya for network requests, and Lottie for Animations. Together with 4 other freelancers, created a large fitness and health app, which includes a chat bot, automatic server synchronization, and sophisticated video concatenation, preloading and playback. Written in Swift 4, using Behavioral Trees, Swagger and Moya for network requests, and Lottie for Animations.

    • Germany
    • Travel Arrangements
    • 1 - 100 Employee
    • Senior Software Engineer
      • Jul 2017 - Dec 2017

      Fineway is a startup that aims to use a Machine Learning Chatbot to build the perfect vacation for its users, from hotel reservations to flights to trips. I worked on the chat fragments team, improving the conversational ability of the bot to keep facts in mind longer than just one question-answer-pair. Then I switched to leading the overhaul and redesign of the Data Pipeline or ETL Service, with better architecture, improved distributed performance, and the ability to infer data points from given data. Technologies for this included Python with Django, but also data science tools like Pandas and Jupyter Notebooks, as well as ElasticSearch, Docker, and various continuous integration services. Show less

    • Germany
    • Computers and Electronics Manufacturing
    • 1 - 100 Employee
    • Senior Software Engineer
      • May 2015 - Jun 2017

      I worked on implementing many new user interfaces for the Elgato Eve app that can be used to control and update the various Elgato IoT devices. Additionally, I lead a complete rethinking of how Elgato manages its code, breaking up a 15 year old mono repo of tens of gigabytes into separate projects and dependencies, and holding workshops to introduce Git and Git Flow into the company’s workflows. Programming languages for these projects were Swift 3 and Objective-C, using Apple HomeKit, AppKit, WatchKit, as well as manual management of Bluetooth and network connections to IoT devices. A separate project was a real time syncing service for the company’s gaming division, which concerns itself with live streaming of gaming videos. This service enables the instantaneous synchronization of over half a million devices’ settings with delays of less than 100ms. It is written in Python, Django Channels, and Twisted, using (web) socket connections. Show less

    • Germany
    • Software Development
    • 1 - 100 Employee
    • CTO
      • Dec 2011 - Apr 2015

      Starting as employee #1, I’ve hired employees, lead teams, created server landscapes, designed software architecture and initiated, planned and worked on several large scale mobile and cloud projects. Anfema was about 40 developers strong when I left. Creating and propagating processes like Scrum and Continuous Integration was very important in this position, as was a commitment to quality, high performance software, and human leadership. We created a culture of highly reusable libraries that, combined with the CI pipeline, allowed us to output a very high number of apps per month. Technologies included Python, Django, Twisted and Docker for the server side, as well as Objective-C and Swift 2 for mobile apps, using among other things MapKit, Location Services, WebKit, PSPDFKit, OpenGL ES, and Unity. Show less

    • Head of iOS Development
      • Dec 2011 - Jan 2013

    • Germany
    • Industrial Machinery Manufacturing
    • 1 - 100 Employee
    • Software Engineer, Mobile Division
      • Apr 2011 - Dec 2011

      Was hired as Senior iOS developer, then later helped in the web dev team as well. I brought an issue tracking system and a documentation wiki into the company and managed to bring order into their existing development process. Was hired as Senior iOS developer, then later helped in the web dev team as well. I brought an issue tracking system and a documentation wiki into the company and managed to bring order into their existing development process.

    • Software Development
    • Head
      • Oct 2009 - Mar 2011

      Worked for a growing set of small companies and marketing agencies creating iOS apps and web apps / backends in Python and Ruby. Also wrote my first iOS app that launched together with the introduction of the iOS App Store. Worked for a growing set of small companies and marketing agencies creating iOS apps and web apps / backends in Python and Ruby. Also wrote my first iOS app that launched together with the introduction of the iOS App Store.

    • Germany
    • Higher Education
    • 700 & Above Employee
    • OS X Server Administration
      • Oct 2008 - Mar 2011

      OS X Server Administration for Websites, Directory Services, File Sharing

    • User Support and Administration
      • Oct 2006 - Sep 2008

      Computer pool administration (500+ machines), Active Directory Integration, User Support for Cisco VPN

    • Web Developer
      • Aug 2009 - Apr 2010

      Web Site UI Design, HTML- & CSS-Development, PHP Development, Drupal Development and Deployment Web Site UI Design, HTML- & CSS-Development, PHP Development, Drupal Development and Deployment

Education

  • University of Augsburg
    B.Sc., Computer Science
    2006 - 2010

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