Daniel Haaser

Curriculum Engineer at Make School
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Contact Information
us****@****om
(386) 825-5501
Location
Austin, Texas, United States, US

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Bio

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Credentials

  • Deep Learning Specialization
    Coursera
    Jul, 2020
    - Oct, 2024

Experience

    • United States
    • Higher Education
    • 1 - 100 Employee
    • Curriculum Engineer
      • Jun 2014 - Aug 2016

      In addition to coordinating Make School's two year university alternative program, I also teach: * iOS app development with Swift and Objective-C * iOS game development in C++ with Cocos2d-x * UI / UX Design In addition to coordinating Make School's two year university alternative program, I also teach: * iOS app development with Swift and Objective-C * iOS game development in C++ with Cocos2d-x * UI / UX Design

    • Game Developer
      • Jun 2012 - Jan 2014

      Worked as a developer, sound designer, tester and marketing copywriter on six titles Led development on three titles Ported and re-architeched an Objective C iOS game to C++ and Android Implemented the following SDKs: Google: Play In-App Billing, Play Game Services, AdMob, Amazon: In-App Purchasing, GameCircle, Mobile Ads Worked as a developer, sound designer, tester and marketing copywriter on six titles Led development on three titles Ported and re-architeched an Objective C iOS game to C++ and Android Implemented the following SDKs: Google: Play In-App Billing, Play Game Services, AdMob, Amazon: In-App Purchasing, GameCircle, Mobile Ads

    • IT Services and IT Consulting
    • 1 - 100 Employee
    • iOS Game Development Intern
      • Jun 2011 - Dec 2011

      Developed a music player and visualizer app for iOS. Saw it through the entire application development life-cycle, including inception, UI/UX design, development, branding, marketing and release into the app store. As part of my internship, I also composed and produced original music, and recorded and engineered voiceover work for Sarge, a 2D platformer for iOS. Developed a music player and visualizer app for iOS. Saw it through the entire application development life-cycle, including inception, UI/UX design, development, branding, marketing and release into the app store. As part of my internship, I also composed and produced original music, and recorded and engineered voiceover work for Sarge, a 2D platformer for iOS.

Education

  • The Ohio State University
    Bachelor of Science (B.S.), Computer Science
    2008 - 2012
  • University of Michigan
    Music Technology
    2006 - 2008

Community

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