Daniel Cleary
Embedded Software Verification Engineer at Safe Flight Instrument Corporation- Claim this Profile
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Bio
Experience
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Safe Flight Instrument, LLC
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United States
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Aviation & Aerospace
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1 - 100 Employee
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Embedded Software Verification Engineer
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Sep 2021 - Present
- Updated documentation in Microsoft Office in order to comply with FFA regulation and customer specifications, increasing efficiency by 50% - Led effort to improve code coverage using LDRA and updating code in C to improve safety standards and enforced FFA regulations. - Developed, implemented, and reviewed code solutions generated through user submitted reports in C - Led the effort to develop a user interface for system diagnostics and personality module uploading in C# and Winform using Visual Basic
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Stevens Institute of Technology
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United States
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Higher Education
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700 & Above Employee
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Senior Design Project Engineer
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Aug 2018 - May 2019
- Collaborated with a team of 4 to develop a targeted heating patch for hypothermia treatment in the ER- Constructed and selected hardware components for the device, such as the power supply and temperature monitor sensors, by performing base calculations for voltage and wattage requirements as well as soldering all components together resulting in a safe and functional device- Ran tests created by the team to assess the effectiveness of one patch for the device, consisting of manually recording temperature values in 10 minute intervals- Showcased the device specs at the Northeast Bioengineering Conference and Stevens Innovation Expo both verbally and through the use of a project poster
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Summer Session tutor
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May 2018 - Aug 2018
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Sensorymotor lab, Stevens Institute of Technology
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Hoboken, New Jersey, United States
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C# Programmer
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May 2018 - Aug 2018
- Programmed and implemented collision detection scripts in Unity as part of sensory motor lab research - Developed systems for data collection and analysis of measurements in C# and MATLAB, resulting in a clean and efficient way to record and display collected data - Managed a high school student in performing tasks through tutorials in Unity and Blender as a summer enrichment program - Programmed and implemented collision detection scripts in Unity as part of sensory motor lab research - Developed systems for data collection and analysis of measurements in C# and MATLAB, resulting in a clean and efficient way to record and display collected data - Managed a high school student in performing tasks through tutorials in Unity and Blender as a summer enrichment program
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Education
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Stevens Institute of Technology
Masters of Engineering, AI for Electrical Engineering -
Stevens Institute of Technology
Bachelor of Engineering - BE, Biomedical Engineering