Daniel Boghossian

Programming Director at Video Game Development Club at UCI
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Contact Information
us****@****om
(386) 825-5501
Location
Irvine, California, United States, US
Languages
  • Armenian Native or bilingual proficiency

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Bio

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5.0

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Al Beslagic

As an Internship manager, I was impressed by his work ethic and managerial skills. He is a hard-working young man with a great sense of humor and commitment to his duty. He was always ready to go the extra mile to provide high-quality customer service. I did enjoy reviewing all the project which are directly relevant to his passion and studies. Overall, Daniel was a pleasure to work with and I have no qualms recommending him to anybody looking for an excellent future Gaming Designer.

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Experience

    • United States
    • Computer Games
    • 1 - 100 Employee
    • Programming Director
      • May 2023 - Present

      In my capacity as the Head of the Programming Department at UCI's Video Game Development Club, I oversee a thriving community of more than 200 UCI students with a shared passion for game development. As the director, I assume the responsibility of organizing bi-weekly workshops, where my team and I provide knowledge on gameplay programming and foster a collaborative mindset among students working within game development teams. To ensure the smooth functioning of the club, I effectively manage the officers in my department, providing guidance and support as needed. Moreover, I actively collaborate with other departments within the club to optimize the overall experience for UCI students interested in exploring the field of game development. By coordinating efforts, we strive to provide a convenient and enriching environment for students eager to pursue their game development aspirations. Show less

    • United States
    • Software Development
    • 700 & Above Employee
    • Software Developer
      • Jun 2023 - Sep 2023

      I am currently collaborating with an exceptionally skilled team to provide developers with access to real-world maps and 3D content from Esri's ArcGIS. Our primary objective is to seamlessly integrate this valuable resource into widely used game engines, such as Unity and Unreal Engine. I am currently collaborating with an exceptionally skilled team to provide developers with access to real-world maps and 3D content from Esri's ArcGIS. Our primary objective is to seamlessly integrate this valuable resource into widely used game engines, such as Unity and Unreal Engine.

    • United States
    • Staffing and Recruiting
    • 1 - 100 Employee
    • Game Engineer
      • Jan 2023 - Mar 2023

      During my time at BestLogic Staffing, I initiated the development process for a 3D interview simulator using Unity, intended as a comprehensive learning tool for prospective employees of the company. As a team leader during the initial phases, I spearheaded market research activities and formulated a comprehensive roadmap to guide the game's development. Responsibilities included creating the Unity Project and implementing effective source control using Git, facilitating seamless collaboration among team members. Throughout my internship, my primary focus revolved around integrating essential game mechanics such as 3rd person locomotion and a robust dialogue system. Additionally, I successfully incorporated assets produced by the talented art team into the project. Show less

Education

  • UC Irvine
    Bachelor's degree, Game and Interactive Media Design
    2021 - 2025
  • UC Irvine
    Bachelor's degree, Computer Science
    2020 - 2025

Community

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