Daniel Benson

Executive Creative Director at OLV
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Location
Greater Seattle Area

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Experience

    • Religious Institutions
    • 1 - 100 Employee
    • Executive Creative Director
      • Jan 2017 - Present

      Responsibilities include:- Directing creative operations for 4 offices globally (Seattle, London, Riga, Vilnius)- Strategizing continuity and division of work across 3 time zones- Inventing solutions to client’s most challenging creative and technical problems- Budgeting for external clients projects and internal initiatives- Leading brainstorming sessions for clients and teams - locally and remotely- Guiding and approval of all marketing and branding initiatives within the organization- Implementing more efficient workflow processes with project managers and internal teams- Working with stakeholders and executives on tactical business development and projections- Developing of our PhD candidate training program with partnered Universities- Helping brands envision how the Metaverse, NFTs, and the block-chain can impact their future business - Master of multitasking- Expert in the fields of: Online Visualization of products and spaces (Micro-Metaverse) / Retail marketing campaign development / XR / AR / VR / UX / Video & 3D Content production / Video wall production / Customer experiences- Enthusiast for: AI / Machine Learning / CV / Game development / Lidar & Photo based 3D model generation- When needed, diving in with teams using: All Adobe Creative Cloud, Cinema4d, Unreal, Figma, various project management software and CRMs, multiple planning /collaboration/ communication platforms including Microsoft365/Slack/Github/Perforce- Clients include: Microsoft Retail (Physical In-Store and Online), Ford Motor Company, Bill and Melinda Gates Foundation, Mondelez International, REI Co-op, Discovery Channel, Mizuno, Rawlings, Seahawks, Nordstrom, Woodland Park Zoo, Tele2, Cranfield University Show less

    • Senior Product Manager
      • Jun 2017 - Present

      I spearhead and manage the product development of our key visualization platforms within OLV.Responsibilities include:-Creating strategy and vision for products all up-Working with leadership to define business value and target clientele-Brainstorming with clients and creative development teams on idea solutions and execution paths-Collaborating with PMs to defining roadmap, key milestones, and workback schedules-Collaborate with customers on implementation and evolution of those products for their specific needs.Products:Micro-Metaverse - A launching platform for creating metaverse style environments, designed for visual collaboration in a 3D space. This is a customized product for online shopping and meeting collaboration in a shared 3D space using remote cloud rendering services.WebGL 3DStore - A web based platform that allows retail stores and event locations to create and walk around a 3D Scene, to plan their campaign launches and test content including printed/digital signage, video walls, and display devices (touch nav, informational). Tech includes WebGL, BabylonJS, WebVR, WebXR. Clients include: Microsoft Retail Stores, REI, Centurylink Field, Nordstrom.Unreal 3DStore - Similar to WebGL 3DStore, this system allows retailers and event spaces to visualize and plan their stores and events in an immersive 3D worlds. This differs in that using Unreal Engine and remote rendering, planners and executives can view this world in photo-real fidelity on screen and in VR. This solution also allows visual merchandise and plano teams to create product setups to fill the stores. OLVRT (RenderTool) - This is a front to end solution for creating photo-realistic 3D models of products, with an online platform making it easy for OEMs/Product Manufacturers and their Agencies to create print and digital marketing material. Marketing creative is completely unconstrained by pre-shot product photography, since all products are generated on the fly in 3D. Show less

    • Creative Director
      • Jan 2016 - Jan 2017

      - Responsible for Creative Direction on all projects (domestic and international)- High level concepting for new projects- Maintaining client relations on all aspects of creative- Management of art directors and designers- Maintaining communication between domestic and international branches- Assuring quality control for clients

    • France
    • Design
    • 1 - 100 Employee
    • Creative Director / XR / UX
      • Jan 2013 - Present

      Created User Experience / User Interface Designs and Prototypes for apps / websites. -Design for companies include: Virgin Airlines, E Entertainment, RiteAid, Shazam, p90x2, DContact, LockandKey etc. -Began Prototyping and PreVisualization of Augmented Reality / Wearable Computing Created User Experience / User Interface Designs and Prototypes for apps / websites. -Design for companies include: Virgin Airlines, E Entertainment, RiteAid, Shazam, p90x2, DContact, LockandKey etc. -Began Prototyping and PreVisualization of Augmented Reality / Wearable Computing

    • United States
    • Software Development
    • 200 - 300 Employee
    • Retail Creative - Art Direction, UX/UI Designer, Motion Graphics Designer, Digital Signage Expert
      • Jan 2014 - Jan 2016

      Multifaceted position responsible for all digital creative marketing products within 70+ Microsoft Retail Stores. -Created interactive experiences (Kinect/Touch Driven) utilizing multi-display video walls, wrapping entire retail stores -Art Directed/Designed product advertising themes displayed on video walls across 70+ stores -Created/Implemented design and workflow for all digital signage within Microsoft Retail stores. Managed design team to maintain content updates. -Art directed external agencies to create content for video wall and various retail campaigns -Created/Implemented digital product way finding system across all 70+ stores including in new Microsoft Flagship stores - New York City , Sydney. Displayed on multi-panel video walls. -Art directed major product campaign lauches within Microsoft Retail stores. Products include: Windows 10. Surface Pro 3, Surface 3, Hub, Hololens, Windows Phone devices, Band, Office 365. Show less

    • Entertainment Providers
    • 1 - 100 Employee
    • Art Director
      • Jan 2007 - Dec 2013

      Art Directed a team of 10 designers for Theatrical Advertising Campaigns / Movie Trailers - Created branding, motion graphics, and visual effects for over 360 theatrical campaigns - Movie campaigns include: The Dark Knight series, Green Lantern, The Hangover series, Inception, Les Miserables, Transformers series, John Carter, Clash of the Titans series, Sex and the City series, Judge Dredd, Fame, GI Joe series, Hugo Cabret, In Time, J Edgar, Monsters VS Aliens, Rock of Ages, Pink Panther series, The Last Airbender. Show less

    • Software Development
    • Art Director
      • Aug 2009 - Dec 2009

      Freelance Art Directed and Designed Theatrical Advertising Campaigns - Created 3D/2D graphics for multiple campaigns including: Harry Potter 6, Harry Potter 7, Season of the Witch, Drag Me to Hell, The Messenger. Freelance Art Directed and Designed Theatrical Advertising Campaigns - Created 3D/2D graphics for multiple campaigns including: Harry Potter 6, Harry Potter 7, Season of the Witch, Drag Me to Hell, The Messenger.

    • Art Director
      • 2003 - 2006

      Art Directed a team of 14 designers for Theatrical Advertising Campaigns / Movie Trailers - Created branding and motion graphics for 180 theatrical campaigns - Interfaced with clients including VPs/Directors of Marketing for: Warner Bros, Disney, Touchstone Pictures, Miramax, Dreamworks Animation, Universal Pictures. - Notable campaigns include: The Chronicles of Narnia, National Treasure series, Lord of the Rings series, Harry Potter 2-4, Kill Bill, Charlie and the Chocolate Factory, The Departed, School of Rock. - Winner of 3 KeyArt Advertising Awards, 2 Golden Trailer Awards Show less

    • Software Development
    • Designer
      • Jan 2003 - Apr 2003

      Started graphics department. Designed motion graphics for multiple theatrical campaigns. - Campaigns including Troy, The Final Cut and the Saw series. Started graphics department. Designed motion graphics for multiple theatrical campaigns. - Campaigns including Troy, The Final Cut and the Saw series.

    • Entertainment Providers
    • 1 - 100 Employee
    • Designer
      • 2001 - 2002

      Designed 3D/2D motion graphics and branding packages for multiple theatrical campaigns. - Campaigns including: Minority Report, The Bourne Identity, Master & Commander, Around the World in 80 Days, Catch Me If You Can, Dawn of the Dead, Chicago. Designed 3D/2D motion graphics and branding packages for multiple theatrical campaigns. - Campaigns including: Minority Report, The Bourne Identity, Master & Commander, Around the World in 80 Days, Catch Me If You Can, Dawn of the Dead, Chicago.

    • United States
    • Entertainment Providers
    • 700 & Above Employee
    • Music Video Management
      • 2000 - 2001

      Commercial Direction for Nike, Skittles, etc. Management of Music Video Talent. Commercial Direction for Nike, Skittles, etc. Management of Music Video Talent.

    • Designer
      • 1995 - 1997

      Designed 3D/2D motion graphics for TV commercials and TV station Branding Packages Designed 3D/2D motion graphics for TV commercials and TV station Branding Packages

Education

  • Otis College of Art and Design
    BFA, Digital Media
    1997 - 2001
  • Iolani School
    High School
    1984 - 1997

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