Dan Sarkar

Senior 3D modeler at 343 Industries
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Greater Seattle Area

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Experience

    • United States
    • Computer Games
    • 200 - 300 Employee
    • Senior 3D modeler
      • Nov 2008 - Present

      One of the first artists to join 343 with the task of creating an all new Warthog for the franchise. I have been the Guardian of this beloved 4 wheel superTruck ever since. (I also maybe made a few other things in between tune ups...) One of the first artists to join 343 with the task of creating an all new Warthog for the franchise. I have been the Guardian of this beloved 4 wheel superTruck ever since. (I also maybe made a few other things in between tune ups...)

    • Computer Games
    • 200 - 300 Employee
    • 3D Artist
      • Jun 2006 - Nov 2008

      I made Ragey things for RAGE, like cool cars, weapons and various other things of a RAGE nature. I made Ragey things for RAGE, like cool cars, weapons and various other things of a RAGE nature.

    • Computer Games
    • 300 - 400 Employee
    • 3D Artist
      • Apr 1997 - Mar 2005

      Worked on the original Unreal Tournament alongside Epic Games, providing in game art/textures, voice work and miscellaneous 3D modeling tasks. Designed and created Hayden Tenno's pistols for the original concept of Dark Sector which later became WARFRAME Worked on the original Unreal Tournament alongside Epic Games, providing in game art/textures, voice work and miscellaneous 3D modeling tasks. Designed and created Hayden Tenno's pistols for the original concept of Dark Sector which later became WARFRAME

Education

  • Fanshawe College
    Diploma of Education, Industrial and Product Design
    1991 - 1994

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