Dan Santiago

Senior Artist at Meta 3D Studios
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Contact Information
Location
US
Languages
  • Spanish -

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Bio

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Rodney Gibbs

Dan is one of my favorite artists I've ever worked with. Not only is his work is imaginative, rich and spot on, he's also utterly charming and exceptionally positive. Each day of working with him is a joy.

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Experience

    • United States
    • Computer Games
    • 1 - 100 Employee
    • Senior Artist
      • Mar 2013 - Present

      I create art for conceptualization and visualization for an array of projects from digital to print. Perform photo editing and manipulation. I conceptualize and create art in both 2D and 3D for a wide array of applications, games and user interface . In addition I create branding concepts, do product research and present ideas and concepts to clients. I also create illustrations and design and create elements for websites using Adobe Suite and 3D software. I create art for conceptualization and visualization for an array of projects from digital to print. Perform photo editing and manipulation. I conceptualize and create art in both 2D and 3D for a wide array of applications, games and user interface . In addition I create branding concepts, do product research and present ideas and concepts to clients. I also create illustrations and design and create elements for websites using Adobe Suite and 3D software.

    • Senior Artist
      • Sep 2011 - Apr 2013

      Designed and prepared graphics for an educational software company. Photo manipulation and editing. Managed art team in the development process. I was able to aid in acquiring grants for furthering our program by creating captivating concepts for the upcoming programs. Managed outsource art team, assigned tasks and developed approval process for art pipeline. Participated in the art production line by creating concepts, interface art, color schemes for both print and online marketing materials. Created flow charts to organize and participated in wire-framing website. Organized photo sessions for individuals and objects to be used as part of our branding campaign. Created and maintained live spreadsheets to keep track and to update the status of individual tasks. Wrote and developed a 250 page online graphic novel that was used as part of the educational software. I coordinated tasks for art team. Selected color schemes, fonts and developed an overall look and feel for the art in a variety of projects for both 2D and 3D media. Met regularly with upper management and designer to discuss the direction of the project and the approach to new upcoming projects and ideas. Collected ideas on how to address both art and technical issues that needed resolving. Organized and conducted focus groups. Used Adobe Suite extensively (Photoshop, Illustrator, InDesign, Fireworks) to attain the best results on both print and online materials. _________________________________________________________________

    • Art Director
      • Sep 2011 - Mar 2013

      Designed and prepared graphics for an educational software company. Wrote and developed a 250 page online graphic novel that was used as part of the educational software. This entailed character development and resea rch to ensure accuracy in facts being told in the story. Managed art team in the development process. Managed outsource art team, assigned tasks and developed approval process for art pipeline. Participated in the art production line by creating concepts, interface art, color schemes for both print and online marketing materials. Created flow charts to organize and participated in wireframing website. Organized photo sessions for individuals and objects to be used as part of our branding campaign. Created and maintained live spreadsheets to keep track and to update the status of individual tasks Coordinated tasks for art team. Selected color schemes, fonts and developed an overall look and feel for the art in a variety of projects for both 2D and 3D media. Met regularly with upper management and designer to discuss the direction of the project and the approach to new upcoming projects and ideas. Met with upper management to discuss budgeting and time slots. Reviewed art with team and suggested changes. Collected ideas on how to address both art and technical issues that needed resolving.

    • Computer Games
    • 1 - 100 Employee
    • Sr. Artist
      • Jun 2007 - Apr 2009

      Created, animated, textured, lit, and shaded environments for a variety of titles. Worked closely with designers to achieve the best possible results on destructible tile based, side scrolling in full 3D, as well as point and click games. Mocked up and delegated materials and tasks for outsourcing entities. Created original textures and manipulated existing ones or textures based on photo reference. Used bone animations along with texture and material animations to achieve vibrant animated realms. Had the opportunity to communicate with clients and offer advice on the most efficient approach to issues related to the creation of environments and the props within. Traveled to different locations to acquire and organize source and reference materials for oncoming projects.

    • United States
    • Computer Games
    • 1 - 100 Employee
    • Environmental Artist
      • 2007 - 2009

      Created, animated, textured, lighted, and shaded 3D\2D environments for a variety of projects. Worked closely with designers to achieve the best possible results on both 2D and 3D media. Mocked up and delegated materials and tasks for outsourcing entities. Communicated with clients and offered advice on the most efficient approach to art related issues and lay-outs, the selection of color schemes and fonts. Traveled to various locations to acquire and organize source and reference materials for oncoming projects. Assisted in organizing and conducting user focus groups to help with testing beta versions of our products.

    • Architecture and Planning
    • 1 - 100 Employee
    • Environmental Artist
      • 2007 - 2009

      Created, animated, textured, lighted, and shaded 3D\2D environments for a variety of projects. Worked closely with designers to achieve the best possible results on both 2D and 3D media. Mocked up and delegated materials and tasks for outsourcing entities. Communicated with clients and offered advice on the most efficient approach to art related issues and lay-outs, the selection of color schemes and fonts. Traveled to various locations to acquire and organize source and reference materials for oncoming projects. Assisted in organizing and conducting user focus groups to help with testing beta versions of our products.

Education

  • Platt Colllege-Los Angeles

Community

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