Dan Greenway
Cinematic Artist at TRAILERFARM- Claim this Profile
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Bio
Michael Neocleous
Dan is an excellent environment artist and proved this time and time again during my time working with him at Playground. Incredibly reliable and was always willing to ask questions and jump at the most challenging of tasks, to which he always excelled. A friendly, talented individual who is a benefit to any team!
Simon Hughes
I managed Dan during his time working on Forza Horizon 5. Dan was consistently a reliable member of the team who could tackle large and complex tasks with confidence. Dan mostly worked in support the Outsourcing efforts for Horizon 5 but he also showed skill when we moved into the Polish and Bug Fixing stage of the project, in which he was an integral part of making our city look as fantastic as it does, fixing a plethora of buildings and props bugs as well as doing Art Polish on many of our Hero Buildings. Dan would be a great addition to any team and works well with others. I am confident that he will continue to show fantastic Art skills in whatever he goes onto next. Please consider Dan for any positions that you may have!
Michael Neocleous
Dan is an excellent environment artist and proved this time and time again during my time working with him at Playground. Incredibly reliable and was always willing to ask questions and jump at the most challenging of tasks, to which he always excelled. A friendly, talented individual who is a benefit to any team!
Simon Hughes
I managed Dan during his time working on Forza Horizon 5. Dan was consistently a reliable member of the team who could tackle large and complex tasks with confidence. Dan mostly worked in support the Outsourcing efforts for Horizon 5 but he also showed skill when we moved into the Polish and Bug Fixing stage of the project, in which he was an integral part of making our city look as fantastic as it does, fixing a plethora of buildings and props bugs as well as doing Art Polish on many of our Hero Buildings. Dan would be a great addition to any team and works well with others. I am confident that he will continue to show fantastic Art skills in whatever he goes onto next. Please consider Dan for any positions that you may have!
Michael Neocleous
Dan is an excellent environment artist and proved this time and time again during my time working with him at Playground. Incredibly reliable and was always willing to ask questions and jump at the most challenging of tasks, to which he always excelled. A friendly, talented individual who is a benefit to any team!
Simon Hughes
I managed Dan during his time working on Forza Horizon 5. Dan was consistently a reliable member of the team who could tackle large and complex tasks with confidence. Dan mostly worked in support the Outsourcing efforts for Horizon 5 but he also showed skill when we moved into the Polish and Bug Fixing stage of the project, in which he was an integral part of making our city look as fantastic as it does, fixing a plethora of buildings and props bugs as well as doing Art Polish on many of our Hero Buildings. Dan would be a great addition to any team and works well with others. I am confident that he will continue to show fantastic Art skills in whatever he goes onto next. Please consider Dan for any positions that you may have!
Michael Neocleous
Dan is an excellent environment artist and proved this time and time again during my time working with him at Playground. Incredibly reliable and was always willing to ask questions and jump at the most challenging of tasks, to which he always excelled. A friendly, talented individual who is a benefit to any team!
Simon Hughes
I managed Dan during his time working on Forza Horizon 5. Dan was consistently a reliable member of the team who could tackle large and complex tasks with confidence. Dan mostly worked in support the Outsourcing efforts for Horizon 5 but he also showed skill when we moved into the Polish and Bug Fixing stage of the project, in which he was an integral part of making our city look as fantastic as it does, fixing a plethora of buildings and props bugs as well as doing Art Polish on many of our Hero Buildings. Dan would be a great addition to any team and works well with others. I am confident that he will continue to show fantastic Art skills in whatever he goes onto next. Please consider Dan for any positions that you may have!
Experience
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TrailerFarm
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United Kingdom
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Computer Games
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1 - 100 Employee
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Cinematic Artist
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Oct 2022 - Present
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Bigtooth Studios Ltd
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United Kingdom
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Movies and Sound Recording
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1 - 100 Employee
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Unreal Engine Artist
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Nov 2021 - Jan 2022
• Building virtual sets • Documenting engine-based pipelines • Building virtual sets • Documenting engine-based pipelines
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Playground Games
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United Kingdom
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Computer Games
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300 - 400 Employee
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Environment Artist
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Jun 2020 - Oct 2021
Assets team on Forza Horizon 5: • Asset modelling & texturing • Working with outsource partners to ensure a high standard of quality for all assets, from buildings to props • Building photogrammetry data • General bug fixing and problem solving during project closedown Assets team on Forza Horizon 5: • Asset modelling & texturing • Working with outsource partners to ensure a high standard of quality for all assets, from buildings to props • Building photogrammetry data • General bug fixing and problem solving during project closedown
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Birmingham City University
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United Kingdom
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Higher Education
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700 & Above Employee
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Postgraduate Tutor
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May 2021 - Aug 2021
• Group teaching sessions for art techniques and environment pipelines at an intermediate/advanced level • One-to-one feedback & support sessions with students to help develop their assets and environments in Unreal Engine • Group teaching sessions for art techniques and environment pipelines at an intermediate/advanced level • One-to-one feedback & support sessions with students to help develop their assets and environments in Unreal Engine
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Birmingham City University
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United Kingdom
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Higher Education
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700 & Above Employee
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Undergraduate Tutor
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Feb 2020 - May 2020
• Delivering lectures and feedback to support the production of students game environments • Sharing art techniques and software knowledge to support students learning at a beginner/intermediate level • Delivering lectures and feedback to support the production of students game environments • Sharing art techniques and software knowledge to support students learning at a beginner/intermediate level
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Education
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Birmingham City University
Master of Arts - MA, Feature Film Development -
Birmingham City University
Bachelor of Arts - BA, Digital Art -
Birmingham Metropolitan College
HND, Graphic Design & Visual Communication