Dan Allum

Q.C.E. at FilmLight
  • Claim this Profile
Contact Information
us****@****om
(386) 825-5501
Location
London, England, United Kingdom, UK

Topline Score

Topline score feature will be out soon.

Bio

Generated by
Topline AI

5.0

/5.0
/ Based on 2 ratings
  • (2)
  • (0)
  • (0)
  • (0)
  • (0)

Filter reviews by:

Lee Hollingworth

Dan is an amazing multitasking testing and test automation expert. As part of the engineering team for the Shotgun Production Management solution at Autodesk, Dan is responsible for the largest part of the product, covering complex workflows and product configurability. This extremely integrated portfolio is foundational to the usability of the product and Dan is the person who ensures it’s readiness for shipping. As the release testing coordinator, Dan is responsible for organizing and planning out the test release cycles and getting QA team members aligned on the timeline, process, completeness and communication of the release. His skill and passion for customer success come together to ensure stability and reliability of the product as well as looking out for opportunities to continually improve our workflow test automation. With his deep product and industry knowledge, Dan is the go to person on the team when people need to understand how something works or should work. Dan was instrumental in ramping up an entire team in Krakow to work on a new business and product growth opportunity, then taking on the test automation for that team. It has been a pleasure to watch Dan increase his impact across the organization and see his continued success in our testing team. If you’re looking for a test or test automation engineer who consistently delivers over and above expectations, then look no further than Dan. His quiet dedication, team spirit and courageous leadership will stand any software engineering team in good stead.

Ido Viron

Dan is a highly skilled professional. He is very organized and manages multitasking effectively and calmly. He is a person that’s fun to work with, having great communication skills and will take on responsibility for any given task.

You need to have a working account to view this content.
You need to have a working account to view this content.

Experience

    • United Kingdom
    • Software Development
    • 1 - 100 Employee
    • Q.C.E.
      • Jul 2021 - Present

      Colour Grading - 8k at 60fps or 4K stereo at 120fps Bespoke hardware Streamlined metadata-based workflows Colour Grading - 8k at 60fps or 4K stereo at 120fps Bespoke hardware Streamlined metadata-based workflows

    • United States
    • Software Development
    • 700 & Above Employee
    • Sr. Software Engineer in Test
      • Jul 2020 - Jun 2021

      Cypress, JavaScript, Docker, CI/CD, Jenkins, AWS

    • Senior Q.A. Analyst
      • Jun 2014 - Aug 2020

      EMS Division - Cloud Services. Shotgun Software, a two time winning Engineering EMMY and an Academy Award for Technical Achievement, is an extensible, web-based, flexible and scalable system. Shotgun software has enabled the efficient management of highly complex visual effects and animation post-production workflows.

    • United States
    • Movies and Sound Recording
    • 1 - 100 Employee
    • Shotgun and Screening Room Q.A. Engineer
      • Nov 2012 - Aug 2020

      Testing a SaaS based Pipeline and Review solution for Film, Television and Games. Testing a SaaS based Pipeline and Review solution for Film, Television and Games.

    • United Kingdom
    • Software Development
    • 200 - 300 Employee
    • Lead QA Engineer - Hiero Team
      • Jun 2009 - Nov 2012

      Testing plugins such as Tinder, Furnace, Camera Tracker, Keylight, Kronos, Depth Generator and Ocula (3D Stereoscopic Workflow) on various hosts such as Nuke, Final Cut Pro, Fusion, After Effects, Digital Studio and Flame. Also testing R3D workflow, R/T Colour Grading and Hiero's Conform and Playback. Testing plugins such as Tinder, Furnace, Camera Tracker, Keylight, Kronos, Depth Generator and Ocula (3D Stereoscopic Workflow) on various hosts such as Nuke, Final Cut Pro, Fusion, After Effects, Digital Studio and Flame. Also testing R3D workflow, R/T Colour Grading and Hiero's Conform and Playback.

    • Norway
    • Software Development
    • 400 - 500 Employee
    • Quality Assurance Engineer/Support Engineer
      • Jun 2005 - Jun 2009

      Quality Assurance for broadcast mapping & animation products incorporating vector graphics, satellite imagery and relief data. Providing support for the largest broadcasters worldwide. Data Processing and Conversion on NAVTEQ data using G.I.S. products such as ArcMap. Quality Assurance for broadcast mapping & animation products incorporating vector graphics, satellite imagery and relief data. Providing support for the largest broadcasters worldwide. Data Processing and Conversion on NAVTEQ data using G.I.S. products such as ArcMap.

    • Quality Assurance Engineer/Support Engineer
      • Jun 2005 - Aug 2006

    • Product Specialist/Quality Assurance Engineer
      • 2001 - 2004

      Long term contract for Sony - project to develop a node based Compositor on Windows for commercials. Short term contract for The Foundry - pre-release testing for Furnace. Quality Assurance and UI Design for Film Master and Data Conform Long term contract for Sony - project to develop a node based Compositor on Windows for commercials. Short term contract for The Foundry - pre-release testing for Furnace. Quality Assurance and UI Design for Film Master and Data Conform

    • User Q.A.
      • Feb 1999 - Apr 2001

      Framework and 3D Animation. Framework and 3D Animation.

    • United States
    • Software Development
    • 700 & Above Employee
    • Q.A. Product Specialist
      • 1995 - 1999

    • Quality Assurance Engineer
      • Apr 1995 - Oct 1995

      Paint, Roto and node based Compositing. Paint, Roto and node based Compositing.

Education

  • West Surrey College of Art and Design
    3D Design
    1991 - 1993

Community

You need to have a working account to view this content. Click here to join now