Cristian Bercea

3D Environment Artist at Dynamight Studios
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Contact Information
us****@****om
(386) 825-5501
Location
Florence, Tuscany, Italy, IT

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Experience

    • Italy
    • Computer Games
    • 1 - 100 Employee
    • 3D Environment Artist
      • Apr 2017 - Present

    • Italy
    • Professional Training and Coaching
    • 1 - 100 Employee
    • Specialization course in TOYS DESIGN
      • May 2019 - May 2019

      The Specialization Course in Toys Design by Irene Guerrieri (www.ireneguerrieri.it) aims to provide the basic tools of the Craft of the Toys Designer. During the classroom phase, (32 hours) the topics related to the initial phases of the project will be analyzed, the analysis of the forms, the choice of language, the contribution of mathematics in games, as well as the prototyping and production of the product. The theoretical phase will be accompanied by exercises and workshops. The Specialization Course in Toys Design by Irene Guerrieri (www.ireneguerrieri.it) aims to provide the basic tools of the Craft of the Toys Designer. During the classroom phase, (32 hours) the topics related to the initial phases of the project will be analyzed, the analysis of the forms, the choice of language, the contribution of mathematics in games, as well as the prototyping and production of the product. The theoretical phase will be accompanied by exercises and workshops.

    • United States
    • Computer Games
    • 1 - 100 Employee
    • Texture artist
      • Jan 2019 - Apr 2019

      Mastering SUBSTANCE with Arvin Villapando - Material and Technical Artist - 12 weeks CURRICULUM Mesh Topology & UVs/ Texel Density & Baking/ The Science of PBR / Creating a Tileable Material/ Refinement & Consolidating Tools/ Asset Texturing/ Preparing to Texture a Large Asset/ Layout, Lighting, & Rendering Mastering SUBSTANCE with Arvin Villapando - Material and Technical Artist - 12 weeks CURRICULUM Mesh Topology & UVs/ Texel Density & Baking/ The Science of PBR / Creating a Tileable Material/ Refinement & Consolidating Tools/ Asset Texturing/ Preparing to Texture a Large Asset/ Layout, Lighting, & Rendering

    • United States
    • Entertainment Providers
    • Continuing Education
      • Sep 2016 - May 2017

      Game Artist Bootcamp with Ryan Kingslien Anatomy For Artists Live with Ryan Kingslien Hair Creation & Styling for Games with Adam Skutt Game Artist Bootcamp with Ryan Kingslien Anatomy For Artists Live with Ryan Kingslien Hair Creation & Styling for Games with Adam Skutt

    • Italy
    • Furniture
    • 1 - 100 Employee
    • Generalista 3D
      • 2014 - 2015

      Modeling for product visualization Product Design. From Sketch to finished product. Modeling for product visualization Product Design. From Sketch to finished product.

Education

  • Nemo NT Academy of Digital Arts
    3D Generalist, Visual Fx
    2014 - 2016
  • Università degli Studi di Firenze
    Scuola di Architettura, Corso di Laurea in "Disegno industriale"
    2011 - 2015

Community

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