Corentin Lelong

Programmeur at Cyanide
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Contact Information
us****@****om
(386) 825-5501
Location
Combs-la-Ville, Île-de-France, France, FR
Languages
  • Français Native or bilingual proficiency
  • Anglais Professional working proficiency
  • Allemand Professional working proficiency

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Experience

    • France
    • Computer Games
    • 1 - 100 Employee
    • Programmeur
      • Aug 2022 - Present

    • Gameplay Programmer
      • Feb 2022 - Aug 2022

    • France
    • Higher Education
    • 200 - 300 Employee
    • Game Programmer
      • Sep 2018 - Aug 2022

    • Game Programmer - Project Stigma
      • Jan 2021 - Dec 2021

      Stigma is a puzzle platform game transporting the player in a little girl's imaginary world.This is a student project made by a team of 19 people.As a programmer, I realised different elements of the game and also tools to help game designers:- Creation of a narrative system to facilitate the setup and the unfolding of the naration- Integration of multiple VFX during different animations- Setup of different simple animations to simulate movements in few game elements- Integration of the main character's animations Show less

    • Game Programmer - Shades
      • Sep 2020 - Sep 2020

      Shades is game created in a week during a GameJam by a team of 10 people.This is a rythm game in which the goal is to find the impostor among the different characters in the scene.As a Gameplay Programmer, I implemented few elements of the game:- Setup the UI- Possibility to choose between all colorblindness- Switch of differents scenes between each rounds

    • Game Programmer - Captain's Downfall
      • Oct 2019 - Dec 2019

      Captain’s Downfall is a coop/competition party game where 4 players have to throw objects to eject their opponents to be the last pirate standing !!This is a student project made in 3 months by a team of 7 people.As a gameplay Programmer, I had to setup differents elements of the game:- Creation of a selfmade gravity- Setup of the UI in the menus and between the rounds- Implementation of a throwing system during the exit of a player from the playground- Creation of the barrel's effects at impact Show less

    • Game Programmer - Ethiclash
      • May 2019 - May 2019

    • Game Programmer - Little Maddie
      • May 2019 - May 2019

      Little Maddie is a first person horror video game where you must escape before they catch you.Created in a week by a team of 16 people.As a gameplay programmer, I realised:- Set up of a dynamic light- Connection between the light and a dynamo lamp- Creation of the ennemies AI

    • Game Programmer - Huginn's Trials
      • Sep 2018 - Sep 2018

      Huginn's Trials est un jeu de plateforme PvP en multijoueur local jusqu'à 4. Le but est de s'affronter et de parcourir les différents niveaux le plus vite possible en évitant les obstacles ainsi que ses adversaires.- Mise en place des mécaniques de trampoline- Création du Sound Design- Intégration du Sound Design

Education

  • IIM - Institut de l'Internet et du Multimédia
    Master Game Programming, Video Games
    2018 - 2022
  • Université Paris-Est Marne-la-Vallée
    DUT, Informatique
    2016 - 2018
  • Lycée Galilée
    Baccalauréat, Scientifique
    2013 - 2016

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