Constantine Peros

XR Engineer / Unity Developer at Dynamic Augmented Solutions
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Contact Information
us****@****om
(386) 825-5501
Location
Honolulu, Hawaii, United States, US

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Experience

    • United States
    • Software Development
    • 1 - 100 Employee
    • XR Engineer / Unity Developer
      • Dec 2022 - Present

      * Developing XR experiences for gaming, medical, web3, and government sectors. * AR app development utilizing C# scripting, OpenXR, Oculus integration SDK, and 8th Wall. * Integrations with GIS and other geospatial technologies. * Working with databases using Google Firebase, API calls, and JSON/XML data. * 3d modeling and photogrammetry with Blendr. * Specialize in HoloLens development and with proficiency in the Mixed Reality Toolkit (MRTK). * Managing tasks in Jira and… Show more * Developing XR experiences for gaming, medical, web3, and government sectors. * AR app development utilizing C# scripting, OpenXR, Oculus integration SDK, and 8th Wall. * Integrations with GIS and other geospatial technologies. * Working with databases using Google Firebase, API calls, and JSON/XML data. * 3d modeling and photogrammetry with Blendr. * Specialize in HoloLens development and with proficiency in the Mixed Reality Toolkit (MRTK). * Managing tasks in Jira and documenting code, bug investigation, QA and documentation. * Scoping projects, writing proposals and billing timelines, creating and executing test plans. * Configuring and maintaining hardware, installing and configuring software programs. Show less * Developing XR experiences for gaming, medical, web3, and government sectors. * AR app development utilizing C# scripting, OpenXR, Oculus integration SDK, and 8th Wall. * Integrations with GIS and other geospatial technologies. * Working with databases using Google Firebase, API calls, and JSON/XML data. * 3d modeling and photogrammetry with Blendr. * Specialize in HoloLens development and with proficiency in the Mixed Reality Toolkit (MRTK). * Managing tasks in Jira and… Show more * Developing XR experiences for gaming, medical, web3, and government sectors. * AR app development utilizing C# scripting, OpenXR, Oculus integration SDK, and 8th Wall. * Integrations with GIS and other geospatial technologies. * Working with databases using Google Firebase, API calls, and JSON/XML data. * 3d modeling and photogrammetry with Blendr. * Specialize in HoloLens development and with proficiency in the Mixed Reality Toolkit (MRTK). * Managing tasks in Jira and documenting code, bug investigation, QA and documentation. * Scoping projects, writing proposals and billing timelines, creating and executing test plans. * Configuring and maintaining hardware, installing and configuring software programs. Show less

  • Parkspark
    • Honolulu, Hawaii, United States
    • Lead Software Developer
      • May 2022 - Dec 2022

      • Building self-running artificial intelligence (AI) systems to automate predictive models. • Using deep learning platforms, and managing and building dataset infrastructure (Tensorflow, Pytorch). • Programming in C/C++ and deployment in Linux environment • Integrating and deploying deep algorithms on target devices • Managing tasks in Jira and documenting code, bug investigation and documentation, quality assurance • Scoping projects, writing proposals and billing timelines… Show more • Building self-running artificial intelligence (AI) systems to automate predictive models. • Using deep learning platforms, and managing and building dataset infrastructure (Tensorflow, Pytorch). • Programming in C/C++ and deployment in Linux environment • Integrating and deploying deep algorithms on target devices • Managing tasks in Jira and documenting code, bug investigation and documentation, quality assurance • Scoping projects, writing proposals and billing timelines, creating and executing test plans • Configuring and maintaining hardware, installing and configuring software programs Show less • Building self-running artificial intelligence (AI) systems to automate predictive models. • Using deep learning platforms, and managing and building dataset infrastructure (Tensorflow, Pytorch). • Programming in C/C++ and deployment in Linux environment • Integrating and deploying deep algorithms on target devices • Managing tasks in Jira and documenting code, bug investigation and documentation, quality assurance • Scoping projects, writing proposals and billing timelines… Show more • Building self-running artificial intelligence (AI) systems to automate predictive models. • Using deep learning platforms, and managing and building dataset infrastructure (Tensorflow, Pytorch). • Programming in C/C++ and deployment in Linux environment • Integrating and deploying deep algorithms on target devices • Managing tasks in Jira and documenting code, bug investigation and documentation, quality assurance • Scoping projects, writing proposals and billing timelines, creating and executing test plans • Configuring and maintaining hardware, installing and configuring software programs Show less

    • Lead Robotics Engineer
      • May 2021 - Dec 2022

      • Engineering support for the experimental underwater autonomous robotics project (ROV). • Circuit design, assembly, research, testing management and soldering. • Solving challenges associated with robot autonomy using engineering and mathematical tools. • Engineering support for the experimental underwater autonomous robotics project (ROV). • Circuit design, assembly, research, testing management and soldering. • Solving challenges associated with robot autonomy using engineering and mathematical tools.

    • Creative Technologist with focus on AR/VR
      • May 2021 - Dec 2021

      • Working with motion tracking and projection mapping • Technologies in use: Unity/C# with the Azure Kinect DK • Set up frameworks and developed solutions to technical problems. • Working with motion tracking and projection mapping • Technologies in use: Unity/C# with the Azure Kinect DK • Set up frameworks and developed solutions to technical problems.

    • United States
    • Telecommunications
    • 1 - 100 Employee
    • Payphone Technician
      • Aug 2020 - Apr 2021

      • Electrical engineering, assembly and testing of the electronics for payphones • Oversight and management of over 800 payphone across four islands of Hawai’i • Maintaining and repairing payphones for all of the state • Electrical engineering, assembly and testing of the electronics for payphones • Oversight and management of over 800 payphone across four islands of Hawai’i • Maintaining and repairing payphones for all of the state

  • CP Games
    • Honolulu, Hawaii, United States
    • Game Developer (Unity)
      • Mar 2018 - Aug 2020

      • BattleTank Simulator (VR Gaming for Oculus Rift - interaction SDK for Unity) • Monster Battle virtual card game (AR mobile gaming, designed with Vuforia) • Urchin Smasher (VR Gaming for Oculus Rift, designed with Unity) • Photogrammetry and drone capture for the creation of 3D assets • BattleTank Simulator (VR Gaming for Oculus Rift - interaction SDK for Unity) • Monster Battle virtual card game (AR mobile gaming, designed with Vuforia) • Urchin Smasher (VR Gaming for Oculus Rift, designed with Unity) • Photogrammetry and drone capture for the creation of 3D assets

Education

  • Saddleback College
    Associate of Science - AS, Digital Electronics
  • University of Hawaii at Manoa
    Bachelor of Science - BS, Computer and Information Sciences, General

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