Conor Walsh
Narrative Designer at Obsidian Entertainment- Claim this Profile
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Bio
Renzo G. Heredia
Conor wrote many bugs for The Outer Worlds, including audio bugs, and I've constantly been astounded at the efficiency Conor works. His work is a big reason the game became praised for its polish. He knew the game like the back of his hand and the audio team could trust him with answers to questions we had on very specific quest or scripted instances of the game. He was also extremely good at providing saves for areas for the game, clarity on why certain instances were designed the way they were, and is an excellent QA analyst in general. He excelled in his QA role at Obsidian, and I can tell he would excel in a narrative role as well. I highly recommend any AAA studio to hire Conor.
Renzo G. Heredia
Conor wrote many bugs for The Outer Worlds, including audio bugs, and I've constantly been astounded at the efficiency Conor works. His work is a big reason the game became praised for its polish. He knew the game like the back of his hand and the audio team could trust him with answers to questions we had on very specific quest or scripted instances of the game. He was also extremely good at providing saves for areas for the game, clarity on why certain instances were designed the way they were, and is an excellent QA analyst in general. He excelled in his QA role at Obsidian, and I can tell he would excel in a narrative role as well. I highly recommend any AAA studio to hire Conor.
Renzo G. Heredia
Conor wrote many bugs for The Outer Worlds, including audio bugs, and I've constantly been astounded at the efficiency Conor works. His work is a big reason the game became praised for its polish. He knew the game like the back of his hand and the audio team could trust him with answers to questions we had on very specific quest or scripted instances of the game. He was also extremely good at providing saves for areas for the game, clarity on why certain instances were designed the way they were, and is an excellent QA analyst in general. He excelled in his QA role at Obsidian, and I can tell he would excel in a narrative role as well. I highly recommend any AAA studio to hire Conor.
Renzo G. Heredia
Conor wrote many bugs for The Outer Worlds, including audio bugs, and I've constantly been astounded at the efficiency Conor works. His work is a big reason the game became praised for its polish. He knew the game like the back of his hand and the audio team could trust him with answers to questions we had on very specific quest or scripted instances of the game. He was also extremely good at providing saves for areas for the game, clarity on why certain instances were designed the way they were, and is an excellent QA analyst in general. He excelled in his QA role at Obsidian, and I can tell he would excel in a narrative role as well. I highly recommend any AAA studio to hire Conor.
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Credentials
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Technical & Professional Communication Certificate
California Polytechnic State University-San Luis ObispoMay, 2019- Sep, 2024
Experience
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Obsidian Entertainment
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United States
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Computer Games
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100 - 200 Employee
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Narrative Designer
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Mar 2020 - Present
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Quality Assurance Specialist
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Jul 2019 - Dec 2019
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Quality Assurance Specialist
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Jun 2018 - Sep 2018
Worked as a tester for Obsidian Entertainment's Pillars of Eternity II. Used critical thinking to test areas where the game could have bugs or other issues, especially text-related ones. Fixed over a hundred typos in the game files. Worked as a tester for Obsidian Entertainment's Pillars of Eternity II. Used critical thinking to test areas where the game could have bugs or other issues, especially text-related ones. Fixed over a hundred typos in the game files.
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Quality Assurance Specialist
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Jun 2017 - Sep 2017
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Narrative Designer
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Jun 2016 - Sep 2016
Proofread and edited all of the text in Obsidian Entertainment's Tyranny. Created item entries in Unity and linked items with their descriptions. Wrote miscellaneous strings. Proofread and edited all of the text in Obsidian Entertainment's Tyranny. Created item entries in Unity and linked items with their descriptions. Wrote miscellaneous strings.
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Quality Assurance Specialist
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Jun 2015 - Sep 2015
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Quality Assurance Specialist
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Jun 2014 - Sep 2014
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Education
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California Polytechnic State University-San Luis Obispo
Bachelor's degree, English Language and Literature, General