Conner Workman

Associate Level Designer at WB Games / Avalanche
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Salt Lake City, Utah, United States, US

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Experience

    • Computer Games
    • 1 - 100 Employee
    • Associate Level Designer
      • Nov 2020 - Present

      Work on Hogwarts Legacy Work on Hogwarts Legacy

    • United States
    • Technology, Information and Internet
    • 1 - 100 Employee
    • Level Designer; Contract
      • Jan 2019 - Jul 2019

      Tasked with creating challenge levels for the upcoming game "Super Retro Maker". These levels will be featured alongside the main campaign levels. Tasked with creating challenge levels for the upcoming game "Super Retro Maker". These levels will be featured alongside the main campaign levels.

    • Technology, Information and Internet
    • 1 - 100 Employee
    • Director of Game Design
      • Aug 2017 - Feb 2018

      I was tasked with coming up with weekly ideas for implementation on Melon Development's "Skybounds" server. In this role I also coordinated update posts, change-logs, creation of post-related imagery every Friday. During the week I would assist in testing ideas in development & communicating with players for feedback on existing & desired features. I was required to communicate with developers & help assure all content was ready by their respective deadlines. I was tasked with coming up with weekly ideas for implementation on Melon Development's "Skybounds" server. In this role I also coordinated update posts, change-logs, creation of post-related imagery every Friday. During the week I would assist in testing ideas in development & communicating with players for feedback on existing & desired features. I was required to communicate with developers & help assure all content was ready by their respective deadlines.

Education

  • University of Utah
    Film & Media Arts-Entertainment Arts & Engineering, Junior
    2014 - 2018

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