Wesley F.

Senior Developer at Studio Liddell
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Contact Information
us****@****om
(386) 825-5501
Location
Manchester, England, United Kingdom, UK
Languages
  • English Native or bilingual proficiency
  • Chinese Limited working proficiency

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Tom G.

Wesley is an incredibly talented and resourceful developer, very capable of taking any issue and applying his existing knowledge to come up with a solution, or looking into new technology where needed to find the solution. Not only is he passionate about programming and technically proficient he is also an entertaining, interesting and incredibly caring person to work with and share time with. I would not hesitate to recommend Wesley for any programming role as well as a great guy to go for drinks with!

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Experience

    • Animation and Post-production
    • 1 - 100 Employee
    • Senior Developer
      • Oct 2021 - Present

    • XR/Games Developer
      • Feb 2021 - Oct 2021

      • Developing XR experiences and games for clients.• Unity 3D developer.• C# programmer.• Photon & Mirror multiplayer networking.• XR, Metaverse, Blockchain & NFT research and development.• Working closely with management and the internal creative team.

    • United Kingdom
    • Advertising Services
    • 1 - 100 Employee
    • VR, AR & Games Developer
      • Mar 2018 - Feb 2021

      • Developed XR experiences and games for clients. • Developed the company's flagship titles. • Unity 3D developer. • C# programmer. • Knowledged in SteamVR SDK, OculusVR SDK, ARcore, ARKit, Vuforia & Unity AR Foundation. • 3DS MAX & MAYA 3D modeller. • Company's VR evangelist. • Application analytics data analysist. • Worked closely with management and the internal creative team. • Developed XR experiences and games for clients. • Developed the company's flagship titles. • Unity 3D developer. • C# programmer. • Knowledged in SteamVR SDK, OculusVR SDK, ARcore, ARKit, Vuforia & Unity AR Foundation. • 3DS MAX & MAYA 3D modeller. • Company's VR evangelist. • Application analytics data analysist. • Worked closely with management and the internal creative team.

    • 1 - 100 Employee
    • Junior Programmer
      • Aug 2017 - Mar 2018

      • Worked on 2 of company's flagship titles. • Unreal developer. • C++ and Blueprints programmer. • Worked on 2 of company's flagship titles. • Unreal developer. • C++ and Blueprints programmer.

    • United Kingdom
    • Higher Education
    • 700 & Above Employee
    • Intern Virtual Reality Developer
      • May 2017 - Jul 2017

      Manchester Metropolitan University HPSC • Ported a SteamVR medical training simulation to Android GoogleVR. • Worked with a range of healthcare simulation experts in a cross-faculty collaboration environment. • Applied games technology knowledge and development for other uses beyond entertainment and work. • Attended and represented the university at the STEL Showcase Event ‘Innovations in Simulation and Technology Enhanced Learning (STEL): impact on policy, education & practice’. Manchester Metropolitan University HPSC • Ported a SteamVR medical training simulation to Android GoogleVR. • Worked with a range of healthcare simulation experts in a cross-faculty collaboration environment. • Applied games technology knowledge and development for other uses beyond entertainment and work. • Attended and represented the university at the STEL Showcase Event ‘Innovations in Simulation and Technology Enhanced Learning (STEL): impact on policy, education & practice’.

Education

  • The Manchester Metropolitan University
    BSc(Hons) Computer Games Technology, First Class Honours
    2013 - 2017

Community

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