Carlos Cid
3D Character Artist at Next Level Games- Claim this Profile
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Spanish Native or bilingual proficiency
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English Professional working proficiency
Topline Score
Bio
Credentials
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Professional Model To Motion
AutodeskJun, 2012- Nov, 2024
Experience
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Next Level Games
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Canada
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Computer Games
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1 - 100 Employee
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3D Character Artist
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May 2022 - Present
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Ubisoft
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France
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Computer Games
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700 & Above Employee
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Lead 3D Character Artist
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Jul 2020 - Apr 2022
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3D Character Artist
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Apr 2019 - Jul 2020
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Ionik
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Canada
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Technology, Information and Media
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1 - 100 Employee
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3D Character Artist
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Mar 2018 - Mar 2019
Making tons of small cute 3D zombies for Zombie Beach Party from concept to modelling and textures. Character modeler for other unannounced projects. Making tons of small cute 3D zombies for Zombie Beach Party from concept to modelling and textures. Character modeler for other unannounced projects.
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Hothead Games
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Canada
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Computer Games
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1 - 100 Employee
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3D Artist
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Sep 2016 - Feb 2018
Worked on Mighty Battles as a 3D artist on characters and environments modeling - texturing - shading, particles FX and rendering images for the UI and marketing Worked on Mighty Battles as a 3D artist on characters and environments modeling - texturing - shading, particles FX and rendering images for the UI and marketing
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mighty studio
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Mexico
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Animation and Post-production
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100 - 200 Employee
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3D Artist
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Mar 2015 - Jan 2018
3D modeler for several projects, including tv spots, cartoon tv shows, videogames & toys. Some of the tasks that i've done are: Digital sculpting High and low poly modeling with both hard and organic surfaces UV layout Toy prototypes for printing 3D modeler for several projects, including tv spots, cartoon tv shows, videogames & toys. Some of the tasks that i've done are: Digital sculpting High and low poly modeling with both hard and organic surfaces UV layout Toy prototypes for printing
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Universidad de Artes Digitales
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Mexico
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Higher Education
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1 - 100 Employee
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Teacher
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May 2015 - May 2016
Teacher for different courses like: Introduction to Maya Organic modeling with Maya Introduction to Zbrush Texturing with Mudbox Lighting in Maya with Mental Ray Introduction to VFX Teacher for different courses like: Introduction to Maya Organic modeling with Maya Introduction to Zbrush Texturing with Mudbox Lighting in Maya with Mental Ray Introduction to VFX
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Gameloft
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France
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Computer Games
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700 & Above Employee
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Local Producer
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Sep 2014 - Feb 2015
Planning and schedule the Game Evolution of Cars: Fast as Lightning for Android for the Hot-fix and Update 1 for both Google Play and for Galaxy Apps (Samsung Store). Managed a 8 developers team and coordinate requirements from the creation team, HQ, QA and other teams around the world.
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3D Artist
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Feb 2013 - Oct 2014
As a 3D artist i worked on different project, mainly creating 3D characters based on 2D concepts, making 3D levels starting from a general idea to the planning on how the player would interact on it and also creating assets for different purposes. We worked with 3DS Max, Zbrush, Photoshop and also with a in house engine. Some of the tasks i did were: Character Sculpting Retopology Skinning Texturing Shading Hard surface modeling Lighting Rendering
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Copo
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Mexico
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Design Services
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1 - 100 Employee
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3d & Motion Graphics Artist
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Sep 2009 - Feb 2013
Direction, management and supervision of Motion Graphics and 3D animations and still images for diverse commercial projects. My main task were from early concepts and ideas, the whole 3D development, the production of the final animations and images, to the management of the times/calendars, budgets and the administrative side of the projects. Our clients went from universities to comercial brands and the projects were from simple posters for a magazine to whole advertising campaigns on… Show more Direction, management and supervision of Motion Graphics and 3D animations and still images for diverse commercial projects. My main task were from early concepts and ideas, the whole 3D development, the production of the final animations and images, to the management of the times/calendars, budgets and the administrative side of the projects. Our clients went from universities to comercial brands and the projects were from simple posters for a magazine to whole advertising campaigns on different levels, such as web, print and television. Show less Direction, management and supervision of Motion Graphics and 3D animations and still images for diverse commercial projects. My main task were from early concepts and ideas, the whole 3D development, the production of the final animations and images, to the management of the times/calendars, budgets and the administrative side of the projects. Our clients went from universities to comercial brands and the projects were from simple posters for a magazine to whole advertising campaigns on… Show more Direction, management and supervision of Motion Graphics and 3D animations and still images for diverse commercial projects. My main task were from early concepts and ideas, the whole 3D development, the production of the final animations and images, to the management of the times/calendars, budgets and the administrative side of the projects. Our clients went from universities to comercial brands and the projects were from simple posters for a magazine to whole advertising campaigns on different levels, such as web, print and television. Show less
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Gen Studio
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Guadalajara y alrededores, México
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Jr. Designer
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Jul 2008 - Oct 2009
As part of the design team I helped to create many campaigns for several brands and companies. Part of my daily job included: Graphical Design Web Design Brand Development Editorial Design Motion Graphics Animations 3D Rendering As part of the design team I helped to create many campaigns for several brands and companies. Part of my daily job included: Graphical Design Web Design Brand Development Editorial Design Motion Graphics Animations 3D Rendering
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Education
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Instituto Tecnológico y de Estudios Superiores de Occidente, A.C.
Bachelor's degree, Integral Design -
3DMX Digital Design University
Diploma, 3D digital animation for film and television -
Universidad de Guadalajara
HighSchool