Christopher Pollati

Lead Developer at Killer Snails LLC
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Contact Information
us****@****om
(386) 825-5501
Location
JE

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5.0

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Christian Stuart Lee, PMP

Every media team should have a knowledgeable coder who can create tools that make the workflow faster, easier, and more economical. In our team's case, that was Chris Pollati. Chris streamlined our workflow by building easy to use tools to convert video and transform data between formats in preparation for import into our authoring systems. Moreover, he has a vast knowledge of a wide range of media and production considerations that would benefit any company or educational program.

Christopher Cancel

Professor Pollati was a wonderful man. He helped me understand several materials I was not able to understand. He was my professor for Group Game Project I and II. I admired him as a professor because he is someone who is willing to help anyone who put their minds into the material.

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Experience

    • United States
    • Computer Games
    • 1 - 100 Employee
    • Lead Developer
      • Sep 2017 - Present

      Development of educational games with tools for evaluating their efficacy. * Produced several VR experiences using Unity that target Google Cardboard on iOS and Android * Development of web portals for games to help teachers monitor student learning in real time * Integrations of third-party APIs with account system for classroom management of games Development of educational games with tools for evaluating their efficacy. * Produced several VR experiences using Unity that target Google Cardboard on iOS and Android * Development of web portals for games to help teachers monitor student learning in real time * Integrations of third-party APIs with account system for classroom management of games

    • United States
    • Computer Games
    • Founder/Developer
      • Jul 2008 - Present

      Executed contract programming, working remotely to assist other companies on game projects. * Performed modification of Flash UIs, allowing communication with other SWFs through Flash Builder. * Developed PHP scripts, bridging communications between Flex interfaces and MySQL databases for client websites. * Developed software using Flex, enabling common code base to be used via web, desktop or Android with AIR. Executed contract programming, working remotely to assist other companies on game projects. * Performed modification of Flash UIs, allowing communication with other SWFs through Flash Builder. * Developed PHP scripts, bridging communications between Flex interfaces and MySQL databases for client websites. * Developed software using Flex, enabling common code base to be used via web, desktop or Android with AIR.

    • United States
    • Higher Education
    • 200 - 300 Employee
    • Adjunct Professor
      • Jan 2009 - May 2022

      Taught various classes for game programming ranging from Unity, XNA/C# and to ActionScript 3 for Flex, Flash and AIR to adapt to current languages and tools. * Led 2 different levels of a class where student groups created games to facilitate teamwork. * Instructed class designed to help student learn about software and practices used in the games industry, preparing students for working in a studio environment. Taught various classes for game programming ranging from Unity, XNA/C# and to ActionScript 3 for Flex, Flash and AIR to adapt to current languages and tools. * Led 2 different levels of a class where student groups created games to facilitate teamwork. * Instructed class designed to help student learn about software and practices used in the games industry, preparing students for working in a studio environment.

    • United States
    • Advertising Services
    • 1 - 100 Employee
    • Senior Front End Developer
      • Jun 2016 - Sep 2017

      Oversaw front end of web site development and iOS applications for various clients. * Prototyped a VR walk-through using Unity for Samsung GearVR * Maintenance of various programming projects across varied technologies. * Developed client websites based on designers vision for web and mobile devices. * Modified and expanded a web baser game built with Phaser.io Oversaw front end of web site development and iOS applications for various clients. * Prototyped a VR walk-through using Unity for Samsung GearVR * Maintenance of various programming projects across varied technologies. * Developed client websites based on designers vision for web and mobile devices. * Modified and expanded a web baser game built with Phaser.io

    • United Kingdom
    • Education
    • 700 & Above Employee
    • Digital Developer
      • Sep 2010 - Feb 2016

      Developed and maintained web application for educations purposes, as well as development of tools to help produce content for those products. • Developed desktop application utilizing MySQL database, streamlining management of tens-of-thousands of multimedia assets. • Created tool, simplifying batch re-encoding of videos and the embedding captions. • Designed web forms and PHP scripts, generating various static web pages from spreadsheets. * Used VMware vCloud Director to configure and set up web and database servers.

  • Kenyon Hoag Associates
    • Upper Saddle River, NJ
    • Flash Developer / Media Designer (hired as Abattoir Software)
      • Oct 2008 - Aug 2010

      • Programmed Flash game, demonstrating company's knowledge of the pharma industry. • Developed Flex tools for client websites, enabling product ordered to be tied to inventory system while streamlining ordering process. • Designed new or modified existing clients website based around corporate identities, increasing brand awareness. • Programmed Flash game, demonstrating company's knowledge of the pharma industry. • Developed Flex tools for client websites, enabling product ordered to be tied to inventory system while streamlining ordering process. • Designed new or modified existing clients website based around corporate identities, increasing brand awareness.

    • United States
    • Computer Games
    • Contract Programmer (hired as Abattoir Software)
      • Jul 2008 - Sep 2008

      Assisted developer in modifying existing codebase to be more modular for reuse in other projects Assisted developer in modifying existing codebase to be more modular for reuse in other projects

    • United States
    • Computer Games
    • 200 - 300 Employee
    • Programmer
      • Oct 2006 - Apr 2008

      Developed and maintained continuous builder for daily compiles of the PC / Xbox 360 executables. * Wrote Python scripts and C# tools, allowing installation and build processes to be more efficient. * Modified Unreal 3 Engine, enabling Kismet to be used to control Bink video play back. * Merged updates from newer Unreal builds into older code base to add features to game. Developed and maintained continuous builder for daily compiles of the PC / Xbox 360 executables. * Wrote Python scripts and C# tools, allowing installation and build processes to be more efficient. * Modified Unreal 3 Engine, enabling Kismet to be used to control Bink video play back. * Merged updates from newer Unreal builds into older code base to add features to game.

    • Graphic Design
    • 1 - 100 Employee
    • Designer
      • Aug 2005 - Jan 2007

      Designed and prepared supplement book covers, CD/DVD silk screens and packaging for printer as well as corporate branding materials. • Reorganized and updated database of jobs to increase the efficiency of purchase orders and invoicing. • Created web sites for clients based around their updated or new corporate identities to increase brand awareness. Designed and prepared supplement book covers, CD/DVD silk screens and packaging for printer as well as corporate branding materials. • Reorganized and updated database of jobs to increase the efficiency of purchase orders and invoicing. • Created web sites for clients based around their updated or new corporate identities to increase brand awareness.

    • Financial Services
    • 1 - 100 Employee
    • System Analyst
      • Dec 2004 - Apr 2005

      • Redesigned reports for other systems analyst to assist them in better tracking of possible problems • Created utility via Microsoft Foxpro to help process trades in a more efficient, user-friendly manner • Redesigned reports for other systems analyst to assist them in better tracking of possible problems • Created utility via Microsoft Foxpro to help process trades in a more efficient, user-friendly manner

    • Graphic Design
    • 1 - 100 Employee
    • Designer
      • Jun 2004 - Oct 2004

      Designed and prepared supplement book covers, CD/DVD silk screens and packaging for printer as well as corporate branding materials. • Reorganized and updated database of jobs to increase the efficiency of purchase orders and invoicing. • Created web sites for clients based around their updated or new corporate identities to increase brand awareness. Designed and prepared supplement book covers, CD/DVD silk screens and packaging for printer as well as corporate branding materials. • Reorganized and updated database of jobs to increase the efficiency of purchase orders and invoicing. • Created web sites for clients based around their updated or new corporate identities to increase brand awareness.

    • United Kingdom
    • Education
    • 700 & Above Employee
    • Assistant To Design & Media
      • Aug 2000 - Jun 2003

      Designed and prepared supplement book covers, CD/DVD silk screens and packaging for printer • Developed and maintained a database of archived work for both media and design departments to reduce the cost of requesting files from vendors Designed and prepared supplement book covers, CD/DVD silk screens and packaging for printer • Developed and maintained a database of archived work for both media and design departments to reduce the cost of requesting files from vendors

Education

  • Bloomfield College
    BA, Video Game Design - Programming
    2005 - 2007
  • Art Institute Online
    Game Design
    2004 - 2004
  • William Paterson University of New Jersey
    Graphic Design
    2003 - 2004
  • Bergen Community College
    AAS, Computer Animation
    1998 - 2000

Community

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