Christian Orellana

Animator at Arkane Studios
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Location
Burbank, California, United States, US
Languages
  • Spanish -
  • English -

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Experience

    • France
    • Computer Games
    • 200 - 300 Employee
    • Animator
      • Jan 2022 - Present
    • United States
    • Entertainment Providers
    • 200 - 300 Employee
    • Associate Animator
      • Dec 2019 - Jan 2022
    • France
    • Advertising Services
    • Associate Animator
      • Jun 2019 - Dec 2019
    • United States
    • Entertainment
    • 1 - 100 Employee
    • Animator
      • Mar 2019 - Apr 2019

      -Create Rough Layout scenes in Maya -Imported Layouts into Unreal -Create Rough Layout scenes in Maya -Imported Layouts into Unreal

    • Graphic Design
    • 1 - 100 Employee
    • Associate Animator
      • Feb 2018 - Mar 2019

      – Created Motion Matching sets for many of the weapons and Specialist Equipment in both standing and crouching positions. – Developed emotes and gestures used in both Multiplayer and Blackout modes. – Worked on a multitude of 3rd person reloads, inspects, and melee attacks using hand keyed animation and motion capture data. – Prepared and polished motion capture data in Motion Builder for all the different animation departments. – Assisted in putting together animations with their appropriate sound files for Blackjack’s character package. – Hand keyed pre-visualization shots to be used as reference for capturing motion data. – Created first pass on both Zero and Outrider’s Frozen Moments. – Worked with both the designers and engineers to get the best out of the animations. Show less

    • Animator
      • Sep 2012 - Mar 2016

      Multiple Projects ranging from 2D Animation and 3D Animation -Animated 2D and 3D Characters and Props -Rigged 3D Characters and Props in Maya -Create Particle Effects using Maya and Unity -Developed Trailers for Projects using After Effects -Generated Sprite Sheets for Web and Mobile Games Projects My Nexus Position: Animator and Rigger - Rigged and Animated female and male Characters - Skinned clothing/apparel to Characters - Developed trailer for presentation Desert Rose Bingo Position: Animator and Rigger - Rigged and Animated Characters for in-game scenes - Designed storyboards for the transitional scenes - Developed the trailed using in-game footage Pac-Man Slots Position: Animator - Animated Pac-Man and the Ghosts in Unity - Animated Backgrounds per slot machine in Unity - Created particle effects using Particle Playground 2 Cocolani Island Match Position: Animator - Animated all Icons and Characters in Unity - Created all Particle Effects with Particle Playground 2 - Developed mock-up videos to visualize the flow Show less

    • Frank and Bean
      • Jun 2011 - Oct 2011

      -Developed layouts based on storyboards.-Animated characters based on storyboards.

    • The Good, the Bad, and the Limited Animation
      • Feb 2011 - Jun 2011

      -Developed characters and animated scenes assigned to me.

    • Volunteer
      • 2011 - 2011

      -Provided guests with information and identification. -Provided guests with information and identification.

Education

  • The Art Institute of California
    Bachelor of Science, Media Arts and Animation
    2008 - 2012
  • The Art Institute of California-Los Angeles
    Bachelor of Science (BS)

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