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Credentials

  • Certified Product Manager
    Product School
    Feb, 2022
    - Sep, 2024

Experience

    • United States
    • Technology, Information and Internet
    • 1 - 100 Employee
    • Head of Product
      • Jun 2022 - Present

    • Creative Product Manager
      • Dec 2021 - May 2022

      - Developed new products and features, prioritizing user needs and feedback to create intuitive and engaging experiences that meet user expectations in purchasing, earning, and trading NFTs & digital collectibles as well as exploring digital fandom. - Reviewed and perfected existing features, conducting user research and responding to client needs in identifying areas for product improvements and optimization to enhance the user experience.- Communicated product vision, goals, and requirements to both internal and external partners.- Oversaw integrations with external partners, working closely with design and engineering teams to ensure seamless integration of third-party tools and services that enhance the user experience.- Helped refine our B2B SAS product offerings, collaborating with UX and engineering teams to create intuitive and efficient administration tools that support and streamline user workflows.- Oversaw the implementation of our V2 website, administration panels, and help desk, working closely with design and engineering teams to ensure on-time delivery of high-quality features and functionality that enhance the overall user experience. Show less

    • Switzerland
    • Business Consulting and Services
    • Interactive Artist
      • Sep 2008 - Present

      Cerrito’s work has been featured at institutions such as the New York Hall of Science (Queens,NY), the Telfair Museum of Art (Savannah, GA), the MIT Media Lab (Cambridge, MA), EXIT Art (NY, NY), The DUMBO Arts Festival (NY, NY), zero1 (San Jose, CA), The Dutch Electronic Arts Festival, (Rotterdam, NL), and at the Burning Man Festival (Black Rock City, NV). He has developed and taught workshops on topics ranging from rapid prototyping to solar technology at places such as the Smithsonian Museum of American History (Washington, D.C.), Solar One (New York, NY), and B.E.A.M. Camp (Stafford, NH). Show less

    • United States
    • Education
    • 100 - 200 Employee
    • Product Designer
      • Mar 2021 - Dec 2021
    • United States
    • Museums, Historical Sites, and Zoos
    • 300 - 400 Employee
    • Senior New Media Specialist
      • Sep 2018 - Jan 2021

    • New Media Exhibit Developer
      • Nov 2010 - Sep 2018

      • Conceptualizes, prototypes, and develops accessible technology-based interactive visitor experiences for the museum floor.• Works closely with teams of scientists, researchers, artists, and engineers in researching initial exhibit content threads, determining iterative prototyping paths, conducting user testing, documenting the design process, and implementing robust final exhibit builds.• Advises on the use of emerging and established technologies across departments. • Currently developing a series of interactive exhibits based on cooperation and game theory as part of a National Science Foundation grant titled “The Science of Sharing”.• Maintains, diagnoses, and refurbishes legacy exhibits. Show less

    • Higher Education
    • 700 & Above Employee
    • Adjunct Professor
      • Aug 2010 - Nov 2010

      • Co-taught and co-developed the syllabus for “Designing for GreenFab”, a graduate level course in which students conceived of, refined, and taught technology based STEAM workshops for youth in the South Bronx.

    • Resident Researcher
      • Aug 2009 - Aug 2010

      • Provided technical and conceptual project guidance to students through physical computing/programming help sessions and office hours.• Conducted guided research in physical computing, solar power systems, data logging & visualization, wireless sensor networks, and robotics.• Worked directly with the Arduino Project in refining reference tutorials, example code, and wiring schematics on their website, arduino.cc.

    • Switzerland
    • Business Consulting and Services
    • Independent Consultant - Technology Education
      • May 2008 - Oct 2010

      • Developed curriculum and led workshops concerning the topics of solar energy, basic robotics, and physical computing for students ranging from young children to adults. • Designed kits, circuitry, schematics, and instructions for student use in workshops. • Developed curriculum and led workshops concerning the topics of solar energy, basic robotics, and physical computing for students ranging from young children to adults. • Designed kits, circuitry, schematics, and instructions for student use in workshops.

    • Job Site Manager
      • Aug 2003 - Jul 2007

      • Managed laborers, timelines, and materials while communicating directly with clients, architects, and other contractors. • Specialized in the installation, restoration, and custom finishing of architectural concrete. • Managed laborers, timelines, and materials while communicating directly with clients, architects, and other contractors. • Specialized in the installation, restoration, and custom finishing of architectural concrete.

Education

  • New York University
    Master’s Degree, Human Computer Interaction
    2007 - 2009
  • School of the Museum of Fine Arts
    Bachelor of Fine Arts (BFA), Fine and Studio Arts
    1999 - 2003
  • Tufts University
    Bachelor's degree, Sociology
    1998 - 2003

Community

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