Chris McCants

3D Environment Artist at Immersed Games
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Contact Information
us****@****om
(386) 825-5501
Location
US
Languages
  • English Native or bilingual proficiency

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Bio

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Credentials

  • Adobe Certified
    Adobe Systems Incorporated
    Feb, 2010
    - Nov, 2024

Experience

    • United States
    • E-learning
    • 1 - 100 Employee
    • 3D Environment Artist
      • Jan 2019 - Present

    • Junior 3D Modeler
      • Oct 2016 - Jan 2019

    • 3D Art Intern
      • Jan 2016 - Oct 2016

      Responsibilities included modeling environment pieces, props, characters, and creatures within Blender (based on turnarounds made from concepts). I also assisted in concept art, and rigging.

    • United Kingdom
    • Education
    • 700 & Above Employee
    • Scorer
      • May 2015 - Jul 2015

      Scored open ended test questions for multiple grade levels. Work requires tremendous attention to detail, while maintaining quality. Scored open ended test questions for multiple grade levels. Work requires tremendous attention to detail, while maintaining quality.

    • United States
    • Higher Education
    • 700 & Above Employee
    • Student
      • Mar 2014 - Oct 2014

      Game Design Masters

    • Student
      • Jun 2011 - Mar 2014

      Game Art - Bachelors of Science

    • Atlantis Rising
      • Nov 2013 - Nov 2013

      Created environmental assets.http://gameproject.fullsail.com/gpgames/index.php/2013/11/atlantis-rising/

    • Trinity
      • Nov 2013 - Nov 2013

      Modeled environmental floating rock island in zbrush, and made three interchangeable textures within Photoshop.http://gameproject.fullsail.com/gpgames/index.php/2013/11/trinity/

  • Brain Fizzle Games
    • Winter Park, FL
    • Critical Mass
      • Oct 2013 - Oct 2013

      Created resource bars - Green, Blue, Red, and Yellow http://gameproject.fullsail.com/gpgames/index.php/2013/10/critical-mass/ Created resource bars - Green, Blue, Red, and Yellow http://gameproject.fullsail.com/gpgames/index.php/2013/10/critical-mass/

Education

  • Full Sail University
    Bachelor of Science (B.Sc.), Game Art
    2011 - 2014
  • Frank H. Peterson Academies of Technology
    Communications, Graphic Design
    2008 - 2011

Community

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