Chris Becker
Sr Design at Petroglyph Games- Claim this Profile
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Bio
Experience
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Petroglyph
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United States
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Computer Games
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1 - 100 Employee
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Sr Design
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Jul 2012 - Present
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Relic Entertainment
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Canada
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Computer Games
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100 - 200 Employee
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Technical Design
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Mar 2008 - Apr 2012
Titles: Dawn of War 2 (PC), DoW2: Chaos Rising (PC), DoW2: The Last Stand, DoW2: Retribution (PC) Role: Supervise the content creation process, designing and building tools to ensure the highest efficiency and quality of development. Created scripting practices, and scripting interfaces for quick content creation, easier debugging, and fewer bugs through more reuse of commonalities.Created interfaces for script to call AI protocols to remove the need for hand scripted behaviors when common AI would suffice
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UI and Online Design
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Jul 2006 - Mar 2008
Titles: Company of Heroes (PC), CoH: Opposing Fronts (PC)Role: Design functionality of online to provide an easy to use environment for competition
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Gameplay Design
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Oct 2005 - Jul 2006
Titles: DoW: Dark Crusade (PC), Company of Heroes (PC), The Last Stand (DoW 2, PC)Role: Design compelling gameplay functionality.
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Lead Balance
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Jan 2005 - Oct 2005
Titles: DoW: Winter Assault (PC), DoW: Dark Crusade (PC)Role: Manage the Balancers while tuning multiplayer gameplay.
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Balance Design
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Mar 2004 - Jan 2005
Titles: Dawn of War (PC), DoW: Winter Assault (PC), The Outfit (360)Role: Tuning gameplay of various gameplay dynamics for multiplayer environments.
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