Chirag Ramchandani

Senior Game Designer at Gram Games
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Contact Information
us****@****om
(386) 825-5501
Location
UK
Languages
  • English Native or bilingual proficiency
  • Hindi Limited working proficiency

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Bio

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5.0

/5.0
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Akshay V

I have had the opportunity to work Chirag on two separate occasions with him as my immediate senior in Moonfrog. Chirag has a very strong understanding of Game Design & UX and imparts the same to juniors he works with. He is approachable and is always open to helping out, whether it is with the new tools and techniques that have to be learnt or just a shoulder to lean for support. Apart from strong ownership & high standards for his work, he drives and motivates his team to do their best. Chirag has been a great leader and working on his team was a learning experience I hope to carry with myself moving forward. Chirag has a contagious energy that motivates people to do their best and his top-notch communication skills only add to clarity to his inspiring self. His creativity and zeal extend to drawing solutions & ideas from a varied source that provide wholesome managerial skills that helped me grow professionally.

Oliver Jones

We hired Chirag in his first role at Moonfrog, since then, his drive to learn and grow has lead him on a fantastic career journey, founding his own gaming startup and working at Zynga. He always strived to achieve the highest standards of documentation, organisation and communication within the teams he works with. In addition, Chirag has a strong sense of ownership and responsibility over the projects he undertakes. I have seen Chirag's drive to succeed first hand and confident that he has a bright future ahead as a game designer.

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Experience

    • United Kingdom
    • Computer Games
    • 100 - 200 Employee
    • Senior Game Designer
      • Nov 2022 - Present

    • United States
    • Computer Games
    • 700 & Above Employee
    • Lead Game Designer
      • Jul 2021 - Nov 2022

      My role on FarmVille 3 was as the Lead Game Designer for Live-Ops. My primary responsibilities had been to build out a Limited Time Events Framework including a Battle Pass and a Co-op PvP feature along with my 5 member design team. I had also designed and run numerous A/B tests focused on the core economy of the game when it was in soft launch.

    • Senior Game Designer
      • Feb 2019 - Jul 2021

      My work on FarmVille 2, had its focus around arresting the metric decline of an aging game with weak elder gameplay. Starting out with consumer insights, I designed the vision and roadmap for the game going forward and oversaw the creation of 11 new live-ops events and numerous changes to the core loop of the game.

    • India
    • Computer Games
    • Co-Founder
      • Jun 2018 - Jan 2019

      Fataka Games was my entrepreneurial adventure in Game Development. The team consisted of two coders and myself. Our goal was to build casual games for the Indian market and we briefly tested a word anagram game in regional Indian languages called Shabd Khel. I had invaluable learnings about the business reality of games, and experienced the game development process through the lens of a Founder. My experience overall was positive and humbling. Fataka Games was my entrepreneurial adventure in Game Development. The team consisted of two coders and myself. Our goal was to build casual games for the Indian market and we briefly tested a word anagram game in regional Indian languages called Shabd Khel. I had invaluable learnings about the business reality of games, and experienced the game development process through the lens of a Founder. My experience overall was positive and humbling.

    • India
    • Computer Games
    • 100 - 200 Employee
    • Senior Game Designer
      • Apr 2017 - Feb 2018

      Moonfrog was my first gig in the games industry. I primarily worked on their flagship game - Teen Patti Gold which is a social casino game akin to Zynga Poker. I worked on TPG from it's soft-launch and introduced new game modes, tournaments, leagues and spearheaded the shift towards a casino suite with the inclusion of new games like Poker, Rummy etc which ballooned the DAU to > 2 million players and one of top grossing games in India.

    • Game Designer
      • Apr 2016 - Mar 2017

    • Associate Game Designer
      • Jun 2015 - Mar 2016

    • India
    • Computer Games
    • 100 - 200 Employee
    • Game Design Intern
      • Jul 2014 - Oct 2014

Education

  • Rubika
    Master's degree, Game Design & Project Management
    2011 - 2015

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