Chimeziri Mbionwu

Gameplay Platform Engineer at ArenaNet LLC
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Contact Information
Location
Woodinville, Washington, United States, US
Languages
  • English Native or bilingual proficiency
  • Japanese Elementary proficiency

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Experience

    • United States
    • Computer Games
    • 200 - 300 Employee
    • Gameplay Platform Engineer
      • Sep 2022 - Present
    • Bangladesh
    • Advertising Services
    • 1 - 100 Employee
    • Software Engineer
      • Aug 2021 - Sep 2022

      ● Designed and implemented data schema refactor to support multi-region scalability for Amazon's Choice badging ● Created standard operating procedure documents for recurring service and deployment failures ● Designed and implemented data schema refactor to support multi-region scalability for Amazon's Choice badging ● Created standard operating procedure documents for recurring service and deployment failures

    • United States
    • E-Learning Providers
    • 1 - 100 Employee
    • Full Stack Software Engineer
      • Jun 2019 - May 2021

      ● Worked on the conversion of a PHP based website used by hundreds of students per day to Typescript ● Managed MySQL database for all website content ● Developed major features for website ● Worked on the conversion of a PHP based website used by hundreds of students per day to Typescript ● Managed MySQL database for all website content ● Developed major features for website

    • United States
    • IT Services and IT Consulting
    • 700 & Above Employee
    • Software Engineer Intern
      • May 2020 - Jul 2020

      ● Extended functionality of internal annotation tooling to speed up annotation process ● Designed and implemented UI to improve usability of annotation tooling software ● Developed frontend and backend tests using Jest and Mocha ● Extended functionality of internal annotation tooling to speed up annotation process ● Designed and implemented UI to improve usability of annotation tooling software ● Developed frontend and backend tests using Jest and Mocha

    • United States
    • Higher Education
    • 700 & Above Employee
    • Teaching Assistant
      • Aug 2018 - May 2020

      ● Assisted a total of over 200 students with projects and homework during labs and office hours ● Reinforced students’ knowledge in C++ to help them succeed in class ● Assisted a total of over 200 students with projects and homework during labs and office hours ● Reinforced students’ knowledge in C++ to help them succeed in class

    • United States
    • Software Development
    • 1 - 100 Employee
    • Technical Officer
      • Aug 2018 - May 2020

      ● Organized meetings where we analyzed resumes, invited guest speakers, and discussed club events ● Managed GitHub for a club project that bridged the communication gap between clubs and students ● Organized meetings where we analyzed resumes, invited guest speakers, and discussed club events ● Managed GitHub for a club project that bridged the communication gap between clubs and students

    • United States
    • E-learning
    • 1 - 100 Employee
    • Gameplay Programmer Intern
      • Nov 2017 - Jan 2019

      ● Worked in Unreal Engine and Visual Studio developing an educational game to teach 1000+ students about science ● Practiced AGILE through use of Jira software ● Improved time complexity of asset generation algorithms by over 50% ● Worked in Unreal Engine and Visual Studio developing an educational game to teach 1000+ students about science ● Practiced AGILE through use of Jira software ● Improved time complexity of asset generation algorithms by over 50%

Education

  • University of Florida
    Bachelor of Science - BS, Computer Science
    2017 - 2020

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