ChangWhan Sul
CTO at Netmarble- Claim this Profile
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Korean Native or bilingual proficiency
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English Limited working proficiency
Topline Score
Bio
Experience
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Netmarble
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South Korea
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Information Technology & Services
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200 - 300 Employee
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CTO
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May 2019 - Present
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Netmarble
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South Korea
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Information Technology & Services
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200 - 300 Employee
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CTO
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Oct 2016 - Jul 2018
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Director, Technical Project Management
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Apr 2016 - Jul 2018
Any Tech PM in Netmarble Games is go-to-person for all sorts of technical issues in production, launching, and operation of each game title. In doing so, they're the coordinator between internal development, game studio, business and marketing.
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Director, Columbus Center
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Aug 2015 - Mar 2016
Columbus, is a form of CRM of mobile gaming business. It's a personalized in-game marketing platform based on big data analysis and artificial intelligence. With the help of Columbus, our users will have personalized gaming experience according to his/her play pattern, skill-level, degree of understanding for the genre, spending preferences, etc. Thus they play longer and deeper.
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Director, Service development Dept.
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Aug 2012 - Aug 2015
Managing several teams / 70+ developers.Service development Dept. is responsible for the development & maintenance of:- The entire game portal web site of Netmarble(www.netmarble.net): both "front-end" pages and back-end web application services.- Web platform for global operation in several regions- Mobile game service platform similar to OpenFeint - Internal tool chain: content management, monitoring and maintenance of the portal
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Director, Technical support dept.
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Mar 2011 - Jul 2012
Managing several teams: - Infrastructure (Data center, servers & network) - Security - DB Administration - Billing solutions Managing several teams: - Infrastructure (Data center, servers & network) - Security - DB Administration - Billing solutions
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NAVER Corp
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South Korea
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Technology, Information and Internet
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700 & Above Employee
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Head of Game development platform Lab.
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May 2008 - Mar 2011
Worked on several 'platform technology' projects including: - Proprietary 3D rendering engine & tool - 'IDoGame' development & service platform Worked on several 'platform technology' projects including: - Proprietary 3D rendering engine & tool - 'IDoGame' development & service platform
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Developer
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May 2001 - Feb 2008
- Character animation middleware (motion transition, retargetting, blending, IK) for NCSoft (not published) - Web-based Calendar (not published) - MS Messenger add-in (not published) - 1st version of IE Toolbar for Daum.net - Casual game (알까기) for Pimang.com - Character animation middleware (motion transition, retargetting, blending, IK) for NCSoft (not published) - Web-based Calendar (not published) - MS Messenger add-in (not published) - 1st version of IE Toolbar for Daum.net - Casual game (알까기) for Pimang.com
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Developer
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Aug 2000 - Mar 2001
Rendering engine & tool for MMO-style RPG games Rendering engine & tool for MMO-style RPG games
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Education
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Korea Advanced Institute of Science and Technology
Master of Science (MS), Computer science, computer graphics -
Korea Advanced Institute of Science and Technology
MS, Computer science, virtual reality -
Korea Advanced Institute of Science and Technology
BS, Computer Science