Chandangir Gosawi
Senior Environment Artist at Sumo Video Games- Claim this Profile
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Hindi, English, Marathi, Gujrati -
Topline Score
Bio
Experience
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Sumo India
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India
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Computer Games
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100 - 200 Employee
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Senior Environment Artist
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May 2017 - Present
• Working as an Environment Artist for various games like Crackdown 3, Team Sonic Racing, and Forza Horizon• Creating various types of props and vehicles for Crackdown 3; working on racing track creation and props creation for Team Sonic Racing• Creating high-quality 3D art from concept and design ideas including props, architecture, and terrain models • Working as an Environment Artist for various games like Crackdown 3, Team Sonic Racing, and Forza Horizon• Creating various types of props and vehicles for Crackdown 3; working on racing track creation and props creation for Team Sonic Racing• Creating high-quality 3D art from concept and design ideas including props, architecture, and terrain models
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Lakshya Digital
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India
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Computer Games
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700 & Above Employee
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Environment Artist
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Apr 2015 - Apr 2017
• Created objects, scenes, required modeling, textures, shading, lighting, animation, and rendering• Worked on props creation and poly reduction; stylized PBR texture development and created high low poly modeling and texturing of environment buildings, landscapes, and props • Created objects, scenes, required modeling, textures, shading, lighting, animation, and rendering• Worked on props creation and poly reduction; stylized PBR texture development and created high low poly modeling and texturing of environment buildings, landscapes, and props
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3D Artist
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Feb 2012 - Mar 2015
• Worked as an Environment Artist for various mobile games and applications; created semi-realistic characters for games and applications• Conceptualized and designed environments, vehicles, and characters; created high-fidelity 3D models, scenes, textures, lighting, and animation content• Worked closely with the animators and riggers to develop the creature’s look • Worked as an Environment Artist for various mobile games and applications; created semi-realistic characters for games and applications• Conceptualized and designed environments, vehicles, and characters; created high-fidelity 3D models, scenes, textures, lighting, and animation content• Worked closely with the animators and riggers to develop the creature’s look
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Graphic Designer
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Jan 2010 - Dec 2011
• Created graphics for various International products; incorporated and validated complex web, mobile, and application designs• Prepared wireframes, user flows, process flows, sitemaps and other artifacts to effectively communicate interactions and design ideas • Created graphics for various International products; incorporated and validated complex web, mobile, and application designs• Prepared wireframes, user flows, process flows, sitemaps and other artifacts to effectively communicate interactions and design ideas
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Education
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TekhniX School
Advanced Diploma, Gaming -
Xplora Design School
Advanced Diploma -
Directorate of Vocational Education and Training
Diploma -
Directorate of Vocational Education and Training
ITI