Nicholas Campbell

Character Artist at Dimension Studio
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Location
UK

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Experience

    • Colombia
    • Design
    • 1 - 100 Employee
    • Character Artist
      • Aug 2021 - Present
    • Freelance 3D Generalist
      • Jan 2015 - Present

      Freelance 3D Artist based in Manchester with experience using a range of softwares to create an array of 3D designs. Having travelled across Australia throughout 2015 and the beginning of 2016, I have been freelancing for clients across the North of the UK using the following softwares to create both props and characters to meet their desired specifications: - 3DS Max - ZBrush - Unreal Engine - Substance Designer - Substance Painter - Photoshop My passion for 3D design has grown since finishing university in 2014. I am a self-taught artist, dedicating a lot of my spare time to ensuring my designs are to the highest quality. Show less

    • Internet Publishing
    • 1 - 100 Employee
    • Senior 3D Artist
      • Oct 2019 - Aug 2021

      Primary focus on modelling and texturing photorealistic assets for product videos and marketing assets using Cinema 4D, Adobe CC Suite, Substance Packages, Zbrush and Octane.Other responsibilities include: - Quality Control of assets.- Delivering high and low level feedback to Junior & Mid weight artists.- Meeting targets and deadlines.- Ensuring assets integrate into the animation pipeline smoothly.- Standardising and innovating the pipeline.- Reporting to Lead artists and production managers. Show less

    • Junior 3D Modeller
      • Sep 2018 - Oct 2019

    • Sweden
    • Construction
    • 700 & Above Employee
    • Assistant Engineering Surveyor
      • Feb 2016 - Oct 2017

      At Skanska, I am currently working in the surveying team, capturing and processing 3D laser scans using a Leica P40 scanner and a Faro X330 scanner on site. At Skanska, I am currently working in the surveying team, capturing and processing 3D laser scans using a Leica P40 scanner and a Faro X330 scanner on site.

    • Freelance Contributor and Level Designer
      • Sep 2014 - Sep 2015

      During my year in Australia, I worked alongside the authors of the Game Audio Implementation book to create a series a of levels available for download with the book. During my year in Australia, I worked alongside the authors of the Game Audio Implementation book to create a series a of levels available for download with the book.

    • United Kingdom
    • Higher Education
    • 700 & Above Employee
    • Freelance 3D Level Designer
      • Jul 2014 - Jan 2015

      Co-ordinating with the Head of Game Audio at the university to create a series of game levels for the university students to add sound and music as part of their curriculum. Co-ordinating with the Head of Game Audio at the university to create a series of game levels for the university students to add sound and music as part of their curriculum.

Education

  • Leeds Beckett University
    Bachelor of Science - BS, Music Technology
    2011 - 2014

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