Caroline Trujillo
Senior Development Director at Criterion Games- Claim this Profile
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English Native or bilingual proficiency
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Spanish Elementary proficiency
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French Limited working proficiency
Topline Score
Bio
Hanin Fakhriddin
Caroline is one of my favorite people to work with. Even though she is working in production and I in marketing, she is always available, willing to listen and the best problem solver. She adapts to any situation and there was no obstacle that she wouldn’t find a solution to. she’s a great facilitator, an amazing project manager and above all that she’s also one of the kindest human beings I have ever met! I would recommend her in a heart beat - any team would be lucky to have her onboard! Her kindness and emotional intelligence also bring positivity to the team and the work atmosphere.
Zhang Hao
Caroline is one of best line producers I have ever worked with. She has full knowledge on production especially on mobile game production. She is highly result and efficiency driven, at the same time she has amazing sense of priority. Besides rational skills and production experience, she really knows the key value of developer team, she cares about teammates and their growth. Which supported me and my team's work for years. Caroline also knows live operation very well, by following our multiple projects live operation, we built together strong live OPS team besides DEV team. With her excellent communication, Caroline helped to establish business cooperation with multiple partners within and outside of Ubisoft, really appreciated. I do believe Caroline is more than normal line producer role, her skill set could definitely handle executive producer role in production or any senior production related role in HQ.
Hanin Fakhriddin
Caroline is one of my favorite people to work with. Even though she is working in production and I in marketing, she is always available, willing to listen and the best problem solver. She adapts to any situation and there was no obstacle that she wouldn’t find a solution to. she’s a great facilitator, an amazing project manager and above all that she’s also one of the kindest human beings I have ever met! I would recommend her in a heart beat - any team would be lucky to have her onboard! Her kindness and emotional intelligence also bring positivity to the team and the work atmosphere.
Zhang Hao
Caroline is one of best line producers I have ever worked with. She has full knowledge on production especially on mobile game production. She is highly result and efficiency driven, at the same time she has amazing sense of priority. Besides rational skills and production experience, she really knows the key value of developer team, she cares about teammates and their growth. Which supported me and my team's work for years. Caroline also knows live operation very well, by following our multiple projects live operation, we built together strong live OPS team besides DEV team. With her excellent communication, Caroline helped to establish business cooperation with multiple partners within and outside of Ubisoft, really appreciated. I do believe Caroline is more than normal line producer role, her skill set could definitely handle executive producer role in production or any senior production related role in HQ.
Hanin Fakhriddin
Caroline is one of my favorite people to work with. Even though she is working in production and I in marketing, she is always available, willing to listen and the best problem solver. She adapts to any situation and there was no obstacle that she wouldn’t find a solution to. she’s a great facilitator, an amazing project manager and above all that she’s also one of the kindest human beings I have ever met! I would recommend her in a heart beat - any team would be lucky to have her onboard! Her kindness and emotional intelligence also bring positivity to the team and the work atmosphere.
Zhang Hao
Caroline is one of best line producers I have ever worked with. She has full knowledge on production especially on mobile game production. She is highly result and efficiency driven, at the same time she has amazing sense of priority. Besides rational skills and production experience, she really knows the key value of developer team, she cares about teammates and their growth. Which supported me and my team's work for years. Caroline also knows live operation very well, by following our multiple projects live operation, we built together strong live OPS team besides DEV team. With her excellent communication, Caroline helped to establish business cooperation with multiple partners within and outside of Ubisoft, really appreciated. I do believe Caroline is more than normal line producer role, her skill set could definitely handle executive producer role in production or any senior production related role in HQ.
Hanin Fakhriddin
Caroline is one of my favorite people to work with. Even though she is working in production and I in marketing, she is always available, willing to listen and the best problem solver. She adapts to any situation and there was no obstacle that she wouldn’t find a solution to. she’s a great facilitator, an amazing project manager and above all that she’s also one of the kindest human beings I have ever met! I would recommend her in a heart beat - any team would be lucky to have her onboard! Her kindness and emotional intelligence also bring positivity to the team and the work atmosphere.
Zhang Hao
Caroline is one of best line producers I have ever worked with. She has full knowledge on production especially on mobile game production. She is highly result and efficiency driven, at the same time she has amazing sense of priority. Besides rational skills and production experience, she really knows the key value of developer team, she cares about teammates and their growth. Which supported me and my team's work for years. Caroline also knows live operation very well, by following our multiple projects live operation, we built together strong live OPS team besides DEV team. With her excellent communication, Caroline helped to establish business cooperation with multiple partners within and outside of Ubisoft, really appreciated. I do believe Caroline is more than normal line producer role, her skill set could definitely handle executive producer role in production or any senior production related role in HQ.
Experience
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Criterion Games
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United Kingdom
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Computer Games
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1 - 100 Employee
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Senior Development Director
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May 2021 - Present
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Asobo Studio
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France
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Computer Games
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200 - 300 Employee
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Executive Producer
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Apr 2018 - Apr 2021
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Ubisoft
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France
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Computer Games
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700 & Above Employee
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Senior Producer
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Jul 2009 - Apr 2018
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BouleByte LLC
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Computer Games
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Owner
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Feb 2009 - Feb 2010
Game Design Consultant Game Design Consultant
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Electronic Arts (EA)
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United States
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Entertainment Providers
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700 & Above Employee
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Senior Producer
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Aug 2008 - Mar 2009
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Brash Entertainment
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Computer Games
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1 - 100 Employee
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Executive Producer/Department Head
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Sep 2007 - Aug 2008
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THQ
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United States
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Computer Games
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200 - 300 Employee
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Senior Producer/Creative Director
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May 2005 - Oct 2007
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Vivendi Universal Games
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Computer Games
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1 - 100 Employee
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Senior Producer
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Jan 2003 - May 2005
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Sucker Punch Productions
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United States
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Computer Games
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100 - 200 Employee
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Senior Designer
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2002 - 2003
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Insomniac Games
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United States
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Computer Games
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300 - 400 Employee
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Lead Designer
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1998 - 2002
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Crystal Dynamics
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United States
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Computer Games
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200 - 300 Employee
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Designer
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1995 - 1998
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Education
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California State University San Francisco
Bachelor of Arts - BA