Caroline Striessnig

Engineering Manager at Mind Detonator
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Contact Information
Location
SE
Languages
  • Englisch Full professional proficiency
  • Deutsch Native or bilingual proficiency
  • Schwedisch Elementary proficiency

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Bio

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Credentials

  • Certified Scrum Product Owner (CSPO)
    Scrum Alliance
    Jun, 2019
    - Sep, 2024
  • Scrum Master Certified (SMC)
    Scrum Alliance
    Mar, 2019
    - Sep, 2024

Experience

    • Sweden
    • Computer Games
    • 1 - 100 Employee
    • Engineering Manager
      • Nov 2022 - Present
    • Sweden
    • Computer Games
    • 1 - 100 Employee
    • Developer Relations Manager
      • Aug 2022 - Present
    • Sweden
    • Computer Games
    • 1 - 100 Employee
    • Engineering Manager
      • Oct 2021 - Jun 2022
    • United States
    • Spectator Sports
    • 1 - 100 Employee
    • Engineering Manager
      • Aug 2020 - Sep 2021
    • Product Owner
      • Jun 2019 - Aug 2020

      - Coordinate with teams globally on shared product development effort - Facilitate and plan Big Room and quarterly planning with teams across time zones - Break down ideas into features and User Stories - Empower the team to be part of formulating and shaping their Feature Backlog considering company wide goals- Team Backlog prioritisation- Ensuring the team is working towards a delivery target - Prototype concepts to capture feedback from users and stakeholders- Being part of recruitment process

    • Scrum Master
      • Mar 2019 - Aug 2020

      - Facilitating Scrum routines like Daily Stand-up, Sprint Planning, Backlog Refinement, Retrospective and Sprint Review- Identifying impediments for the team and make sure they get resolved- Make sure we have a healthy and motivated team- Support the way of working of the team with fitting tools and workflows

    • Software Engineer
      • Jun 2018 - Jun 2019

      - Develop and support in-house tools used company wide- Monitoring live services, setting up alerting tools and pipelines- Develop new tools and solutions which increase the productivity within Frostbite- Facilitating Scrum routines like Daily Stand-up, Sprint Planning, Backlog Refinement, Retrospective and Sprint Review

    • DevOps Team Lead
      • Jun 2017 - Jun 2018

      - Developing Scrum workflows that support the way of working the team wanted- Involve the team in planning features for the team to work on the coming quarter- Communicate issues and needs around the build farm to stakeholders- Communicate changes, plans and updates with leads across time zones- Break down upcoming projects into User Stories

    • DevOps Engineer
      • Oct 2015 - Jun 2017

      - Support and maintain the Build Farm- Improve and maintain existing tooling supporting the Build Farm- Develop new tools supporting the usability of the Build Farm

    • Sweden
    • Computer Games
    • 300 - 400 Employee
    • Operations Engineer
      • Oct 2013 - Sep 2015

      - Maintaining and improving internal tools as well as the current deployment and build system - Early stage collaboration with development teams to be able to provide seamless integration solutions on ops side - Executing live service maintenance and patch deployment - Coordinating with external and internal partners during maintenance periods, issue handling, and general support - Troubleshooting live service issues - Basic Windows administartion - Basic Linux administration - Basic AWS administration - Occasional shiftwork - 24/7 On-Call duty

    • Operations Engineer
      • May 2012 - Sep 2013

      - Maintaining and enhancing Deployment Tools and the Build System. - Designing and developing of in-house Tools. - Maintaining and monitoring of the productive system. - Deploying game updates. - Maintaining and enhancing Deployment Tools and the Build System. - Designing and developing of in-house Tools. - Maintaining and monitoring of the productive system. - Deploying game updates.

    • United States
    • Non-profit Organizations
    • 1 - 100 Employee
    • QA & Support
      • Jan 2012 - May 2012

      I was responsible for testing the products Ramsis Automotive and Intailor. Supported Ramsis Automotive. - Expand test cases for additional features. - Usability testing - Point of contact for our customers I was responsible for testing the products Ramsis Automotive and Intailor. Supported Ramsis Automotive. - Expand test cases for additional features. - Usability testing - Point of contact for our customers

    • Germany
    • IT Services and IT Consulting
    • 1 - 100 Employee
    • Software engineer backend
      • Aug 2010 - Dec 2011

      - Enhancing and bug fixing existing tools - Monitoring production systems - Developed and shipped a tool to parse and process external data for displaying seat plans and their characteristics, for example: occupied; window seat; bathroom etc. - Enhancing and bug fixing existing tools - Monitoring production systems - Developed and shipped a tool to parse and process external data for displaying seat plans and their characteristics, for example: occupied; window seat; bathroom etc.

    • QA
      • Jul 2009 - Sep 2010

      As an intern I was responsible for testing the online game BattleForge and the browser game Lord of Ultima. - Testing the social features such as the game forum, guilds and chat system (Lord of Ultima) - Designed the abilities of several characters (BattleForge) As an intern I was responsible for testing the online game BattleForge and the browser game Lord of Ultima. - Testing the social features such as the game forum, guilds and chat system (Lord of Ultima) - Designed the abilities of several characters (BattleForge)

    • Germany
    • Animation
    • 1 - 100 Employee
    • Student Intern
      • Mar 2007 - Oct 2007

      I assisted in the design and development of a content management system aligned specifically to the workflow of the company. I assisted in the design and development of a content management system aligned specifically to the workflow of the company.

Education

  • Fachhochschule Wiesbaden
    diploma, Computer Science in Media
    2003 - 2009

Community

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