Camilo Vides Perez

Quaternion Wizard at Neek Studio
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Contact Information
us****@****om
(386) 825-5501
Location
Montreal, Quebec, Canada, CA

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5.0

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I had the pleasure of working with Camilo for few month at Gameloft on demo project. He is a friendly co-worker, generous with ideas and help when needed and has, for a junior programmer, good technical and executional skills. He was eager to learn new things and to push his knowledge further for the project needs. I hope I will have a chance to work with him again. Definitely a valuable member on a team.

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Experience

    • Canada
    • Entertainment
    • 1 - 100 Employee
    • Quaternion Wizard
      • Aug 2022 - Present

    • Motor Vehicle Manufacturing
    • 200 - 300 Employee
    • Full Stack Developer
      • Oct 2020 - Jan 2021

    • Canada
    • Computer Games
    • 100 - 200 Employee
    • Junior Gameplay Programmer / Unreal Developer
      • Aug 2019 - Jan 2020

      Designed and Developed various Gameplay systems in C++ and the Unreal Engine Worked with other team members to develop features in accordance with the scope and vision of the project Coded practical solutions to implement feature requests Progressively integrated development into a shared code base Supported the team to integrate content and different assets into the project. Other Tasks: Helped automate tasks in the pipeline for easier versioning of the project. Worked closely with DevOps to ensure the optimization of every step in the build pipeline Show less

    • Canada
    • Consumer Electronics
    • 1 - 100 Employee
    • Unity Developer/Programmer Intern
      • Jan 2015 - May 2015

      Designed applications for VR (Oculus Rift) Integrated hand recognition devices and software (LEAP Motion) and developed a pipeline to communicate it with other devices. Worked with Artist to help design content in the Unity Game Engine to carry out different tests of these technologies. Designed applications for VR (Oculus Rift) Integrated hand recognition devices and software (LEAP Motion) and developed a pipeline to communicate it with other devices. Worked with Artist to help design content in the Unity Game Engine to carry out different tests of these technologies.

Education

  • Concordia University
    Bachelor’s Degree, Computer Science/Computer Games
    2015 - 2019
  • Vanier College
    DEC, Computer Science Technology
    2012 - 2015

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