Callum S.
Contract Developer at IncrementOne- Claim this Profile
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Bio
Credentials
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Certified ScrumMaster® (CSM®)
Scrum AllianceAug, 2021- Nov, 2024 -
Certified Scrum Product Owner® (CSPO®)
Scrum AllianceDec, 2022- Nov, 2024
Experience
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IncrementOne
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Canada
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Business Consulting and Services
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1 - 100 Employee
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Contract Developer
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May 2021 - Present
• Created a survey and graphing application to allow users to get instant visual feedback on company culture using Django, SQLite, and matplotlib.• Co-presented personal experience with agile delivery methods to demonstrate and explain applicability in school environments. • Created a survey and graphing application to allow users to get instant visual feedback on company culture using Django, SQLite, and matplotlib.• Co-presented personal experience with agile delivery methods to demonstrate and explain applicability in school environments.
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Berlin.Industrial.Group. (B.I.G.)
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Germany
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Machinery Manufacturing
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1 - 100 Employee
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Software Engineer
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May 2022 - Aug 2022
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Xaxxon Technologies
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Canada
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Computers and Electronics Manufacturing
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Contractor
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Nov 2020 - Jan 2021
• Assembled robots for use in customer manufacturing environments using CNC machines, 3D printers, soldering, and electronic circuitry. • Worked on a machine learning framework to detect objects from a live video stream using PyTorch and ROS for home security. • Assembled robots for use in customer manufacturing environments using CNC machines, 3D printers, soldering, and electronic circuitry. • Worked on a machine learning framework to detect objects from a live video stream using PyTorch and ROS for home security.
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Capilano University
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Canada
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Higher Education
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400 - 500 Employee
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Teaching Assistant
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Aug 2018 - Aug 2019
• Taught two cohorts of 30 students game design in Unreal Engine using a modified version of C++ called Blueprints as part of the summer bootcamp program at Capilano University and the Digital Media Academy (DMA).• Introduced agile delivery methods into students’ workflow, helping to structure the goals and work routines of 200+ students. • Taught two cohorts of 30 students game design in Unreal Engine using a modified version of C++ called Blueprints as part of the summer bootcamp program at Capilano University and the Digital Media Academy (DMA).• Introduced agile delivery methods into students’ workflow, helping to structure the goals and work routines of 200+ students.
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Education
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University of Toronto
Honors Bachelor of Science - HBSc, Specialist in Computer Science and Major in Mathematics -
The Digital Media Academy (DMA)
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Argyle Secondary School