Cain Hopkins
Sr. VFX Artist at ZeniMax Media- Claim this Profile
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Bio
Graham Hopkins
Cain has continually inspired me through his perseverance and guidance. His work ethic cannot be taught. He goes above and beyond what is asked of an individual. His devotion and ability to shut off the noise to get the job done is unmatched in any industry specifically with VFX. I'm thankful I've gotten to see him build himself up from nothing and I've gotten to see him build his brand. If you are lucky enough to have a Cain on your team, keep them for as long as you can. I'm thankful I can call him my brother, and a friend.
Bryan Venzen
Cain’s ability to quickly learn new concepts and produce quality work make him an invaluable team member. His artistic eye and willingness to take direction make him a joy to work with. Cain’s sense of timing, anticipation, and impact make him a great VFX artist. He is an engaged, motivated, self starter and I would easily recommend him to any studio.
Graham Hopkins
Cain has continually inspired me through his perseverance and guidance. His work ethic cannot be taught. He goes above and beyond what is asked of an individual. His devotion and ability to shut off the noise to get the job done is unmatched in any industry specifically with VFX. I'm thankful I've gotten to see him build himself up from nothing and I've gotten to see him build his brand. If you are lucky enough to have a Cain on your team, keep them for as long as you can. I'm thankful I can call him my brother, and a friend.
Bryan Venzen
Cain’s ability to quickly learn new concepts and produce quality work make him an invaluable team member. His artistic eye and willingness to take direction make him a joy to work with. Cain’s sense of timing, anticipation, and impact make him a great VFX artist. He is an engaged, motivated, self starter and I would easily recommend him to any studio.
Graham Hopkins
Cain has continually inspired me through his perseverance and guidance. His work ethic cannot be taught. He goes above and beyond what is asked of an individual. His devotion and ability to shut off the noise to get the job done is unmatched in any industry specifically with VFX. I'm thankful I've gotten to see him build himself up from nothing and I've gotten to see him build his brand. If you are lucky enough to have a Cain on your team, keep them for as long as you can. I'm thankful I can call him my brother, and a friend.
Bryan Venzen
Cain’s ability to quickly learn new concepts and produce quality work make him an invaluable team member. His artistic eye and willingness to take direction make him a joy to work with. Cain’s sense of timing, anticipation, and impact make him a great VFX artist. He is an engaged, motivated, self starter and I would easily recommend him to any studio.
Graham Hopkins
Cain has continually inspired me through his perseverance and guidance. His work ethic cannot be taught. He goes above and beyond what is asked of an individual. His devotion and ability to shut off the noise to get the job done is unmatched in any industry specifically with VFX. I'm thankful I've gotten to see him build himself up from nothing and I've gotten to see him build his brand. If you are lucky enough to have a Cain on your team, keep them for as long as you can. I'm thankful I can call him my brother, and a friend.
Bryan Venzen
Cain’s ability to quickly learn new concepts and produce quality work make him an invaluable team member. His artistic eye and willingness to take direction make him a joy to work with. Cain’s sense of timing, anticipation, and impact make him a great VFX artist. He is an engaged, motivated, self starter and I would easily recommend him to any studio.
Experience
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ZeniMax Media
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United States
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Computer Games
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200 - 300 Employee
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Sr. VFX Artist
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Jul 2021 - Present
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FRAME MACHINE
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United States
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Animation and Post-production
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1 - 100 Employee
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Cinematic VFX Artist
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Oct 2021 - Jun 2022
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Squanch Games
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United States
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Computer Games
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1 - 100 Employee
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Principle Visual Effects Artist
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Jan 2021 - May 2021
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343 Industries
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United States
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Computer Games
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200 - 300 Employee
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Visual Effects Artist
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Mar 2020 - Apr 2021
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BioWare
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Canada
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Computer Games
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200 - 300 Employee
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VFX Artist
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Jul 2019 - Apr 2020
◆ VFX Artist - Team was tasked with creating Abilities, Gameplay and Cinematic VFX - Worked with cinematic and design team to create and integrate VFX - Worked with Level Designers to realize FX - Budgeted FX for open world settings as well as real time rendered scenerios ◆ VFX Artist - Team was tasked with creating Abilities, Gameplay and Cinematic VFX - Worked with cinematic and design team to create and integrate VFX - Worked with Level Designers to realize FX - Budgeted FX for open world settings as well as real time rendered scenerios
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Flight School Studio
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Entertainment Providers
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1 - 100 Employee
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Producer/Generalist/ VFX Artist Intern
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Nov 2017 - Jun 2019
Lead a team in the production of a game published by Flight School. Aided in asset creation, textures, vfx, and lighting while managing schedules and deliverables for the team. Attended and helped organize events including demos and events. Lead a team in the production of a game published by Flight School. Aided in asset creation, textures, vfx, and lighting while managing schedules and deliverables for the team. Attended and helped organize events including demos and events.
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Ringling College of Art and Design
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United States
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Higher Education
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500 - 600 Employee
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Ringling Volunteer Coordinator
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Sep 2016 - Jun 2019
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Marketing Art Lead
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Jan 2019 - May 2019
Managed a small team of artists and designers. Aided in inspiring, coaching and collaborating with cross-disciplined groups whilst maintaining a positive team environment. Helped visualize the bigger picture and utilize my team’s skill-sets in order to bring an idea to life, creating campaigns backed up by strong marketing instincts & careful analysis of metrics.
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IT Associate
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Aug 2015 - Sep 2016
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Oshkosh Corporation
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United States
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Motor Vehicle Manufacturing
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700 & Above Employee
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VFX/Graphic/VR Intern
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May 2018 - Aug 2018
At Oshkosh I worked on VR applications for the company as well as graphic arts, illustration and compositing, application development, and visual effects. At Oshkosh I worked on VR applications for the company as well as graphic arts, illustration and compositing, application development, and visual effects.
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Studio 71
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Media Production
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1 - 100 Employee
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Illustrator
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Jul 2016 - Jul 2017
Took art direction (both internal and external) to create new work for social media platforms and promotional material. Sourced images and modify existing content and develop art packages on a daily deliverable schedule. Work included a combination of digital and traditional media and methods. Met various tight deadlines with large scale illustrations. Took art direction (both internal and external) to create new work for social media platforms and promotional material. Sourced images and modify existing content and develop art packages on a daily deliverable schedule. Work included a combination of digital and traditional media and methods. Met various tight deadlines with large scale illustrations.
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The Children's Museum of Indianapolis
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United States
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Museums, Historical Sites, and Zoos
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200 - 300 Employee
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Resident Costume Designer
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Jul 2014 - Aug 2015
Worked in close collaboration with story group and designer teams to understand the vision for character development through costumes; develops sketches and fleshes out design details for presentation at design meetings. Coordinated garment concepts with the props team, lighting and media to establish continuity of design elements throughout the show. Worked directly with the Costume Shop technical and production teams to drive garment production and leads all design initiatives including fabric sourcing and purchasing of raw materials, garment design, functionality, timeline, and all budget considerations for new show and remount shows. Maintained documentation process for future put ups of shows, both here and all over multiple midwest theatres. Show less
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Attacked Entertainment
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Greater Chicago Area
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Social Media Marketing Manager
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Jan 2013 - May 2015
Managed all marketing for the company and activities within the marketing department. Developed the marketing strategy for the company in line with company objectives. Co-ordinating marketing campaigns with sales activities. Aided with the creation and publication of all marketing material in line with marketing plans. Planned and implementing promotional campaigns. Managed all marketing for the company and activities within the marketing department. Developed the marketing strategy for the company in line with company objectives. Co-ordinating marketing campaigns with sales activities. Aided with the creation and publication of all marketing material in line with marketing plans. Planned and implementing promotional campaigns.
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Education
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Ringling College of Art and Design
Game Art and Design with Buiness Focus, Game Art and Design -
Ball State University
Costume Design/Computer Tech -
Herron School of Art + Design
Liberal Arts and Sciences/Liberal Studies