Robin Meijer
at Remedy Entertainment Plc- Claim this Profile
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Topline Score
Bio
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Experience
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Remedy Entertainment Plc
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Finland
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Computer Games
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200 - 300 Employee
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May 2021 - Present
Part of the production team developing awesome games!
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Jul 2020 - Apr 2021
Part of the production team developing awesome games!
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Ronimo Games
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Netherlands
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Entertainment Providers
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1 - 100 Employee
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Aug 2016 - Jul 2020
Managed production of multiple projects, throughout their various stages of development, and served as primary point of contact for external parties. Negotiated, drafted and handled development and publishing agreements for various partners and projects, and managed release process of multiple titles and their content updates across all current-generation consoles and Steam.For Awesomenauts, this entailed planning and releasing content updates across Steam and consoles, managing submission processes, and handling community activities. On the rerelease of Swords & Soldiers II, my activities included development planning and prioritization, design and execution of a crowdfunding campaign, release and submission management, and overseeing marketing activities.Recently, I've been managing production of an unannounced project and serve as primary point of contact for (prospective) partners. I've represented the team at various events to share this project with external parties for possible collaboration. Show less
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Jul 2011 - Jul 2016
Autonomously managed most of the communications with external parties, including platform holders, community members, publishers and co-developers of our projects, and press. Extensively involved in community management efforts and games as a service strategy for Awesomenauts.Organized successful crowdfunding campaign for additional post-launch expansion of Awesomenauts, and handled release process of Awesomenauts and Swords & Soldiers II on various platforms. Handled planning and production processes for several of our projects, and represented Ronimo Games independently or as part of a group at multiple industry and consumer events. Prepared and attending trade shows including Gamescom, GDC, and PAX East. Show less
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Jan 2011 - Jul 2011
Internship following the completion of my studies.Contributed to the process of planning Awesomenauts development, aligning planning systems, and took over day-to-day communications between the studio and relevant partners, including platform holders and publishers.
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Senior Staff Writer
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May 2009 - May 2014
Wrote daily updates for the new page about recent announcements, covered game-related events, performed desk research to provide relevant background to news reports, and wrote the occasional review for recently released games. Learned a lot about writing, communication, and working in a distributed team. Wrote daily updates for the new page about recent announcements, covered game-related events, performed desk research to provide relevant background to news reports, and wrote the occasional review for recently released games. Learned a lot about writing, communication, and working in a distributed team.
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All-round Employee
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Jul 2005 - Aug 2011
Flippin' and sellin' burgers for around 8 hours per week while studying. Flippin' and sellin' burgers for around 8 hours per week while studying.
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Education
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Rotterdam School of Management, Erasmus University
MscBA, Human Resource Management -
Rotterdam School of Management, Erasmus University
BscIBA, International Business Administration -
Northgo College (Pre-University Secondary Eduction)
VWO, Economie & Maatschappij (Society and Economics)